Bump to version 1.1.3

This commit is contained in:
Hugo Locurcio
2022-01-27 14:22:06 +01:00
parent 20dc0445c3
commit 1b358fadec
3 changed files with 10 additions and 2 deletions

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# Change Log
### 1.1.3
* [Fix conditional breakpoints being parsed as regular breakpoints](https://github.com/godotengine/godot-vscode-plugin/pull/278)
- [Add `in` to the list of keywords and add rule for `$` shorthand](https://github.com/godotengine/godot-vscode-plugin/pull/274)
- [Fix typo in snippets: "decleration" -> "declaration"](https://github.com/godotengine/godot-vscode-plugin/pull/262)
- [Add `remote` keyword to syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/257)
- [Remove the configuration item `godot-tools.check_config` as it has no effect](https://github.com/godotengine/godot-vscode-plugin/pull/246)
- [Fix the syntax of escaped characters in strings](https://github.com/godotengine/godot-vscode-plugin/pull/247)
### 1.1.1
* Fix bug for GDScript debugger
* Add TCP protocol support for GDScript language server Godot 3.2.2

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package-lock.json generated
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{
"name": "godot-tools",
"version": "1.1.2",
"version": "1.1.3",
"lockfileVersion": 1,
"requires": true,
"dependencies": {

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"name": "godot-tools",
"displayName": "godot-tools",
"icon": "icon.png",
"version": "1.1.2",
"version": "1.1.3",
"description": "Tools for game development with godot game engine",
"repository": {
"type": "git",