Update one-click_deploy.rst - Enabled USB debugging on android devices. (#5044)

* Update one-click_deploy.rst - enabled usb debuging

The android icon did not show up in Godot until I enabled usb debugging on my device.

* Update one-click_deploy.rst - usb - USB

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
Sean Ferney
2021-07-05 18:38:40 -06:00
committed by GitHub
parent 3be039920b
commit 3e138bffa8

View File

@@ -45,8 +45,9 @@ Support for more platforms such as iOS is planned.
Using one-click deploy
----------------------
- If deploying to Android, enable developer mode on the your mobile device then
connect the device to your PC using an USB cable.
- If deploying to Android, enable developer mode on your mobile device
then enable USB debugging in the device's settings.
- After enabling USB debugging, connect the device to your PC using an USB cable.
- For advanced users, it should also be possible to use wireless ADB.