Commit Graph

1233 Commits

Author SHA1 Message Date
Simon
33ba2003de Fixed build command for libsummator 2018-02-07 08:56:48 -08:00
Max Hilbrunner
6c6811b32a Small fix in Custom drawing for 2D
Change Vector2Array to PoolVector2Array
2018-02-07 15:05:50 +01:00
Max Hilbrunner
b3eadbc154 Merge pull request #1108 from YeldhamDev/data_paths_fix
Fixed wrong userdata path for unix-like systems in "Data Paths"
2018-02-06 10:03:25 +01:00
Max Hilbrunner
aa85150646 Merge pull request #1107 from skyace65/remove-obselete-functions
Remove old GDScript functions in Scripting Continued
2018-02-06 10:02:35 +01:00
Chris Bradfield
fb3be90ae4 Small correction tutorial image 2018-02-05 19:43:11 -08:00
Michael Alexsander Silva Dias
ac5dba177b Fixed wrong userdata path for unix-like systems in "Data Paths". 2018-02-06 00:20:25 -02:00
skyace65
1f809cf43f Remove old GDScript functions 2018-02-05 20:30:40 -05:00
Max Hilbrunner
be0817bde1 Merge pull request #1106 from YeldhamDev/gdscript_styling_fix
Fixes for the GDScript styling in various pages
2018-02-06 02:10:02 +01:00
Gem
a3e148d2b5 Copyedit of "getting_started/step_by_step/scripting_continued" (#1105)
* Copy edit / proofreading for scripting_continued.rst
2018-02-06 02:08:20 +01:00
Michael Alexsander Silva Dias
23cb08ce0a Fixes for the GDScript styling in various pages. 2018-02-05 20:12:52 -02:00
Max Hilbrunner
5fe2bb26d7 Merge pull request #1102 from WellFiredDevelopment/master
Added c# code samples.
2018-02-05 16:01:26 +01:00
Max Hilbrunner
5654381409 Merge pull request #1101 from WellFiredDevelopment/patch-1
Suggest the correct mono package
2018-02-05 15:57:49 +01:00
Max Hilbrunner
c5b670122b Merge pull request #1098 from SomethingFawful/master
Better code style for match statements
2018-02-05 15:55:37 +01:00
Max Hilbrunner
c988526545 Merge pull request #1100 from StaticDynamics/patch-2
Fix typo in gdscript_advanced.rst
2018-02-05 15:54:04 +01:00
Terry Magnus Drever
b6e543e00c Added c# code samples. 2018-02-05 17:19:42 +09:00
WellFiredDevelopment
f94f4ad586 Suggest the correct mono package
I was attempting to get this running for a while and chasing my tail, most of the time mono-devel is sufficient for me, but after 5.x+ you won't have monosgen-2 unless you install mono-complete.
2018-02-05 14:45:48 +09:00
StaticDynamics
d62a97f2b6 Fix typo in gdscript_advanced.rst
Changed "an" to "and" in dictionary section.
