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Fix MSBuild Information
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@@ -24,14 +24,12 @@ A good starting point for checking its capabilities is the `Compatibility <http:
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Setup C# for Godot
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------------------
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To use C# in Godot you must have `Mono <http://www.mono-project.com/download/>`_ installed (at least version 5.2).
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To use C# in Godot you must have `Mono <http://www.mono-project.com/download/>`_ installed (at least version 5.2), as well
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as MSBuild (at least version 15.0) which should come with the Mono installation.
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Additionally, your Godot version must have Mono support enabled, so take care to download the **Mono version** of Godot.
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If you are building Godot from source, make sure to follow the steps to include Mono support in your build outlined on the :ref:`doc_compiling_with_mono` page.
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Windows users also need MS Build 15.0, which comes bundled with Visual Studio 2017,
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or can be downloaded separately with `build tools for Visual Studio 2017 <https://www.visualstudio.com/thank-you-downloading-visual-studio/?sku=BuildTools&rel=15#>`_.
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Configuring an external editor
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------------------------------
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