Hugo Locurcio
2b5580086b
Remove outdated mention about low-processor mode on mobile in FAQ
...
Low processor mode has been working correctly on mobile since 3.5
at least.
2023-09-26 03:53:59 +02:00
Hugo Locurcio
f308664976
Mention firewall issues causing long project startup times in Troubleshooting
2023-09-22 20:02:32 +02:00
Hugo Locurcio
1eeb046644
Document macOS editor dock icon duplicating itself in Troubleshooting
2023-08-03 03:54:32 +02:00
Yuri Sizov
7f20fec3c3
Fix formatting for a link on the Release Policy page
2023-07-27 15:56:13 +02:00
Hugo Locurcio
7030d28cf5
Document HDR output issues in Troubleshooting
2023-07-20 15:36:42 +02:00
Max Hilbrunner
7fc46da582
Merge pull request #7518 from Calinou/release-policy-add-compatibility-policy
2023-07-18 13:25:23 +02:00
Hugo Locurcio
db196f3f33
Update documentation changelog for 4.1
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This lists pages added between 3.6 and 4.1. Pages that will be added
in both `master` and `3.6` branches after 3.5 was released should be
added in the 3.6 section instead.
2023-07-10 23:39:59 +02:00
Matthew
22b5c869a6
Merge pull request #7551 from Calinou/csharp-export-limitations
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Document C# currently not being supported on Android, iOS and Web
2023-07-04 07:51:18 -04:00
Hugo Locurcio
dc44d36f66
Add a compatibility policy and common questions to Release policy
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- Add answers to common questions:
- Which version should I use for a new project?
- Should I upgrade my project to use new engine versions?
2023-07-03 19:48:52 +02:00
Yuri Sizov
2ee172f11a
Update the information about upcoming and currently supported releases
2023-06-28 17:52:43 +02:00
Hugo Locurcio
1e411aa125
Document C# currently not being supported on Android, iOS and Web
2023-06-23 23:14:56 +02:00
Matt Chalabian
fc62754ffd
Added note near top of license compliance section regarding contribution. ( #7484 )
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Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-06-09 18:12:50 +02:00
Max Hilbrunner
485116d8a3
Character and typo fixes
2023-05-31 18:07:27 +02:00
Hugo Locurcio
34350f8a12
Document StandardMaterial3D refraction limitations ( #7301 )
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Co-authored-by: Clay John <claynjohn@gmail.com >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-05-08 16:03:43 +02:00
Hugo Locurcio
4f64be6d41
Document Linux + NVIDIA suspend issue in Troubleshooting
2023-05-08 07:20:25 +02:00
Max Hilbrunner
fcdce11d22
Merge pull request #7179 from mhilbrunner/about-intro
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Update About > Introduction for Godot 4
2023-04-21 03:45:27 +02:00
Max Hilbrunner
295d118492
Improve About > Introduction
2023-04-21 03:40:40 +02:00
Hugo Locurcio
de7687fa3f
Document how to resolve issues with the editor looking too sharp or blurry
2023-04-19 19:56:43 +02:00
Max Hilbrunner
7cc873c2dd
Remove duplicate the-the
2023-04-18 03:02:23 +02:00
Max Hilbrunner
97a3fde2d5
Merge pull request #7181 from mhilbrunner/outdated-1
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Update About > Troubleshooting for Godot 4
2023-04-18 01:57:54 +02:00
Max Hilbrunner
b5dd528faf
Update About > Troubleshooting for Godot 4
2023-04-18 00:48:33 +02:00
Max Hilbrunner
4ec75adb76
Review, update Release Policy for Godot 4
2023-04-18 00:37:54 +02:00
Max Hilbrunner
64a3b465c2
Update SFC to Godot Foundation, old URLs
2023-04-17 23:53:52 +02:00
Hugo Locurcio
f4efa2fd8a
Move rationale about Godot using SCons to Frequently asked questions
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This also removes an obsolete bit about the command prompt to use
when compiling using Visual Studio (automatic detection has been
implemented for years).
2023-03-31 19:31:28 +02:00
max.gripe
f11deb103c
Update faq.rst
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I changed the path to the correct one. The previous one led to a non-existent location.
