mirror of
https://github.com/godotengine/godot-vscode-plugin.git
synced 2025-12-31 13:48:24 +03:00
5a1e2105772aa7836f7392d99e94afa12a0d9031
Tools for Visual Studio Code to make game development better with the Godot Game Engine.
Features
The plugin make it is possible to code GDScript with Visual Studio Code feel like in Godot Editor.
- GDScript syntax highlight
tresandtscnsyntax highlight- Code completion
- Static code validating
- Run project or opened scene
Commands
- Update Workspace Symbols
- Run workspace as godot project
- Open workspace with godot editor
- Run current scene
Requirements
Optional modules for godot editor should improve the functionality of the tools
- EditorServer provide a informations from godot editor by HTTP requirests
- VSCode to generate settings for your projects into
.vscodewhich could be used by this plugin - TOML language for syntax highlight with text resources
Extension Settings
This extension contributes the following settings:
-
GodotTools.editorServerPort: The http server port of the EditorServer module plugin -
GodotTools.maxNumberOfProblems: The maxmum number of problems in your workspace -
GodotTools.editorPath: The absolute path of your godot editor to run projects and scenes
Known Issues
Please feel free to open issues and pull requirests on github about the Godot-Tools plugin and the modules.
Release Notes
0.1.2
- Multiline string and
StringNamehighlight support - Builtin classes, properties, functions and constants highlight support
- Fix errors in code snipt
0.1.1
- Better syntax highlit with GDScript
0.1.0
- Initial release
Languages
TypeScript
89.2%
GDScript
7.3%
JavaScript
2.8%
CSS
0.7%