release 0.1.2

This commit is contained in:
Geequlim
2016-12-28 16:23:10 +08:00
parent ec07cb51e8
commit 96dd5ee623
4 changed files with 12 additions and 6 deletions

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@@ -1,7 +1,12 @@
# Change Log
### 0.1.2
* Multiline string and `StringName` highlight support
* Builtin classes, properties, functions and constants highlight support
* Fix errors in code snipt
### 0.1.1
* Better syntax highlit with GDScript
* Better syntax highlight with GDScript
### 0.1.0
* Initial release

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@@ -43,6 +43,11 @@ Please feel free to open issues and pull requirests on github about the [Godot-T
## Release Notes
### 0.1.2
* Multiline string and `StringName` highlight support
* Builtin classes, properties, functions and constants highlight support
* Fix errors in code snipt
### 0.1.1
* Better syntax highlit with GDScript

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@@ -108,10 +108,6 @@
},
"match": "\\b(?i:(const))\\s+([a-zA-Z_][a-zA-Z_0-9]*)"
},
{
"match": "\\b([A-Z_0-9]+)\\b",
"name": "constant.other.gdscript"
},
{
"captures": {
"1": {

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@@ -3,7 +3,7 @@
"displayName": "Godot Tools",
"icon": "icon.png",
"description": "\"Tools for game development with godot game engine\"",
"version": "0.1.1",
"version": "0.1.2",
"publisher": "geequlim",
"engines": {
"vscode": "^1.5.0"