Merge pull request #6345 from Calinou/add-custom-platform-ports

Add a page on creating custom platform ports
This commit is contained in:
Max Hilbrunner
2023-03-23 02:38:02 +01:00
committed by GitHub
12 changed files with 204 additions and 13 deletions

View File

@@ -34,8 +34,8 @@ Platforms
- iOS 11.0 and later.
- :ref:`Consoles <doc_consoles>`.
Godot aims to be as platform-independent as possible and can be ported to new
platforms with relative ease.
Godot aims to be as platform-independent as possible and can be
:ref:`ported to new platforms <doc_custom_platform_ports>` with relative ease.
Editor
------
@@ -718,7 +718,7 @@ Miscellaneous
- Print colored text to standard output on all platforms using
:ref:`print_rich <class_@GlobalScope_method_print_rich>`.
- Support for :ref:`C++ modules <doc_custom_modules_in_c++>` statically linked
- Support for :ref:`C++ modules <doc_custom_modules_in_cpp>` statically linked
into the engine binary.
- Engine and editor written in C++17.