Remove outdated mention about low-processor mode on mobile in FAQ

Low processor mode has been working correctly on mobile since 3.5
at least.
This commit is contained in:
Hugo Locurcio
2023-09-26 03:53:59 +02:00
parent ce50017064
commit 2b5580086b

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@@ -452,9 +452,6 @@ When creating a non-game application, make sure to enable
:ref:`low-processor mode <class_ProjectSettings_property_application/run/low_processor_mode>`
in the Project Settings to decrease CPU and GPU usage.
That said, we wouldn't recommend using Godot to create a *mobile* application
since low-processor mode isn't supported on mobile platforms yet.
Check out `Material Maker <https://github.com/RodZill4/material-maker>`__ and
`Pixelorama <https://github.com/Orama-Interactive/Pixelorama>`__ for examples of
open source applications made with Godot.