Sync classref with current source

This commit is contained in:
Rémi Verschelde
2018-02-02 00:04:37 +01:00
parent d3a095bb34
commit 97d7e0224c
8 changed files with 31 additions and 14 deletions

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@@ -418,7 +418,7 @@ Returns ``true`` if global transform notifications are communicated to children.
- :ref:`bool<class_bool>` **is_visible_in_tree** **(** **)** const
Returns ``true`` if the node is in the :ref:`SceneTree<class_scenetree>` and is visible on-screen.
Returns ``true`` if the node is present in the :ref:`SceneTree<class_scenetree>`, its :ref:`visible<class_CanvasItem_visible>` property is ``true`` and its inherited visibility is also ``true``.
.. _class_CanvasItem_make_canvas_position_local:

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@@ -276,8 +276,6 @@ Returns the color's 32-bit integer in ARGB format (each byte represents a compon
var c = Color(1, .5, .2)
print(str(c.to_32())) # prints 4294934323
*This is same as :ref:`to_ARGB32<class_Color_to_ARGB32>` but may be changed later to support RGBA format instead*.
*This is same as :ref:`to_argb32<class_Color_to_argb32>` but may be changed later to support RGBA format instead*.

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@@ -351,7 +351,24 @@ At the end of the file is a statistic of all used Resource Types.
- :ref:`int<class_int>` **execute** **(** :ref:`String<class_string>` path, :ref:`PoolStringArray<class_poolstringarray>` arguments, :ref:`bool<class_bool>` blocking, :ref:`Array<class_array>` output=[ ] **)**
Execute the binary file in given path, optionally blocking until it returns. A process ID is returned.
Execute the file at the given path, optionally blocking until it returns.
Platform path resolution will take place. The resolved file must exist and be executable.
Returns a process id.
For example:
::
var output = []
var pid = OS.execute('ls', [], true, output)
If you wish to access a shell built-in or perform a composite command, a platform specific shell can be invoked. For example:
::
var pid = OS.execute('CMD.exe', ['/C', 'cd %TEMP% && dir'], true, output)
.. _class_OS_find_scancode_from_string:

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@@ -54,7 +54,7 @@ Member Functions
Description
-----------
Contains global variables accessible from everywhere. Use the normal :ref:`Object<class_object>` API, such as "ProjectSettings.get(variable)", "ProjectSettings.set(variable,value)" or "ProjectSettings.has(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options.
Contains global variables accessible from everywhere. Use "ProjectSettings.get_setting(variable)", "ProjectSettings.set_setting(variable,value)" or "ProjectSettings.has_setting(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options.
Member Function Description
---------------------------

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@@ -202,7 +202,7 @@ Called during physics processing, allowing you to read and safely modify the sim
- void **apply_impulse** **(** :ref:`Vector3<class_vector3>` position, :ref:`Vector3<class_vector3>` impulse **)**
Apply a positioned impulse (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied once, and only once. Both the impulse and the offset from the body origin are in global coordinates.
Apply a positioned impulse (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied once, and only once. Both the impulse and the position are in global coordinates, and the position is relative to the object's origin.
.. _class_RigidBody_get_colliding_bodies:

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@@ -387,6 +387,8 @@ Performs a case-sensitive comparison to another string. Returns ``-1`` if less t
- :ref:`String<class_string>` **dedent** **(** **)**
Removes indentation from string.
.. _class_String_empty:
- :ref:`bool<class_bool>` **empty** **(** **)**
@@ -415,7 +417,7 @@ Finds the first occurrence of a substring. Returns the starting position of the
- :ref:`int<class_int>` **find_last** **(** :ref:`String<class_string>` what **)**
Finds the last occurrence of a substring. Returns the starting position of the substring or -1 if not found. Optionally, the initial search index can be passed.
Finds the last occurrence of a substring. Returns the starting position of the substring or -1 if not found.
.. _class_String_findn:

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@@ -70,19 +70,19 @@ Signals
.. _class_Tween_tween_completed:
- **tween_completed** **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` key **)**
- **tween_completed** **(** :ref:`Object<class_object>` object, :ref:`NodePath<class_nodepath>` key **)**
This signal is emitted when a tween ends.
.. _class_Tween_tween_started:
- **tween_started** **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` key **)**
- **tween_started** **(** :ref:`Object<class_object>` object, :ref:`NodePath<class_nodepath>` key **)**
This signal is emitted when a tween starts.
.. _class_Tween_tween_step:
- **tween_step** **(** :ref:`Object<class_object>` object, :ref:`String<class_string>` key, :ref:`float<class_float>` elapsed, :ref:`Object<class_object>` value **)**
- **tween_step** **(** :ref:`Object<class_object>` object, :ref:`NodePath<class_nodepath>` key, :ref:`float<class_float>` elapsed, :ref:`Object<class_object>` value **)**
This signal is emitted each step of the tweening.

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@@ -168,7 +168,7 @@ Member Functions
+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`force_sync<class_VisualServer_force_sync>` **(** **)** |
+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`free<class_VisualServer_free>` **(** :ref:`RID<class_rid>` rid **)** |
| void | :ref:`free_rid<class_VisualServer_free_rid>` **(** :ref:`RID<class_rid>` rid **)** |
+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_render_info<class_VisualServer_get_render_info>` **(** :ref:`int<class_int>` info **)** |
+--------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
@@ -1108,9 +1108,9 @@ Draws a frame. Same as :ref:`draw<class_VisualServer_draw>`.
Syncronizes threads.
.. _class_VisualServer_free:
.. _class_VisualServer_free_rid:
- void **free** **(** :ref:`RID<class_rid>` rid **)**
- void **free_rid** **(** :ref:`RID<class_rid>` rid **)**
Tries to free an object in the VisualServer.