Commit Graph

10485 Commits

Author SHA1 Message Date
Godot Organization
fc3dbd3b92 classref: Sync with current master branch (eb72ce2) 2025-05-31 03:30:54 +00:00
Max Hilbrunner
ff8419a095 Merge pull request #10969 from Calinou/code-block-avoid-shorthand-syntax
Replace uses of shorthand codeblock syntax to avoid issues with localization
2025-05-31 02:57:35 +02:00
Matthew
0027821302 Merge pull request #10971 from Ivorforce/remove-vmap-cpp
Remove `VMap` from c++ data types.
2025-05-30 14:14:24 -04:00
Hugo Locurcio
8a6ad4c926 Replace uses of shorthand codeblock syntax to avoid issues with localization
Previously, many paragraphs in the documentation used `::` at the end of a line
as a replacement for a single colon (and `::` on the following line).
Due to this, the `::` was part of the extracted string for localization.
Weblate also showed a warning about the trailing `::`, as it's not
normally expected to be there.

This change requires translators to revalidate all modified strings.
However, considering many of those have broken code blocks due to translators
replacing `::` with `:`, it can be a good idea.

This also adds documentation writing guidelines for code blocks and admonitions.
This commit does not modify existing admonitions in any way (as this would
lead to a much larger diff, and require more localizable text to be revalidated
by translators).
2025-05-30 02:02:30 +02:00
Matthew
75fd92dbc0 Merge pull request #10959 from tgpholly/arch-pacman-partial-upgrades
Remove suggestion to do a partial upgrade
2025-05-28 19:16:46 -04:00
Lukas Tenbrink
a42067fa95 Remove VMap from c++ data types. 2025-05-28 12:22:28 +02:00
Max Hilbrunner
5e2070619c Merge pull request #10962 from Overkane/patch-2
Fix mistake about sky shaders having fragment() function
2025-05-27 16:09:48 +02:00
Max Hilbrunner
cdbe894519 Merge pull request #10965 from Calinou/exporting-for-windows-changing-icon
Mention changing the application icon in Exporting for Windows
2025-05-27 16:09:25 +02:00
Hugo Locurcio
67bfad87f3 Mention changing the application icon in Exporting for Windows 2025-05-26 00:10:10 +02:00
Matthew
5c0ea92f93 Merge pull request #10961 from godotengine/classref/sync-45fc515
classref: Sync with current master branch (45fc515)
2025-05-25 09:50:07 -04:00
Overkane
1377e26850 Fix mistake about sky shaders having fragment() function 2025-05-25 11:20:30 +05:00
Godot Organization
d4a8f7f2aa classref: Sync with current master branch (45fc515) 2025-05-24 03:28:26 +00:00
Holly
13d907143c Remove suggestion to do a partial upgrade 2025-05-23 09:25:20 +01:00
Max Hilbrunner
67743e991b Merge pull request #10955 from Calinou/multiple-resolutions-resolution-scaling
Link to Resolution scaling documentation in Multiple resolutions
2025-05-23 07:10:40 +02:00
Matthew
c548149381 Merge pull request #10951 from maxim-banaev/patch-1
Update clion.rst.
2025-05-21 21:33:50 -04:00
Matthew
009ea8d0cb Merge pull request #10947 from syntaxerror247/Update-jdk-version-info
Android: Add note that higher jdk version are also supported.
2025-05-21 20:34:44 -04:00
Max Hilbrunner
931ae524a7 Merge pull request #10954 from Calinou/exporting-for-web-canvas-resize-policy
Mention Canvas Resize Policy in Exporting for the Web
2025-05-22 00:36:08 +02:00
Hugo Locurcio
b38edbfb1a Link to Resolution scaling documentation in Multiple resolutions
These two concepts are often used together in 3D games.
2025-05-21 20:55:53 +02:00
Hugo Locurcio
bd6c45b173 Mention Canvas Resize Policy in Exporting for the Web 2025-05-21 19:50:14 +02:00
Maxim Banaev
86a96d060e Update clion.rst 2025-05-19 22:37:30 +02:00
Matthew
77d6ca0d4c Merge pull request #10948 from godotengine/classref/sync-34f005d
classref: Sync with current master branch (34f005d)
2025-05-17 07:23:07 -04:00
Godot Organization
28581094f5 classref: Sync with current master branch (34f005d) 2025-05-17 03:29:03 +00:00
Anish Mishra
