Release 0.3.4

This commit is contained in:
geequlim
2017-10-28 11:53:27 +08:00
parent 071e59364f
commit a3b062e242
3 changed files with 11 additions and 7 deletions

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# Change Log
### 0.3.4
* Fix bug with builtin symbols parsing for godot 2.1
* Improved hover documentation
* Show window progress when parsing workspace symbols
### 0.3.3
* Fix some syntax checking errors.
* Fix problems with hover documentation with latest VSCode.

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## Release Notes
### 0.3.4
* Fix bug with builtin symbols parsing for godot 2.1
* Improved hover documentation
* Show window progress when parsing workspace symbol
### 0.3.3
* Fix some syntax checking errors.
* Fix problems with hover documentation with latest VSCode.
@@ -64,12 +69,6 @@ Make sure you save your .gd file, then run "GodotTools: Update Workspace Symbols
* Improved documentation for builtin code blocks.
* Start using MarkdonwString to keep links valid.
### 0.3.1
* Update documentations with latest godot.
* Fix errors with run script and run project.
* Improve code completion with opening script file and constants.
* Some improvements for documentations.
[Full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
## TODOS:

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"displayName": "Godot Tools",
"icon": "icon.png",
"description": "Tools for game development with godot game engine",
"version": "0.3.3",
"version": "0.3.4",
"publisher": "geequlim",
"repository": "https://github.com/GodotExplorer/godot-tools",
"license": "MIT",