Fix builtin documentation parsing for godot 2.1 fix #44

This commit is contained in:
Geequlim
2017-10-16 14:17:43 +08:00
parent 1248d8e25a
commit edcb8b96d1

View File

@@ -31,8 +31,9 @@ class ToolManager {
this._projectFile = "project.godot";
this._biuitinDocFile = "doc/classes-3.0.json";
completionDollar = true;
this.loadClasses();
}
this.loadClasses();
if (vscode.workspace && this.workspaceDir) {
vscode.workspace.registerTextDocumentContentProvider('godotdoc', new GDScriptDocumentContentProvider());
this.workspaceDir = this.workspaceDir.replace(/\\/g, "/");