belzecue
520ceaac85
Fix typo in Exporting for the Web ( #6321 )
2022-10-17 16:56:56 +02:00
Max Hilbrunner
3765e1ca51
Nuke GDNative from docs
2022-10-15 23:53:50 +02:00
bruvzg
46e6b271f7
Update macOS export page to reflect rcodesign support.
2022-09-19 15:53:26 +03:00
Rémi Verschelde
a8d74915f5
Fixup recent merges
2022-09-09 15:21:59 +02:00
Evan
7c815422db
Fixed spelling error in Running on MacOS docs
2022-08-25 11:49:08 -04:00
Max Hilbrunner
2dd9212352
Improve flow and remove banned words
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Improves flow and removes banned words.
Co-authored-by: WakaJoekoe <48286673+WakaJoekoe@users.noreply.github.com >
Co-authored-by: Hugo Locurcio <Calinou@users.noreply.github.com >
Co-authored-by: skyace65 <trekie96@hotmail.com >
2022-08-24 19:24:00 +02:00
Max Hilbrunner
8ba4dfc582
Merge pull request #6058 from Oktosha/patch-1
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iOS export: update required options
2022-08-15 21:59:58 +02:00
Hugo Locurcio
a849a3b6a5
Document custom feature tags not being used when running from editor
2022-08-15 11:28:28 +02:00
Daria Kolodzey
075a8c9a6a
iOS export: update required options
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The exporter was updated and the number of required options
decreased. This commit updates the docs accordingly.
2022-08-08 23:34:39 +02:00
Max Hilbrunner
001fdaf689
Merge pull request #6035 from skyace65/AndroidVersion2
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Update android SDK platform requirement again
2022-08-05 20:04:13 +02:00
skyace65
1d3edeb892
Update android SDK platform requirement again
2022-08-05 13:59:25 -04:00
skyace65
a203e3e7e1
Update android SDK platform requirement
2022-08-05 09:04:38 -04:00
snailrhymer
601a79df20
Fix typo in Exporting packs, patches, and mods ( #6003 )
2022-07-29 21:39:58 +02:00
sublimemm
5e9d2286ef
Move OpenJDK installation before Android SDK in Exporting for Android ( #5988 )
2022-07-25 21:31:47 +02:00
bruvzg
1e630c103a
Update macOS export page to include information about hidden options and exporting from non macOS systems.
2022-07-19 12:21:10 +03:00
Matthew
b22a6435a2
Update required NDK version in Exporting for Android ( #5924 )
2022-07-12 18:19:21 +02:00
Hugo Locurcio
3b1e2f6be3
Add a page on creating movies with Godot using Movie Maker functionality ( #5889 )
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Co-authored-by: snailrhymer <61291296+snailrhymer@users.noreply.github.com >
2022-07-11 16:55:14 +02:00
Rémi Verschelde
ad3ca732d3
Android: Update screenshot showing Custom Build option
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It was moved to its own section in 3.5 and 4.0.
2022-07-03 18:04:09 +02:00
Max Hilbrunner
ecaaa4f960
Merge pull request #5879 from Calinou/one-click-deploy-add-troubleshooting
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Add Android troubleshooting instructions in One-click deploy
2022-06-22 18:52:48 +02:00
Aaron Franke
158ffa41cd
Update OS feature tags list with new architecture features
2022-06-17 13:33:09 -05:00
rafascar
de03891213
Fix typo on Exporting to macOS ( #5878 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-06-15 16:57:59 +02:00
Hugo Locurcio
0ee6795a05
Add Android troubleshooting instructions in One-click deploy
2022-06-15 16:49:18 +02:00
Hugo Locurcio
dc20b238e3
Fix missing file extension in Exporting projects
2022-05-26 20:54:09 +02:00
Hugo Locurcio
791814bb10
Clarify the expected output file extensions in Exporting projects
2022-05-26 20:42:57 +02:00
Max Hilbrunner
ecdd7d311a
Merge pull request #5816 from Calinou/feature-tags-immutable
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Document most default feature tags being immutable
2022-05-15 19:27:16 +02:00
Hugo Locurcio
f0bc196ed6
Remove mentions of PVRTC texture compression in the documentation
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Support for PVRTC was removed in 4.0alpha.
