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https://github.com/godotengine/godot-vscode-plugin.git
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Bump to version 1.1.3
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# Change Log
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### 1.1.3
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* [Fix conditional breakpoints being parsed as regular breakpoints](https://github.com/godotengine/godot-vscode-plugin/pull/278)
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- [Add `in` to the list of keywords and add rule for `$` shorthand](https://github.com/godotengine/godot-vscode-plugin/pull/274)
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- [Fix typo in snippets: "decleration" -> "declaration"](https://github.com/godotengine/godot-vscode-plugin/pull/262)
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- [Add `remote` keyword to syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/257)
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- [Remove the configuration item `godot-tools.check_config` as it has no effect](https://github.com/godotengine/godot-vscode-plugin/pull/246)
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- [Fix the syntax of escaped characters in strings](https://github.com/godotengine/godot-vscode-plugin/pull/247)
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### 1.1.1
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* Fix bug for GDScript debugger
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* Add TCP protocol support for GDScript language server Godot 3.2.2
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2
package-lock.json
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2
package-lock.json
generated
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{
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"name": "godot-tools",
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"version": "1.1.2",
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"version": "1.1.3",
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"lockfileVersion": 1,
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"requires": true,
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"dependencies": {
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"name": "godot-tools",
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"displayName": "godot-tools",
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"icon": "icon.png",
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"version": "1.1.2",
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"version": "1.1.3",
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"description": "Tools for game development with godot game engine",
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"repository": {
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"type": "git",
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