release 0.3.2

This commit is contained in:
geequlim
2017-09-23 02:07:58 +08:00
parent d8b9dee510
commit 0a9a0117f0
4 changed files with 2624 additions and 6 deletions

View File

@@ -1,5 +1,10 @@
# Change Log
### 0.3.2
* Fix syntax checking error with match statement.
* Improved documentation for builtin code blocks.
* Start using MarkdonwString to keep links valid.
### 0.3.1
* Update documentations with latest godot.
* Fix errors with run script and run project.

View File

@@ -53,6 +53,11 @@ Make sure you save your .gd file, then run "GodotTools: Update Workspace Symbols
## Release Notes
### 0.3.2
* Fix syntax checking error with match statement.
* Improved documentation for builtin code blocks.
* Start using MarkdonwString to keep links valid.
### 0.3.1
* Update documentations with latest godot.
* Fix errors with run script and run project.
@@ -67,11 +72,6 @@ Make sure you save your .gd file, then run "GodotTools: Update Workspace Symbols
* Fix highglight error with gdscript language
* Limited code completions
### 0.2.9
* Add configuration `GodotTools.completeNodePath` to switch is complete node paths
* Enhanced syntax highlight with GDScript
* Enhanced code completion with GDScript
[Full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
## TODOS:

2613
package-lock.json generated Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -3,7 +3,7 @@
"displayName": "Godot Tools",
"icon": "newIcon.png",
"description": "Tools for game development with godot game engine",
"version": "0.3.1",
"version": "0.3.2",
"publisher": "geequlim",
"repository": "https://github.com/GodotExplorer/godot-tools",
"license": "MIT",