commit for prerealse

This commit is contained in:
Geequlim
2016-12-20 22:20:16 +08:00
parent 2419fc4d33
commit d11003e9a5
4 changed files with 7 additions and 8 deletions

View File

@@ -19,12 +19,12 @@
"type": "object",
"title": "Godot tools configuration",
"properties": {
"GDScriptServer.editorServerPort": {
"GodotTools.editorServerPort": {
"type": "number",
"default": 6996,
"description": "The server port of your EditorServer"
},
"GDScriptServer.maxNumberOfProblems": {
"GodotTools.maxNumberOfProblems": {
"type": "number",
"default": 100,
"description": "Controls the maximum number of problems produced by the server."

View File

@@ -13,14 +13,14 @@ class DocDataManager {
constructor(dir: string) {
version = "";
storageDir = dir;
console.log(dir);
// console.log(dir);
// Load documents
DocDataManager.getDocData().then(doc=>{
docdata = doc;
console.log("Godot Documentations loaded.");
// vscode.window.showInformationMessage("Godot Documentations loaded.");
}).catch(e=>{
console.log(e);
// console.log(e);
});
}

View File

@@ -5,7 +5,6 @@ class GDScriptWorkspaceSymbolProvider implements vscode.WorkspaceSymbolProvider
public provideWorkspaceSymbols(query: string, token: vscode.CancellationToken): vscode.SymbolInformation[] {
const scripts = config.getAllSymbols();
const symbols: vscode.SymbolInformation[] = [];
console.log(query);
for (let path of Object.keys(scripts)) {
const queryMembers = (query, members, kind: vscode.SymbolKind, path:string)=> {
for (let name of Object.keys(members)) {

View File

@@ -51,7 +51,7 @@ class WindowWatcher {
* Fires when the selection in an editor has changed.
*/
private onDidChangeTextEditorSelection(event: any) {
console.log("[GodotTools]:onDidChangeTextEditorSelection");
// console.log("[GodotTools]:onDidChangeTextEditorSelection");
const doc = window.activeTextEditor.document;
const curText: DocumentFlag= {path: doc.fileName, version: doc.version};
// Check content changed
@@ -66,14 +66,14 @@ class WindowWatcher {
* Fires when the options of an editor have changed.
*/
private onDidChangeTextEditorOptions(event: any) {
console.log("[GodotTools]:onDidChangeTextEditorOptions", event);
// console.log("[GodotTools]:onDidChangeTextEditorOptions", event);
}
/**
* Fires when the view column of an editor has changed.
*/
private onDidChangeTextEditorViewColumn(event: any) {
console.log("[GodotTools]:onDidChangeTextEditorViewColumn", event);
// console.log("[GodotTools]:onDidChangeTextEditorViewColumn", event);
}
}