Yogendra Manawat
291d3bcaae
Added an overview of the containers subtypes ( #7722 )
...
* Added an overview of the containers subtypes
* converted all images to .webp format
2023-10-09 02:03:03 +02:00
Max Hilbrunner
4011dc55a6
Merge pull request #7831 from bmolyneaux/master-1
...
Add a note about tool script inheritance
2023-10-09 01:57:47 +02:00
Max Hilbrunner
85be0daece
Merge pull request #7985 from dalexeev/update-gds-doc-comments-page
...
Update "GDScript documentation comments" page
2023-10-09 01:51:17 +02:00
Liana
905c48db4f
add list of cors headers needed in web export ( #8020 )
...
Adds instructions for setting up the correct CORS headers to host games with the SharedArrayBuffer
2023-10-09 01:49:55 +02:00
HolonProduction
a0789aae63
Update code snippet to Godot 4 ( #8114 )
...
* Update code snippet to Godot 4
* Update tutorials/best_practices/godot_notifications.rst
---------
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-10-09 01:48:43 +02:00
Max Hilbrunner
61f1f70a48
Merge pull request #8175 from timothyqiu/scene-tree
...
Don't use SceneTree when not referring to the class
2023-10-09 01:38:01 +02:00
Matthew
f29c9c4892
Merge pull request #8185 from jcovin293/master
...
Change KinematicBodies to CharacterBodies in collision_shapes_3d.rst and collision_shapes_2d.rst
2023-10-08 19:33:24 -04:00
Max Hilbrunner
4b03ae73ad
Merge pull request #8177 from wlsnmrk/gd-load-fixes
...
Standardize/Improve C# GD.Load() examples
2023-10-08 23:10:31 +02:00
jcovin293
21c11c6a03
Change KinematicBodies to CharacterBodies in collision_shapes_3d.rst and collision_shapes_2d.rst
2023-10-08 15:52:14 -05:00
Mark Wilson
147d2233c7
Improve C# GD.Load() examples
...
* Use typed version of GD.Load()
* Use absolute paths (i.e., prefixed with "res://")
* Use "Path/To/" intermediate path values on abstract examples, to
illustrate that files can live in various directories
* Use PascalCase on files that are not GDScript or GLSL
2023-10-08 12:25:43 -04:00
Hex-4
2e29e988f9
update mouse and input coords page (again)
2023-10-07 13:10:42 -06:00
Max Hilbrunner
455ca26878
Merge pull request #8180 from raulsntos/dotnet/build-button-4.2
...
C#: Update images of the Build button
2023-10-07 18:29:04 +02:00
Haoyu Qiu
313c3ed3db
Don't use SceneTree when not referring to the class
2023-10-06 20:13:43 +08:00
Max Hilbrunner
fd94ebfaab
Merge pull request #8149 from Hex-4/fix-mouse-and-input-coords-page
...
close #8074 , update mouse and input coordinates page
2023-10-06 13:48:04 +02:00
Max Hilbrunner
70ac3fc69b
Merge pull request #8037 from fearn-e/characterbody2d-tutorial-cs-typo
...
C# code example bug in CharacterBody2D tutorial
2023-10-06 13:23:01 +02:00
Max Hilbrunner
8cf2fbaed4
Merge pull request #7825 from Hugo-Trentesaux/master-1
...
Update singletons_autoload.rst
2023-10-06 13:14:31 +02:00
nicolas-scarrci
c1a9c4dc73
Clarify class keyword usage ( #7741 )
...
* Clarify class keyword usage
* Added reference link for class_name as well
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-10-06 13:04:08 +02:00
Max Hilbrunner
95869e42ff
Merge pull request #8153 from Repiteo/space-to-tab-v2
...
Automatically convert spaces to tabs in CodeBlocks
2023-10-06 12:50:53 +02:00
Max Hilbrunner
17f0da6a53
Merge pull request #8130 from dalexeev/gds-update-static-typing
...
Update "Static typing in GDScript" page
2023-10-06 12:44:47 +02:00
Danil Alexeev
9eb7aa3f59
Update "Static typing in GDScript" page
2023-10-06 12:49:26 +03:00
Matthew
5d47cecebb
Merge pull request #7830 from aaronfranke/split-importing-3d-scenes
...
Split the "Importing 3D scenes" article into multiple pages
2023-10-05 23:02:19 -04:00
Thaddeus Crews
acf09b8551
Automatically convert spaces to tabs in codeblocks
...
• Adds codeblock css rule for tab-size
• Only applies to GDScript/C++
• Fix some inconsistent cpp codeblock filters
2023-10-05 19:04:26 -05:00
Max Hilbrunner
97c0af67aa
Merge pull request #8082 from bteixeira/patch-2
...