2023-03-30 18:06:07 +01:00
Max Hilbrunner
8d1cfa6c37
Merge pull request #6345 from Calinou/add-custom-platform-ports
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Add a page on creating custom platform ports
2023-03-23 02:38:02 +01:00
Max Hilbrunner
da46470513
Merge pull request #6978 from JohnVeness/project-manager
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Change capitalization of Project Manager
2023-03-20 02:45:09 +01:00
John Veness
53511e2a3f
Delete out-of-date entry in Troubleshooting
2023-03-13 21:36:18 +00:00
John Veness
08498ef96a
Change capitalization of Project Manager
2023-03-13 20:08:49 +00:00
Hugo Locurcio
f658307ac7
Add a page on creating custom platform ports
2023-03-13 18:53:38 +01:00
Hugo Locurcio
9286f1b466
Remove references to removed GLES2 backend
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- Update FAQ to remove issues resolved in 4.0, and add more advice
on resolving VRR flicker issues.
2023-03-11 02:55:30 +01:00
John Veness
1112060bf9
Fix punctuation and wording in FAQ ( #6905 )
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A few minor improvements
2023-03-09 04:56:49 +01:00
John Veness
2d4d1b4196
Fix punctuation in list_of_features.rst ( #6915 )
2023-03-09 04:55:16 +01:00
Max Hilbrunner
f886bcb463
Merge pull request #6907 from puchik/faq-dod-rewrite
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FAQ DOD section: rephrase text and fix some grammar
2023-03-09 04:52:55 +01:00
John Veness
128842e704
Fix headings, settings etc. in troubleshooting.rst ( #6914 )
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Removed full-stops from end of each heading, which looks better, and consistent with other files. Corrected settings visible names, and a few other minor language improvements.
2023-03-09 04:49:32 +01:00
Arman Elgudzhyan
b645991d31
FAQ DoD section: rephrase text and fix some grammar
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- Rephrased some awkward grammar in the first paragraph (and removed redundant performance-heavy note).
- Restructured and rephrased some of the grammar in the middle and end sections to be less repetitive and avoid run-on sentences.
- Fixed capitalization in the hyphenated word in the section title.
2023-03-06 14:24:54 -08:00
Hugo Locurcio
c799afdfa2
Update Importing 3D scenes documentation for Godot 4.0 ( #6800 )
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Co-authored-by: Lyuma <xn.lyuma@gmail.com >
2023-03-04 23:00:30 +01:00
Lera Elvoé
74e2148736
Link to 3.5 version of the doc in List of features
2023-03-02 00:47:49 +03:00
Rémi Verschelde
cf61b156ba
Update release policy for 4.0 release
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- Add estimate for 4.1 release.
- Update estimate for 3.6.
- Mark 3.4 as EOL.
- Update section on our future releases.
2023-03-01 14:36:24 +01:00
Max Hilbrunner
ea92f07f3c
Fix CI
2023-02-27 07:56:39 +01:00
Patrick
1d609842dd
GDExtension docs
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Renames from GDNative to GDExtension
Add Pictures/Gifs and clarified compatability
Remove GDNative language bindings from GDExtension docs
Update SConstruct and AddingProperties section
updated with suggestions
Added property hint example + updated to API naming changes
Fixed redirect.csv
2023-02-26 16:44:45 +01:00
Yuri Sizov
978a13bb0a
Mark potentially outdated pages with a WIP warning
2023-02-26 14:21:15 +01:00
Yuri Sizov
f951304fbe
Fix heading type in the list of features (regression from #6796 and #6773 )
2023-02-24 16:06:41 +01:00
Yuri Sizov
6115f9bef9
Merge pull request #6773 from Calinou/update-list-of-features-4.0.rc1
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Update List of features for Godot 4.0.rc1
2023-02-22 20:34:30 +03:00
Hugo Locurcio
8dc01d24dc
Update List of features for Godot 4.0.rc1
2023-02-22 02:23:12 +01:00
Ivan Day
361b02a6d5
Remove "features" subheading on "list of features" page in about section and promote each subheading to one level above - issue #6795
2023-02-20 16:08:29 -06:00
Hugo Locurcio
87298c021f
Update FAQ for Godot 4.0
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- Link to Console support in Godot documentation.
- In the Console support in Godot page, link to the
"Godot and consoles, all you need to know" blog post as it contains
additional context.
- Link to Importing 3D scenes documentation directly to avoid copypasting
the answer.
- Replace uses of "open-source" with "open source" for consistency.
2023-02-13 00:12:37 +01:00
skyace65
b3d94a655d
Update mono references to .NET
2023-02-09 16:59:56 -05:00
Yuri Sizov
380f6cd673
Update ways to contribute and propose ideas in the FAQ
2023-02-06 15:46:59 +01:00
Matthew
d6b4fe8ab9
Merge pull request #6603 from Calinou/update-importing-3d-scenes
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Update Importing 3D scenes documentation for Godot 4.0
2023-02-03 19:31:26 -05:00