Hugo Locurcio
1b358fadec
Bump to version 1.1.3
2022-01-27 14:22:06 +01:00
Rémi Verschelde
20dc0445c3
Merge pull request #311 from godotengine/dependabot/npm_and_yarn/marked-4.0.10
2022-01-23 00:21:54 +01:00
dependabot[bot]
1ec75dc622
Bump marked from 0.7.0 to 4.0.10
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Bumps [marked](https://github.com/markedjs/marked ) from 0.7.0 to 4.0.10.
- [Release notes](https://github.com/markedjs/marked/releases )
- [Changelog](https://github.com/markedjs/marked/blob/master/.releaserc.json )
- [Commits](https://github.com/markedjs/marked/compare/v0.7.0...v4.0.10 )
---
updated-dependencies:
- dependency-name: marked
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com >
2022-01-15 02:55:15 +00:00
dependabot[bot]
71a4a0420d
Bump ws from 7.3.0 to 7.4.6
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Bumps [ws](https://github.com/websockets/ws ) from 7.3.0 to 7.4.6.
- [Release notes](https://github.com/websockets/ws/releases )
- [Commits](https://github.com/websockets/ws/compare/7.3.0...7.4.6 )
Signed-off-by: dependabot[bot] <support@github.com >
2021-05-30 19:55:21 +00:00
Nils "Linkpy" Reid
116d74d355
Remove the configuration item 'godot-tools.check_config' as it has no effect ( #246 )
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This closes #240 .
2020-10-29 00:05:59 +01:00
Geequlim
54453e34ae
update version to 1.1.2
2020-09-19 13:59:02 +08:00
Francois Belair
3a112f2f79
Move grammar from configurations to syntaxes directory ( #228 )
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This enables Github's linguist to pick up on an up to date GDScript
grammar file and better highlight GDScript files on Github without
impacting the extension's functions.
2020-09-08 16:43:15 +02:00
Ram Yerrappa
b84013719c
Add ability for user to set scene file on right click in explorer ( #182 )
2020-09-08 16:18:32 +02:00
Hugo Locurcio
dc1a7e06e8
Set up continuous integration using GitHub Actions ( #197 )
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The extension will be built and uploaded to artifacts so it can be
tested easily by users.
This also fixes warnings reported by TSLint.
2020-09-08 16:08:44 +02:00
Francois Belair
d2d7813312
Fix debug server not closing properly, fix set breakpoints before project path is set ( #183 )
2020-09-08 15:56:00 +02:00
Geequlim
56770d79f3
Add TCP protocol support for godot 3.2.2
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Fix #154
Fix #177
Close #141
2020-05-13 23:07:52 +08:00
rakkarage
85ad8512bb
Use Properties syntax highlighting for .import files
2020-04-22 22:48:10 -04:00
Francois Belair
098fb976b6
Add debugger to project
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Step-in/over/out
Continue
Pause (though since Godot pausing doesn't report a breakpoint, the
editor doesn't change, but hitting pause again will resume)
Locals, members and globals scopes for variables while broken
Scope drilling and objects-within-objects, including for Object types
Exceptions breaking to not allow continue/step-in/step/resume
Stack trace and jumping between those frames
The ability to launch a game instance to debug with or to attach to a
debugger after the fact, a game instance pointing at the currently
opened TSCN, or to specify a TSCN file.
Active scene tree is displayed and its nodes can be accessed in the
Inspector
Inspector allows to browse nodes and values, and edit primitives
(int, float, strings, bools.)
2020-04-22 22:48:03 -04:00
geequlim
518c07866e
publish 1.0.3
2020-02-14 15:36:59 +08:00
Geequlim
60937ad776
Fix run editor error on windows with default terminal configurations
2020-01-30 00:11:23 +08:00
Geequlim
0ac1299f47
Release 1.0.0
2020-01-29 20:44:33 +08:00
geequlim
61e05e7d6e
Update dependencies
2019-12-07 14:03:38 +08:00
Geequlim
ecffd631a8
Update version to 1.0.0 !