2022-05-14 23:18:37 +02:00
Hugo Locurcio
f351c799ec
Document most default feature tags being immutable
2022-05-14 23:16:03 +02:00
Hugo Locurcio
955c97bb1d
Cross-reference compiling and exporting pages, rename OSX/Mac to macOS
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There's a lot of confusion between compiling Godot and exporting projects.
This aims to resolve part of the confusion by cross-linking other pages
for each platform.
2022-04-29 13:10:37 +02:00
pkowal1982
89043abd84
How to change windows icon with no external tools ( #5739 )
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* How to change windows icon with no external tools
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-04-07 17:40:21 +02:00
Aaron Franke
eeb5156ba0
Add note about disabling Gatekeeper to Running on macOS article ( #5702 )
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* Add note about disabling Gatekeeper to Running on macOS article
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-03-22 12:20:27 +01:00
SylvanSign
06989b6fdc
add legacy ImageMagick command for ICO convert ( #5638 )
2022-02-23 01:46:53 +01:00
skyace65
13f4f7f24c
Document how export filters work
2022-01-02 09:51:56 -05:00
skyace65
a26fda2ea7
Improve windows code signing documentation
2021-12-29 12:48:42 -05:00
Rémi Verschelde
a9b340a137
Merge pull request #5421 from Calinou/exporting-projects-update-cli-instructions
2021-12-21 16:46:56 +01:00
Hugo Locurcio
482e0c6544
Document background processing limitations in Exporting for the Web
2021-12-13 01:17:43 +01:00
Hugo Locurcio
be31dd4020
Update command line project exporting instructions
2021-11-29 23:55:55 +01:00
Aaron Franke
f6b4057b2f
Rename "compiling_for_osx.rst" to "compiling_for_macos.rst"
2021-11-12 16:16:37 -06:00
bruvzg
17be494144
Add macOS exporting and running non App Store apps pages. Add Windows code signing info.
2021-11-03 15:28:06 +02:00
skyace65
799afd0871
Remove warning about PCK files larger than 2GB (Master)
2021-10-18 18:24:46 -04:00
Marcel Admiraal
c0acf16cde
Update Exporting for Android JDK version specification
2021-10-10 09:07:17 +01:00
Michael Alexsander
827812526b
Fix wrong comment syntax for C# in "Exporting packs" page ( #5287 )
2021-09-30 18:04:32 +02:00
Patrick Gelvin
7dbe3e1428
Add example of error handling with load_resource_pack
2021-09-22 14:52:10 -07:00
Aaron Franke
5c7f653347
Optimize PNG and SVG images using oxipng and svgcleaner ( #5254 )
2021-09-14 17:50:17 +02:00
Hugo Locurcio
92581ed33d
Document underscore folders exclusion in Custom builds for Android ( #5199 )
2021-08-26 19:12:55 +02:00
DeeJayLSP
56422b0c3a
Remove misplaced (?) characters in Exporting for iOS ( #4963 )
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* Remove misplaced (?) characters in Exporting for iOS
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2021-07-06 08:15:49 +02:00
Sean Ferney
3e138bffa8
Update one-click_deploy.rst - Enabled USB debugging on android devices. ( #5044 )
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* Update one-click_deploy.rst - enabled usb debuging
The android icon did not show up in Godot until I enabled usb debugging on my device.
* Update one-click_deploy.rst - usb - USB
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-07-06 02:38:40 +02:00
Rémi Verschelde
1e375578c1
Exporting for Web: Update info about WebGL
2021-06-29 17:40:56 +02:00
Hugo Locurcio
7d287ab9a5
Add note about deploying to Android device where relevant
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This is a common roadblock when exporting to Android.
2021-06-09 18:31:32 +02:00
Rémi Verschelde
044b6a74f8
Cleanup uses of double spaces between words or after punctuation
2021-06-07 10:44:02 +02:00
Rémi Verschelde
299add03f9
Merge pull request #4881 from skyace65/AndroidImages
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Update exporting for android images
2021-06-02 11:40:10 +02:00