Commit Graph

7773 Commits

Author SHA1 Message Date
Raul Santos
084f18b176 C#: Update images of the Build button 2023-10-06 00:47:40 +02:00
Matthew
8fe3a6ae0c Merge pull request #8091 from Leggy7/master
📄Fix internationalizing games outdated setting path
2023-10-04 18:18:23 -04:00
Max Hilbrunner
49ac573d24 Merge pull request #8094 from dalexeev/gds-add-match-pattern-guard-info
GDScript: Document `match` pattern guards
2023-10-04 18:57:54 +02:00
Max Hilbrunner
793baa1a88 Merge pull request #8118 from skyace65/RemoveNote2
Remove outdated trimesh note
2023-10-04 00:06:52 +02:00
Max Hilbrunner
c0cf109cda Merge pull request #8140 from YuriSizov/buildsystem-intro
Improve introduction into buildsystem
2023-10-03 23:57:39 +02:00
Max Hilbrunner
20a6f9ea14 Merge pull request #8069 from kb173/master
Add instructions on sky shader optimization
2023-10-03 23:57:21 +02:00
Max Hilbrunner
44136776a9 Merge pull request #8142 from YuriSizov/csharp-support-update
Update the state of C#/.NET support as of 4.2
2023-10-03 23:55:33 +02:00
Max Hilbrunner
69116a8dff Merge pull request #8144 from raulsntos/dotnet/differences4.2
Update C# differences for 4.2
2023-10-03 23:54:37 +02:00
Raul Santos
4266830497 Update C# differences for 4.2 2023-10-03 18:08:18 +02:00
Yuri Sizov
ac728e8dd2 Update the state of C#/.NET support as of 4.2 2023-10-03 18:03:52 +02:00
Yuri Sizov
7e64017004 Improve introduction into buildsystem
And also attempt to improve navigation of the engine
development section of the contribution docs.
2023-10-03 14:43:51 +02:00
Luca
aad0c41492 Update internationalizing_games.rst
fixed locale path on project settings

Delete tutorials/i18n/img/locale_test.png

Add files via upload

updated image in webp format
2023-10-03 10:50:36 +02:00
Ryan Flynn
228c10e1e6 Add note for windows laptop to class reference doc (#8097)
Add note regarding the fn key when trying to open the class reference in editor
2023-10-02 21:49:46 -04:00
Matthew
e413b4d4f0 Merge pull request #8135 from skyace65/BuildFix2
Fix Build issue
2023-10-02 21:42:20 -04:00
skyace65
1ae0eff971 Fix Build issue 2023-10-02 21:19:42 -04:00
Max Hilbrunner
19546c8acb Merge pull request #7997 from toafloast/tryingtofixthis
Update ray casting tutorial.
2023-10-02 11:01:00 +02:00
Max Hilbrunner
502ec0fd98 Merge pull request #8016 from Piralein/igetit
Clarify wording in "Your first 2D game - Creating the enemy"
2023-10-02 11:00:03 +02:00
Hex-4
37a96ba407 Close #7690 (add info for shader hints and default values) (#8117)
* add comment for default values

* Add a line telling where the default value goes

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-10-02 10:57:16 +02:00
Max Hilbrunner
b03034bcb0 Merge pull request #8124 from nightpool/patch-2
Remove outdated Firefox Linux warning
2023-10-02 10:56:08 +02:00
Matthew
2edd9014a3 Merge pull request #8101 from jwd83/patch-1
Update trails.rst
2023-10-02 10:52:07 +02:00
nightpool
016673690d Remove outdated Firefox Linux warning
The linked tracking bug has been closed since Firefox 94 which reached stable Nov 2, 2021, since the new WebRender backend improved the benchmarks
2023-10-01 17:05:26 -05:00
Matthew
055ada83c5 Merge pull request #8120 from aaronfranke/modeling
Fix typos: "modelling" -> "modeling"
2023-10-01 13:59:47 -04:00
Aaron Franke
3407328860 Fix typos: "modelling" -> "modeling" 2023-10-01 12:52:25 -05:00
skyace65
e48656f335 Remove outdated trimesh note 2023-10-01 13:04:59 -04:00
Sean Campbell
e3ac8ee034 Corrected --e to -e (#8111)
Change --e to -e in the rider setup docs.
2023-09-30 22:23:11 -04:00
Max Hilbrunner
1ff75df673 Merge pull request #8105 from godotengine/classref/sync-44e399e
classref: Sync with current master branch (44e399e)
2023-09-30 08:04:54 +02:00
Godot Organization
60cec73bd7 classref: Sync with current master branch (44e399e) 2023-09-30 03:18:42 +00:00
Matthew
1ea4111adb Merge pull request #8088 from kinami-imai/patch-1
Document looping support
2023-09-29 18:26:19 -04:00
今井きなみ
acf453aa98 Document looping support
Since https://github.com/godotengine/godot/pull/77857 is merged and will be released in 4.2, it would be great to update the documentation.
2023-09-29 21:18:28 +02:00
Danil Alexeev
da3f1a1275 GDScript: Document match pattern guards 2023-09-29 14:28:44 +03:00
Max Hilbrunner
40aa2a7592 Merge pull request #8089 from TheBlckbird/master
Add Swift to what_is_gdextension.rst
2023-09-29 09:25:27 +02:00
MIfoodie
f8f8913e76 Update ways_to_contribute.rst (#8083)
* Update ways_to_contribute.rst