2018-02-04 19:54:54 -05:00
Andrew Conrad
daaadab935 Merge pull request #1099 from skyace65/fix-kinematic
Fix Broken Tab
2018-02-04 15:03:43 -06:00
skyace65
9b37ec50e8 Fix Broken Tab 2018-02-04 15:37:01 -05:00
Brian
c0ba5986d8 corrected code style for match 2018-02-04 15:05:38 -05:00
Gem
2b6e8f2cea Copyedit of "getting_started/step_by_step/scripting" (#1095)
* Grammar and spelling fixes
2018-02-04 19:36:40 +01:00
Max Hilbrunner
206eca66a3 Merge pull request #1096 from antoniotorresm/master
Fix typos in 'Importing 3D scenes' page
2018-02-04 19:26:37 +01:00
Antonio Torres Moríñigo
5509185922 Fix typos in 'Importing 3D scenes' page 2018-02-04 18:55:24 +01:00
Max Hilbrunner
d8ef7b3eee Merge pull request #1094 from lupoDharkael/themes
Reference theme tutorial
2018-02-04 17:44:53 +01:00
Max Hilbrunner
95e0528202 Merge pull request #1093 from daglilley/master
Fix typos in ui game user interface tutorial
2018-02-04 17:43:29 +01:00
lupoDharkael
0d69e4b0dd Reference theme tutorial 2018-02-04 17:41:50 +01:00
daglilley
5b48c52648 Fix typos in ui game user interface tutorial 2018-02-05 00:21:52 +09:00
Max Hilbrunner
73e9a7d26d Merge pull request #1088 from skyace65/update-kinematic-page
Update Kinematic Character(2D) Page
2018-02-04 15:30:22 +01:00
skyace65
60fbc594ba Update Kinematic Character(2D) Page 2018-02-04 09:27:47 -05:00
Max Hilbrunner
12dc8d955f Merge pull request #1083 from YeldhamDev/using_tilemaps_indentation
Fixed indentation warning for the "Using Tilemaps" page
2018-02-03 02:20:36 +01:00
Michael Alexsander Silva Dias
a58d1f9d73 Fixed indentation warning for the "Using Tilemaps" page. 2018-02-02 20:28:31 -02:00
Max Hilbrunner
0650d706c0 Merge pull request #1082 from libre8bit/patch-2
Update gdscript_advanced.rst
2018-02-02 20:58:41 +01:00
Joaquin Ruiz Luque
858c5a221e Update gdscript_advanced.rst
Small fixes.
2018-02-02 16:15:55 -03:00
Max Hilbrunner
2e0b031df4 Merge pull request #1076 from skyace65/update-tilemaps-page
Update Using Tilemaps Page
2018-02-02 03:11:40 +01:00
Rémi Verschelde
97d7e0224c Sync classref with current source 2018-02-02 00:04:37 +01:00
Nathan
d3a095bb34 Fix wrong left anchor ratio on the diagram 2018-02-01 19:44:21 +01:00
skyace65
78a4ec0c1e Update Tilemap Page 2018-02-01 12:03:37 -05:00
Rémi Verschelde
7fb5fbe819 Merge pull request #1049 from hungrymonkey/fixes_905
added pulseaudio-devel to solus as a necessary package
2018-02-01 14:34:24 +01:00
Max Hilbrunner
cabf76f74d Custom modules in CPP: Remove mention of Bullet
Remove Bullet from list of external third-party libraries that may be interesting to write bindings for now that it's integrated, also correct PhysX spelling
2018-02-01 02:51:55 +01:00
Max Hilbrunner
c565609d5e Merge pull request #1069 from mhilbrunner/docs-get-rpc-sender-id
High-level networking: Add docs on get_rpc_sender_id()
2018-02-01 02:34:45 +01:00
mhilbrunner
97fa2606fb High-level networking: Add docs on get_rpc_sender_id() 2018-02-01 02:32:42 +01:00
Max Hilbrunner
74d6f9338e Merge pull request #1068 from skyace65/MSBuild-fix
Fix MSBuild Information
2018-02-01 02:11:40 +01:00
skyace65
eda7815f62 Fix MSBuild Information 2018-01-31 20:08:47 -05:00
Chris Bradfield
0a7e2157f6 Update instancing.zip to match tutorial start point 2018-01-31 10:29:11 -08:00
Nathan Lovato
25db33c261 Merge pull request #1036 from arawkins/master
Fixed typo in ui game user interface tutorial
2018-01-31 11:18:38 +01:00
Nathan Lovato
43f07e08ba Merge pull request #1062 from skyace65/update_cutout_images
Update Cutout Animation Page
2018-01-31 11:17:35 +01:00
Nathan Lovato
85fd80a518 Merge pull request #1063 from jcs224/correct-spelling
Spelling correction
2018-01-31 11:17:00 +01:00
Rémi Verschelde
9a2ba04718 Merge pull request #1059 from Calinou/spatial-material-default-burley
Update the default spatial material diffuse mode to Burley
2018-01-31 09:02:41 +01:00
Hugo Locurcio
b46ba38c86 Update the default spatial material diffuse mode to Burley
Lambert is no longer the default in 3.0 stable.
2018-01-31 09:01:03 +01:00
Joe Sweeney
09fa52e5ac Fix spelling errors 2018-01-31 08:35:22 +01:00