Update gdscript_format_string.rst
2023-10-06 01:44:51 +02:00
Max Hilbrunner
6aa52a1d61
Merge pull request #8156 from Calinou/multiple-resolutions-mipmaps-link
...
Link to Importing images' Mipmaps section in Multiple resolutions
2023-10-06 01:31:19 +02:00
Hex-4
a5811a29fb
close #8074 , update mouse and input coordinates page
2023-10-05 23:09:07 +00:00
Raul Santos
084f18b176
C#: Update images of the Build button
2023-10-06 00:47:40 +02:00
Hugo Locurcio
663dfe0d65
Clarify hiding lights doesn't disable baking in Using LightmapGI
2023-10-05 22:31:10 +02:00
Danil Alexeev
6ad7f78001
GDScript: Update match patterns and literal docs
2023-10-05 19:18:05 +03:00
Matthew
8fe3a6ae0c
Merge pull request #8091 from Leggy7/master
...
📄 Fix internationalizing games outdated setting path
2023-10-04 18:18:23 -04:00
Hugo Locurcio
6ac2d17ea6
Link to Importing images' Mipmaps section in Multiple resolutions
2023-10-05 00:12:41 +02:00
Max Hilbrunner
49ac573d24
Merge pull request #8094 from dalexeev/gds-add-match-pattern-guard-info
...
GDScript: Document `match` pattern guards
2023-10-04 18:57:54 +02:00
Max Hilbrunner
793baa1a88
Merge pull request #8118 from skyace65/RemoveNote2
...
Remove outdated trimesh note
2023-10-04 00:06:52 +02:00
Max Hilbrunner
20a6f9ea14
Merge pull request #8069 from kb173/master
...
Add instructions on sky shader optimization
2023-10-03 23:57:21 +02:00
Max Hilbrunner
44136776a9
Merge pull request #8142 from YuriSizov/csharp-support-update
...
Update the state of C#/.NET support as of 4.2
2023-10-03 23:55:33 +02:00
Raul Santos
4266830497
Update C# differences for 4.2
2023-10-03 18:08:18 +02:00
Yuri Sizov
ac728e8dd2
Update the state of C#/.NET support as of 4.2
2023-10-03 18:03:52 +02:00
Luca
aad0c41492
Update internationalizing_games.rst
...
fixed locale path on project settings
Delete tutorials/i18n/img/locale_test.png
Add files via upload
updated image in webp format
2023-10-03 10:50:36 +02:00
skyace65
1ae0eff971
Fix Build issue
2023-10-02 21:19:42 -04:00
Max Hilbrunner
19546c8acb
Merge pull request #7997 from toafloast/tryingtofixthis
...
Update ray casting tutorial.
2023-10-02 11:01:00 +02:00
Hex-4
37a96ba407
Close #7690 (add info for shader hints and default values) ( #8117 )
...
* add comment for default values
* Add a line telling where the default value goes
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-10-02 10:57:16 +02:00
Max Hilbrunner
b03034bcb0
Merge pull request #8124 from nightpool/patch-2
...
Remove outdated Firefox Linux warning
2023-10-02 10:56:08 +02:00
Matthew
2edd9014a3
Merge pull request #8101 from jwd83/patch-1
...
Update trails.rst
2023-10-02 10:52:07 +02:00
nightpool
016673690d
Remove outdated Firefox Linux warning
...
The linked tracking bug has been closed since Firefox 94 which reached stable Nov 2, 2021, since the new WebRender backend improved the benchmarks
2023-10-01 17:05:26 -05:00
Aaron Franke
7d9ab84ac1
Split the "Importing 3D scenes" article into multiple pages
2023-10-01 13:11:36 -05:00
Aaron Franke
3407328860
Fix typos: "modelling" -> "modeling"
2023-10-01 12:52:25 -05:00
skyace65
e48656f335
Remove outdated trimesh note
2023-10-01 13:04:59 -04:00
Matthew
1ea4111adb
Merge pull request #8088 from kinami-imai/patch-1
...
Document looping support
2023-09-29 18:26:19 -04:00
今井きなみ
acf453aa98
Document looping support
...
Since https://github.com/godotengine/godot/pull/77857 is merged and will be released in 4.2, it would be great to update the documentation.
2023-09-29 21:18:28 +02:00
Danil Alexeev
da3f1a1275
GDScript: Document match pattern guards
2023-09-29 14:28:44 +03:00
TheBlckbird
4175ccd451
Add Swift to what_is_gdextension.rst
2023-09-29 08:56:29 +02:00