Fix MSBuild Information

This commit is contained in:
skyace65
2018-01-31 19:56:13 -05:00
parent 25db33c261
commit eda7815f62

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@@ -24,14 +24,12 @@ A good starting point for checking its capabilities is the `Compatibility <http:
Setup C# for Godot
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To use C# in Godot you must have `Mono <http://www.mono-project.com/download/>`_ installed (at least version 5.2).
To use C# in Godot you must have `Mono <http://www.mono-project.com/download/>`_ installed (at least version 5.2), as well
as MSBuild (at least version 15.0) which should come with the Mono installation.
Additionally, your Godot version must have Mono support enabled, so take care to download the **Mono version** of Godot.
If you are building Godot from source, make sure to follow the steps to include Mono support in your build outlined on the :ref:`doc_compiling_with_mono` page.
Windows users also need MS Build 15.0, which comes bundled with Visual Studio 2017,
or can be downloaded separately with `build tools for Visual Studio 2017 <https://www.visualstudio.com/thank-you-downloading-visual-studio/?sku=BuildTools&rel=15#>`_.
Configuring an external editor
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