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Update one-click_deploy.rst - Enabled USB debugging on android devices. (#5044)
* Update one-click_deploy.rst - enabled usb debuging The android icon did not show up in Godot until I enabled usb debugging on my device. * Update one-click_deploy.rst - usb - USB * Apply suggestions from code review Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
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@@ -45,8 +45,9 @@ Support for more platforms such as iOS is planned.
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Using one-click deploy
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----------------------
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- If deploying to Android, enable developer mode on the your mobile device then
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connect the device to your PC using an USB cable.
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- If deploying to Android, enable developer mode on your mobile device
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then enable USB debugging in the device's settings.
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- After enabling USB debugging, connect the device to your PC using an USB cable.
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- For advanced users, it should also be possible to use wireless ADB.
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