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Merge pull request #8149 from Hex-4/fix-mouse-and-input-coords-page
close #8074, update mouse and input coordinates page
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@@ -36,7 +36,7 @@ for example:
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print("Mouse Motion at: ", event.position)
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# Print the size of the viewport.
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print("Viewport Resolution is: ", get_viewport_rect().size)
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print("Viewport Resolution is: ", get_viewport().get_visible_rect())
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.. code-tab:: csharp
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@@ -49,7 +49,7 @@ for example:
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GD.Print("Mouse Motion at: ", eventMouseMotion.Position);
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// Print the size of the viewport.
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GD.Print("Viewport Resolution is: ", GetViewportRect().Size);
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GD.Print("Viewport Resolution is: ", GetViewportRect().GetVisibleRect());
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}
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Alternatively, it's possible to ask the viewport for the mouse position:
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