release 0.3.3

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geequlim
2017-10-15 15:23:57 +08:00
parent ae0830638b
commit 1248d8e25a
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# Change Log
### 0.3.3
* Fix some syntax checking errors.
* Fix problems with hover documentation with latest VSCode.
* Improved builtin class documentation page.
* Update the documentation data with latest godot version.
### 0.3.2
* Fix syntax checking error with match statement.
* Improved documentation for builtin code blocks.

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## Release Notes
### 0.3.3
* Fix some syntax checking errors.
* Fix problems with hover documentation with latest VSCode.
* Improved builtin class documentation page.
* Update the documentation data with latest godot version.
### 0.3.2
* Fix syntax checking error with match statement.
* Improved documentation for builtin code blocks.
@@ -64,14 +70,6 @@ Make sure you save your .gd file, then run "GodotTools: Update Workspace Symbols
* Improve code completion with opening script file and constants.
* Some improvements for documentations.
### 0.3.0
* Add project root configuration settings as `GodotTools.godotProjectRoot` thanks Konstantin Zaitcev
* Add auto indent support for gdscript language
* More friendly with godot 3.0 alpha
* Updated script snippets
* Fix highglight error with gdscript language
* Limited code completions
[Full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
## TODOS:

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{
"name": "godot-tools",
"displayName": "Godot Tools",
"icon": "newIcon.png",
"icon": "icon.png",
"description": "Tools for game development with godot game engine",
"version": "0.3.2",
"version": "0.3.3",
"publisher": "geequlim",
"repository": "https://github.com/GodotExplorer/godot-tools",
"license": "MIT",