mirror of
https://github.com/godotengine/godot-vscode-plugin.git
synced 2026-01-05 14:10:13 +03:00
90687c8a9ba19ebe627f56096c15173c51cba88b
Tools for Visual Studio Code to make game development better with the Godot Game Engine.
Features
The plugin make it is possible to code GDScript with Visual Studio Code feel like in Godot Editor.
- GDScript syntax highlight
tresandtscnsyntax highlight- Code completion
- Static code validating
- Run project or opened scene
- Hover to show documentations, definition and so on
- Go to difinitions with Ctrl+Click or show all definition in workspace
Commands
- Update Workspace Symbols
- Run workspace as godot project
- Open workspace with godot editor
- Run current scene
Requirements
Optional modules for godot editor should improve the functionality of the tools
- EditorServer provide a informations from godot editor by HTTP requirests
- VSCode to generate settings for your projects into
.vscodewhich could be used by this plugin - TOML language for syntax highlight with text resources
Extension Settings
This extension contributes the following settings:
-
GodotTools.editorServerPort: The http server port of the EditorServer module plugin -
GodotTools.maxNumberOfProblems: The maxmum number of problems in your workspace -
GodotTools.editorPath: The absolute path of your godot editor to run projects and scenes
Known Issues
Please feel free to open issues and pull requirests on github about the Godot-Tools plugin and the modules.
Release Notes
0.1.3
- Better syntax highlight for GDScript
- Add mouse hover information support
- Add definition provider for GDScript
0.1.2
- Multiline string and
StringNamehighlight support - Builtin classes, properties, functions and constants highlight support
- Fix errors in code snipt
0.1.1
- Better syntax highlit with GDScript
0.1.0
- Initial release
Languages
TypeScript
89.2%
GDScript
7.3%
JavaScript
2.8%
CSS
0.7%