0a6ce28e6b Update exporting_for_android.rst 2025-05-17 07:58:17 +05:30
Max Hilbrunner
7729a1ff7d Merge pull request #10890 from Calinou/runtime-load-save-fbx
Document loading FBX scenes in Run-time file loading and saving
2025-05-14 11:58:03 +02:00
Max Hilbrunner
ab1638bfcf Merge pull request #10903 from Calinou/exporting-pcks-add-troubleshooting
Add a Troubleshooting section to Exporting packs, patches and mods
2025-05-14 11:55:40 +02:00
Max Hilbrunner
af6183ea2d Merge pull request #10944 from Calinou/bbcode-in-richtextlabel-hint-quotes
Document `[hint]` tag quote support in BBCode in RichTextLabel
2025-05-14 11:54:24 +02:00
Max Hilbrunner
38ae512207 Merge pull request #10945 from Calinou/gdscript-abstract-classes
Document abstract classes in GDScript
2025-05-14 11:53:25 +02:00
Hugo Locurcio
db2bc419a3 Document abstract classes in GDScript 2025-05-14 01:31:02 +02:00
Hugo Locurcio
0dcc22ffec Document [hint] tag quote support in BBCode in RichTextLabel 2025-05-13 18:13:27 +02:00
Max Hilbrunner
f86a5dca87 Merge pull request #10914 from Ivorforce/stl-fixes
Add notes to `Dictionary`, `HashMap` and `Array`.
2025-05-12 00:18:57 +02:00
Max Hilbrunner
e8963436ad Merge pull request #10935 from Jordyfel/patch-1
Remove outdated 2D batching note
2025-05-11 00:46:29 +02:00
Max Hilbrunner
f18041e995 Merge pull request #10939 from godotengine/classref/sync-19bb187
classref: Sync with current master branch (19bb187)
2025-05-10 21:17:20 +02:00
Godot Organization
94746705a6 classref: Sync with current master branch (19bb187) 2025-05-10 03:27:36 +00:00
Matthew
0800120476 Merge pull request #10936 from Jordyfel/patch-2
Add AgX to list of tonemappers in List of Features
2025-05-09 15:29:29 -04:00
Ruben Garcia
94d3e734d3 TextToSpeech supported platforms, CameraFeed, link to record audio. (#10930)
* Update text_to_speech.rst, mention all supported platforms.
2025-05-09 14:10:11 -04:00
Yordan Dolchinkov
0b86baa14f Add AgX to list of tonemappers in List of Features 2025-05-09 07:06:51 +03:00
Yordan Dolchinkov
9b20054182 Remove outdated 2D batching note 2025-05-09 06:46:21 +03:00
Matthew
604d3d8dcf Merge pull request #10835 from aaronfranke/opt-out-name-suffix
Document how to opt out of name suffix customization in 3D import
2025-05-04 12:44:13 -04:00
Matthew
9ca65ff427 Merge pull request #10923 from willnationsdev/input-typo
Fix missing apostrophe.
2025-05-04 12:40:11 -04:00
willnationsdev
91932021ee Fix missing apostrophe. 2025-05-03 17:54:37 -05:00
Matthew
13f139861f Merge pull request #10921 from godotengine/classref/sync-1cf573f
classref: Sync with current master branch (1cf573f)
2025-05-03 07:36:09 -04:00
Godot Organization
d7112fad77 classref: Sync with current master branch (1cf573f) 2025-05-03 03:27:02 +00:00
Matthew
0a2feffa6d Merge pull request #10827 from dsnopek/gdextension-not-experimental-anymore
Stop referring to GDExtension as experimental
2025-05-02 12:33:13 -04:00
David Snopek
a7815c997e Stop referring to GDExtension as experimental 2025-05-02 10:49:34 -05:00
Matthew
09351221f9 Merge pull request #10904 from huwpascoe/patch-1
Remove incorrect section about occluder ordering
2025-05-02 10:15:13 -04:00
Max Hilbrunner
8db2f3ed62 Merge pull request #10631 from Ivorforce/godot-cpp-up
Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting.
2025-05-02 08:28:30 +02:00
Max Hilbrunner
b6d0deb5f8 Merge pull request #10912 from Ivorforce/stl-update
Add new `FixedVector` type to the types table.
2025-05-01 21:55:23 +02:00
Lukas Tenbrink
ab7f0455b3 Add new FixedVector type to the types table. 2025-05-01 20:59:22 +02:00
Lukas Tenbrink
9fb7efde19 Add notes to Dictionary, HashMap and Array.
Add a link to Godot's container types to relevant FAQ entry.
2025-05-01 14:29:03 +02:00
Yuri Rubinsky
de6a37a30d Merge pull request #10913 from Chaosus/shader_fix_builtin_funcs
Few fixes for shader's built-in methods
2025-05-01 14:50:34 +03:00