Updated the amount of developers that have contributed
2023-09-29 09:20:59 +02:00
TheBlckbird
4175ccd451 Add Swift to what_is_gdextension.rst 2023-09-29 08:56:29 +02:00
Hana - Piralein
bdf7026ed3 clarify wording
Co-Authored-By: Ershn <ershnsyn@gmail.com>
2023-09-28 18:49:25 +02:00
Max Hilbrunner
12b7fee3a1 Merge pull request #8075 from aogden/patch-2
Modifying documentation to use correct editor executable file names
2023-09-28 13:47:07 +02:00
Max Hilbrunner
a60a57ba4a Merge pull request #8081 from godotengine/classref/sync-4c3dc26
classref: Sync with current master branch (4c3dc26)
2023-09-28 13:45:33 +02:00
Godot Organization
ec62d34434 classref: Sync with current master branch (4c3dc26) 2023-09-28 11:42:41 +00:00
Max Hilbrunner
5f8512fc20 Merge pull request #8064 from godotengine/dependabot/github_actions/actions/checkout-4
Bump actions/checkout from 3 to 4
2023-09-28 13:41:31 +02:00
etch
a1a2c27b31 format error (#8068)
* format error

small format error with quotations

* Update nodes_and_scenes.rst
2023-09-28 13:25:38 +02:00
Andrew Ogden
e0ac48eb91 Modifying documentation to use correct editor executable file names 2023-09-27 12:22:42 -07:00
LandscapeLab Office
d1fc885543 Add instructions on sky shader optimization 2023-09-27 14:16:05 +02:00
dependabot[bot]
1825a772e6 Bump actions/checkout from 3 to 4
Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v3...v4)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-09-27 09:44:13 +00:00
Rémi Verschelde
adbab1482c Merge pull request #6979 from JohanAR/shaderpp_concat
Add concatenation to shader preprocessor
2023-09-27 10:51:36 +02:00
Rémi Verschelde
b35060eca0 Merge pull request #8059 from Calinou/decal-reflection-probe-cluster-limits
Document Forward+ limitations with decal and reflection probe rendering
2023-09-27 08:47:51 +02:00
Hugo Locurcio
72e6c2943f Document Forward+ limitations with decal and reflection probe rendering
This is already present in the 3D lights and shadows documentation.
2023-09-27 03:05:39 +02:00
Max Hilbrunner
a766184cf1 Merge pull request #8015 from thygrrr/shader-example-lighting-fix
Update spatial_shader.rst
2023-09-27 03:04:25 +02:00
Elnar Dakeshov
4b6e15d3b3 Update style guide (#8038)
Used get instead of set.
2023-09-27 03:03:08 +02:00
Seth McCombs
bd502a004d fix getting started URL (#8034)
* fix getting started URL

* ref to reST for getting started

* doc_getting_started_intro
2023-09-27 03:02:42 +02:00
Max Hilbrunner
eecba893a4 Merge pull request #8053 from godotengine/dependabot/pip/_tools/redirects/requests-2.31.0
Bump requests from 2.20.0 to 2.31.0 in /_tools/redirects
2023-09-27 02:31:53 +02:00
Max Hilbrunner
2c5ecf3ba8 Merge pull request #8046 from ershn/remove_doc_of_unimplemented_feature_of_tilemap_select_tool
Remove the documentation of an unimplemented feature of the tilemap selection tool
2023-09-27 02:18:44 +02:00