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Remove outdated mention about low-processor mode on mobile in FAQ
Low processor mode has been working correctly on mobile since 3.5 at least.
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@@ -452,9 +452,6 @@ When creating a non-game application, make sure to enable
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:ref:`low-processor mode <class_ProjectSettings_property_application/run/low_processor_mode>`
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in the Project Settings to decrease CPU and GPU usage.
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That said, we wouldn't recommend using Godot to create a *mobile* application
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since low-processor mode isn't supported on mobile platforms yet.
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Check out `Material Maker <https://github.com/RodZill4/material-maker>`__ and
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`Pixelorama <https://github.com/Orama-Interactive/Pixelorama>`__ for examples of
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open source applications made with Godot.
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