Nathan
|
53bfbcd22f
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updated readme
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2017-01-02 10:22:25 +01:00 |
|
Nathan
|
1216031fbc
|
Added pic
|
2017-01-02 10:20:38 +01:00 |
|
Nathan
|
73a50b9377
|
Tweaked readme, added img file
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2017-01-02 10:19:07 +01:00 |
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Nathan
|
b8d02e7090
|
Changed README
|
2017-01-02 10:12:29 +01:00 |
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Geequlim
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90687c8a9b
|
release 0.1.3
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2016-12-30 22:40:52 +08:00 |
|
Geequlim
|
ffbf1ed783
|
Implement mouse hover provider
|
2016-12-30 14:17:55 +00:00 |
|
Geequlim
|
33840a5410
|
Implement definition provider
|
2016-12-30 08:31:58 +00:00 |
|
Geequlim
|
5a1e210577
|
cleanup syntax regex configurations
|
2016-12-30 03:36:50 +00:00 |
|
Geequlim
|
96dd5ee623
|
release 0.1.2
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2016-12-28 16:23:10 +08:00 |
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Geequlim
|
ec07cb51e8
|
builtin class/constants/symbols highlight support
multiline string and StringName highlight support
|
2016-12-28 16:16:26 +08:00 |
|
Geequlim
|
4d783df94e
|
Merge branch 'master' of github.com:GodotExplorer/godot-tools
|
2016-12-28 13:19:09 +08:00 |
|
Geequlim
|
50b81b115f
|
Replace syntax highlight from sublime to atom
Add icon
Release 0.1.1
|
2016-12-28 13:18:34 +08:00 |
|
Geequlim
|
446b975aa0
|
Replace syntax highlight from sublime to atom
Release 0.1.1
|
2016-12-28 13:15:08 +08:00 |
|
Geequlim
|
a56872c843
|
fix errors for publish
|
2016-12-27 23:30:18 +08:00 |
|
Geequlim
|
1896f52646
|
update readme
|
2016-12-27 22:49:25 +08:00 |
|
Geequlim
|
815a80dfed
|
Add actions to run project and scenes
Fix errors with validating
Add node completion
|
2016-12-27 21:31:00 +08:00 |
|
Geequlim
|
81a3aeef57
|
update readme for publish the plugin
|
2016-12-27 15:10:44 +08:00 |
|
Geequlim
|
9e8cfdd3e8
|
fix errors in unused vars checking
|
2016-12-27 12:00:16 +08:00 |
|
Geequlim
|
8e75aea144
|
fix error for ':' validating
|
2016-12-27 11:06:23 +08:00 |
|
Geequlim
|
1e7154f071
|
fix error for symbol range parsing
add '()' to workspace function completion
remove '""' from signal completion
|
2016-12-27 10:59:52 +08:00 |
|
Geequlim
|
3470857f39
|
add languge support for gdscript
|
2016-12-25 23:20:17 +08:00 |
|
Geequlim
|
425e8214ed
|
static validating
|
2016-12-25 22:10:35 +08:00 |
|
Geequlim
|
893ae24438
|
stop crash when open single gdscriot
|
2016-12-25 19:35:11 +08:00 |
|
Geequlim
|
690aea2487
|
static codecompletion!
|
2016-12-25 12:48:22 +08:00 |
|
Geequlim
|
bb5e48dddf
|
load docdata for codecompletion
|
2016-12-25 00:56:40 +08:00 |
|
Geequlim
|
b75178f500
|
add action godot.updateWorkspaceSymbols
|
2016-12-24 18:08:57 +08:00 |
|
Geequlim
|
692f70a998
|
Fix errors on windows
|
2016-12-21 10:03:11 +08:00 |
|
Geequlim
|
d11003e9a5
|
commit for prerealse
|
2016-12-20 22:20:16 +08:00 |
|
Geequlim
|
2419fc4d33
|
configuratable http port for editor server
|
2016-12-20 20:38:59 +08:00 |
|
Geequlim
|
99ef48009e
|
Fix http request error
|
2016-12-20 20:30:10 +08:00 |
|
Geequlim
|
6ba675ad21
|
Implements workspace symbol provider
|
2016-12-19 23:06:00 +08:00 |
|
Geequlim
|
71bf862172
|
Implement document symbol parser
|
2016-12-18 23:35:50 +08:00 |
|
Geequlim
|
75e6ce2042
|
Import docdata from godot editor
Better unused variable checking
|
2016-12-17 20:04:51 +08:00 |
|
Geequlim
|
20b6c7b72d
|
Unused variables checking work now
|
2016-12-15 23:12:02 +08:00 |
|
Geequlim
|
b420fde137
|
Refact the code validating and codecompletion
|
2016-12-15 22:12:38 +08:00 |
|
Geequlim
|
89c2a60f5b
|
Implement Script Validate and codecompletion(Buggy)
|
2016-12-14 18:09:05 +08:00 |
|
Geequlim
|
7285be21d2
|
Setup VSCode plugin
|
2016-12-11 22:45:31 +08:00 |
|