487 Commits

Author SHA1 Message Date
Nathan
53bfbcd22f updated readme 2017-01-02 10:22:25 +01:00
Nathan
1216031fbc Added pic 2017-01-02 10:20:38 +01:00
Nathan
73a50b9377 Tweaked readme, added img file 2017-01-02 10:19:07 +01:00
Nathan
b8d02e7090 Changed README 2017-01-02 10:12:29 +01:00
Geequlim
90687c8a9b release 0.1.3 2016-12-30 22:40:52 +08:00
Geequlim
ffbf1ed783 Implement mouse hover provider 2016-12-30 14:17:55 +00:00
Geequlim
33840a5410 Implement definition provider 2016-12-30 08:31:58 +00:00
Geequlim
5a1e210577 cleanup syntax regex configurations 2016-12-30 03:36:50 +00:00
Geequlim
96dd5ee623 release 0.1.2 2016-12-28 16:23:10 +08:00
Geequlim
ec07cb51e8 builtin class/constants/symbols highlight support
multiline string and StringName highlight support
2016-12-28 16:16:26 +08:00
Geequlim
4d783df94e Merge branch 'master' of github.com:GodotExplorer/godot-tools 2016-12-28 13:19:09 +08:00
Geequlim
50b81b115f Replace syntax highlight from sublime to atom
Add icon
Release 0.1.1
2016-12-28 13:18:34 +08:00
Geequlim
446b975aa0 Replace syntax highlight from sublime to atom
Release 0.1.1
2016-12-28 13:15:08 +08:00
Geequlim
a56872c843 fix errors for publish 2016-12-27 23:30:18 +08:00
Geequlim
1896f52646 update readme 2016-12-27 22:49:25 +08:00
Geequlim
815a80dfed Add actions to run project and scenes
Fix errors with validating
Add node completion
2016-12-27 21:31:00 +08:00
Geequlim
81a3aeef57 update readme for publish the plugin 2016-12-27 15:10:44 +08:00
Geequlim
9e8cfdd3e8 fix errors in unused vars checking 2016-12-27 12:00:16 +08:00
Geequlim
8e75aea144 fix error for ':' validating 2016-12-27 11:06:23 +08:00
Geequlim
1e7154f071 fix error for symbol range parsing
add '()' to workspace function completion
remove '""' from signal completion
2016-12-27 10:59:52 +08:00
Geequlim
3470857f39 add languge support for gdscript 2016-12-25 23:20:17 +08:00
Geequlim
425e8214ed static validating 2016-12-25 22:10:35 +08:00
Geequlim
893ae24438 stop crash when open single gdscriot 2016-12-25 19:35:11 +08:00
Geequlim
690aea2487 static codecompletion! 2016-12-25 12:48:22 +08:00
Geequlim
bb5e48dddf load docdata for codecompletion 2016-12-25 00:56:40 +08:00
Geequlim
b75178f500 add action godot.updateWorkspaceSymbols 2016-12-24 18:08:57 +08:00
Geequlim
692f70a998 Fix errors on windows 2016-12-21 10:03:11 +08:00
Geequlim
d11003e9a5 commit for prerealse 2016-12-20 22:20:16 +08:00
Geequlim
2419fc4d33 configuratable http port for editor server 2016-12-20 20:38:59 +08:00
Geequlim
99ef48009e Fix http request error 2016-12-20 20:30:10 +08:00
Geequlim
6ba675ad21 Implements workspace symbol provider 2016-12-19 23:06:00 +08:00
Geequlim
71bf862172 Implement document symbol parser 2016-12-18 23:35:50 +08:00
Geequlim
75e6ce2042 Import docdata from godot editor
Better unused variable checking
2016-12-17 20:04:51 +08:00
Geequlim
20b6c7b72d Unused variables checking work now 2016-12-15 23:12:02 +08:00
Geequlim
b420fde137 Refact the code validating and codecompletion 2016-12-15 22:12:38 +08:00
Geequlim
89c2a60f5b Implement Script Validate and codecompletion(Buggy) 2016-12-14 18:09:05 +08:00
Geequlim
7285be21d2 Setup VSCode plugin 2016-12-11 22:45:31 +08:00