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Update OS feature tags list with new architecture features
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@@ -23,68 +23,91 @@ Features can be queried at run-time from the singleton API by calling:
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OS.has_feature(name)
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OS feature tags are used by GDExtension to determine which libraries to load.
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For example, a library for ``linux.debug.editor.x86_64`` will be
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loaded only on a debug editor build for Linux x86_64.
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Default features
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----------------
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Here is a list of most feature tags in Godot. Keep in mind they are **case-sensitive**:
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+-----------------+--------------------------------------------------------+
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| **Feature tag** | **Description** |
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+=================+========================================================+
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| **Android** | Running on Android |
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+-----------------+--------------------------------------------------------+
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| **BSD** | Running on \*BSD |
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+-----------------+--------------------------------------------------------+
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| **HTML5** | Running on HTML5 |
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+-----------------+--------------------------------------------------------+
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| **JavaScript** | :ref:`JavaScript singleton <doc_javascript_eval>` is |
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| | available |
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+-----------------+--------------------------------------------------------+
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| **Linux** | Running on Linux |
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+-----------------+--------------------------------------------------------+
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| **OSX** | Running on macOS |
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+-----------------+--------------------------------------------------------+
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| **iOS** | Running on iOS |
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+-----------------+--------------------------------------------------------+
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| **UWP** | Running on UWP |
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+-----------------+--------------------------------------------------------+
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| **Windows** | Running on Windows |
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+-----------------+--------------------------------------------------------+
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| **Server** | Running on the headless server platform |
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+-----------------+--------------------------------------------------------+
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| **debug** | Running on a debug build (including the editor) |
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+-----------------+--------------------------------------------------------+
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| **release** | Running on a release build |
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+-----------------+--------------------------------------------------------+
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| **editor** | Running on an editor build |
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+-----------------+--------------------------------------------------------+
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| **standalone** | Running on a non-editor build |
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+-----------------+--------------------------------------------------------+
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| **64** | Running on a 64-bit build (any architecture) |
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+-----------------+--------------------------------------------------------+
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| **32** | Running on a 32-bit build (any architecture) |
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+-----------------+--------------------------------------------------------+
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| **x86_64** | Running on a 64-bit x86 build |
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+-----------------+--------------------------------------------------------+
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| **x86** | Running on a 32-bit x86 build |
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+-----------------+--------------------------------------------------------+
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| **arm64** | Running on a 64-bit ARM build |
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+-----------------+--------------------------------------------------------+
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| **arm** | Running on a 32-bit ARM build |
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+-----------------+--------------------------------------------------------+
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| **mobile** | Host OS is a mobile platform |
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+-----------------+--------------------------------------------------------+
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| **pc** | Host OS is a PC platform (desktop/laptop) |
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+-----------------+--------------------------------------------------------+
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| **web** | Host OS is a Web browser |
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+-----------------+--------------------------------------------------------+
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| **etc** | Textures using ETC1 compression are supported |
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+-----------------+--------------------------------------------------------+
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| **etc2** | Textures using ETC2 compression are supported |
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+-----------------+--------------------------------------------------------+
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| **s3tc** | Textures using S3TC (DXT/BC) compression are supported |
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+-----------------+--------------------------------------------------------+
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+-----------------+----------------------------------------------------------+
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| **Feature tag** | **Description** |
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+=================+==========================================================+
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| **android** | Running on Android |
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+-----------------+----------------------------------------------------------+
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| **bsd** | Running on \*BSD |
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+-----------------+----------------------------------------------------------+
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| **html5** | Running on HTML5 |
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+-----------------+----------------------------------------------------------+
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| **javascript** | :ref:`JavaScript singleton <doc_javascript_eval>` is |
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| | available |
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+-----------------+----------------------------------------------------------+
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| **linux** | Running on Linux |
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+-----------------+----------------------------------------------------------+
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| **macos** | Running on macOS |
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+-----------------+----------------------------------------------------------+
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| **ios** | Running on iOS |
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+-----------------+----------------------------------------------------------+
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| **uwp** | Running on UWP |
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+-----------------+----------------------------------------------------------+
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| **windows** | Running on Windows |
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+-----------------+----------------------------------------------------------+
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| **linuxbsd** | Running on Linux or \*BSD |
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+-----------------+----------------------------------------------------------+
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| **debug** | Running on a debug build (including the editor) |
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+-----------------+----------------------------------------------------------+
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| **release** | Running on a release build |
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+-----------------+----------------------------------------------------------+
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| **editor** | Running on an editor build |
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+-----------------+----------------------------------------------------------+
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| **standalone** | Running on a non-editor build |
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+-----------------+----------------------------------------------------------+
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| **64** | Running on a 64-bit build (any architecture) |
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+-----------------+----------------------------------------------------------+
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| **32** | Running on a 32-bit build (any architecture) |
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+-----------------+----------------------------------------------------------+
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| **x86_64** | Running on a 64-bit x86 build |
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+-----------------+----------------------------------------------------------+
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| **x86_32** | Running on a 32-bit x86 build |
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+-----------------+----------------------------------------------------------+
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| **x86** | Running on an x86 build (any bitness) |
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+-----------------+----------------------------------------------------------+
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| **arm64** | Running on a 64-bit ARM build |
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+-----------------+----------------------------------------------------------+
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| **arm32** | Running on a 32-bit ARM build |
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+-----------------+----------------------------------------------------------+
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| **arm** | Running on an ARM build (any bitness) |
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+-----------------+----------------------------------------------------------+
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| **rv64** | Running on a 64-bit RISC-V build |
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+-----------------+----------------------------------------------------------+
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| **riscv** | Running on a RISC-V build (any bitness) |
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+-----------------+----------------------------------------------------------+
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| **ppc64** | Running on a 64-bit PowerPC build |
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+-----------------+----------------------------------------------------------+
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| **ppc32** | Running on a 32-bit PowerPC build |
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+-----------------+----------------------------------------------------------+
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| **ppc** | Running on a PowerPC build (any bitness) |
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+-----------------+----------------------------------------------------------+
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| **wasm64** | Running on a 64-bit WebAssembly build (not yet possible) |
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+-----------------+----------------------------------------------------------+
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| **wasm32** | Running on a 32-bit WebAssembly build |
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+-----------------+----------------------------------------------------------+
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| **wasm** | Running on a WebAssembly build (any bitness) |
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+-----------------+----------------------------------------------------------+
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| **mobile** | Host OS is a mobile platform |
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+-----------------+----------------------------------------------------------+
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| **pc** | Host OS is a PC platform (desktop/laptop) |
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+-----------------+----------------------------------------------------------+
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| **web** | Host OS is a Web browser |
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+-----------------+----------------------------------------------------------+
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| **etc** | Textures using ETC1 compression are supported |
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+-----------------+----------------------------------------------------------+
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| **etc2** | Textures using ETC2 compression are supported |
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+-----------------+----------------------------------------------------------+
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| **s3tc** | Textures using S3TC (DXT/BC) compression are supported |
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+-----------------+----------------------------------------------------------+
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.. warning::
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