2019-10-09 14:47:21 +08:00
Geequlim
3645e431d3
Add command to list godot native classes
2019-10-09 13:30:21 +08:00
Geequlim
f07e1154ef
Improve native documentation webview renderer
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Make prism as a custom lib instead of node module to reduce the binary size
2019-10-08 19:34:47 +08:00
geequlim
a563a3584a
Bump to 0.9.1
2019-10-06 17:09:09 +08:00
geequlim
758aafc570
Render docs of native symbols in webview mostly works now
2019-10-06 17:06:49 +08:00
Andrew Morgan
0ae80d6bcd
typo fix
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small typo fix
2019-09-26 23:54:47 +01:00
geequlim
325b17a29c
transfer to godotengine/godot-vscode-plugin
2019-08-28 22:36:45 +08:00
Geequlim
c416ea6789
Allow retry connect to editor after ignored retry
2019-06-26 12:08:10 +08:00
Geequlim
1e22ac0d9a
Fix release build
2019-06-25 17:33:25 +08:00
Geequlim
61e1cafdfe
The GDScript LSP Client is works correctly !
2019-06-25 17:16:59 +08:00
Geequlim
d6331fee89
Implement MessageTransports for the websocket connection
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Drop stream wrap fro the websocket connection
2019-05-21 10:47:34 +08:00
geequlim
41b36e6e95
Warp the websocket connection to a mock stream
2019-05-19 18:46:14 +08:00
geequlim
ece1f3118d
Checkout new GDScriptLanguageClient branch
2019-05-04 19:48:36 +08:00
Andrew Morgan
abaa5d32d0
Fix some grammar issue
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Lint configuration, not configurations.
2019-03-12 15:24:17 +00:00
Geequlim
3ac359af86
Merge branch 'master' into deps-updates
2018-09-08 11:55:40 +08:00
Craig A. Hancock
c84d7f9c12
Further README refinements. Updates to strings in package.json and tool_manager.ts to match.
2018-09-03 10:26:22 -06:00
Craig A. Hancock
eed2d4f516
Dependencies all updated to latest versions. Only affects development packages.
2018-09-02 07:07:31 -06:00
geequlim
7e3e95086b
Enable/Disable unused symbol checking
2018-06-29 13:04:25 +08:00
geequlim
4c0f864cf8
Add lint configuration to enable or disable some feature for syntax check
2018-06-29 12:20:09 +08:00
geequlim
7b21267d07
Update to 0.3.6
2018-02-01 23:06:28 +08:00
geequlim
fc027ea9ad
Update to 0.3.5 to works fine with Godot 3.0
2018-01-30 22:47:57 +08:00
geequlim
4c47fff9af
Add option to disable syntax checking for GDScript
2018-01-01 15:22:29 +08:00
geequlim
d7ff45edac
Add more text resource type support with syntax highlight.
2017-12-25 21:28:43 +08:00
geequlim
a3b062e242
Release 0.3.4
2017-10-28 11:53:27 +08:00
geequlim
1248d8e25a
release 0.3.3
2017-10-15 15:23:57 +08:00
geequlim
4dff47d97b
Fix errors with run current scene
2017-10-15 14:41:45 +08:00
geequlim
0a9a0117f0
release 0.3.2
2017-09-23 02:07:58 +08:00
geequlim
0f31c66c5a
MarkedString to MarkdonwString
2017-09-23 01:52:28 +08:00
geequlim
4f0550ce86
release 0.3.1
2017-09-22 23:57:26 +08:00
geequlim
749148841d
Fix errors with run script
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Fix build error on linux
2017-09-09 22:43:32 +08:00
Alvaro
7f5b244113
Update package.json ( #38 )
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fix strng to string
2017-08-29 20:01:44 -05:00
Geequlim
670f46014b
release 0.3.0
2017-08-29 22:12:34 +08:00
Konstantin Zaitcev
ec7e1013aa
Add project root configuration settings ( #37 )
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* Add project root configuration settings
* Add run scene support for custom godot project directory
2017-08-29 08:43:27 -05:00