583 Commits

Author SHA1 Message Date
Hugo Locurcio
52a8e988c6 Document baking lightmaps on Android in Using Lightmap global illumination
This is supported since 4.5.
2025-09-11 16:35:26 +02:00
Rageking8
2df068f087 Add some button roles (#11257)
* Add some `button` roles
2025-09-07 12:55:33 -04:00
Hugo Locurcio
5d8fb8d3f5 Add a section on baking lightmaps in Using GridMaps 2025-08-08 17:32:14 +02:00
Cyril B.
ab70e6097f Fix code-tab 2025-07-30 16:23:22 +02:00
pseidemann
cfadb9de49 improve documentation of SurfaceTool (#6405)
* improve documentation of SurfaceTool

* add suggestion from @clayjohn
2025-07-27 14:10:22 -04:00
Hana - Piralein
cd3e94b4a1 add missing brackets in c sharp code 2025-07-14 20:29:57 +02:00
Hugo Locurcio
b7a07ad5a4 Apply suggestions from code review
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-07-10 15:41:55 +02:00
skyace65
901cdf4859 Update Standard Material 3D page for new transform options 2025-07-09 07:56:10 -04:00
belzecue
071643bb7c Fix typos: 'parabolid' -> 'paraboloid' 2025-06-29 12:54:50 +08:00
Matthew
6c0bd95a4a Merge pull request #10996 from LunaCapra/specular-occlusion
Add specular occlusion documentation to StandardMaterial3D tutorial
2025-06-25 14:43:05 -04:00
A Thousand Ships
92cd36b50e Various grammar and spelling fixes 2025-06-23 16:37:26 +02:00
Matthew
5761cb87d3 Merge pull request #10867 from MJacred/patch-1
Document sub-pixel morphological antialiasing (SMAA)
2025-06-07 11:04:43 -04:00
Capry
659cdae912 Add specular occlusion documentation to StandardMaterial3D tutorial 2025-06-06 12:26:03 +02:00
Capry
0e38251f80 Add premultiplied alpha documentation to StandardMaterial3D tutorial 2025-06-05 23:07:14 +02:00
Max Hilbrunner
6b8faf39fc Update 2D HDR linear color space warning (#10891) 2025-06-01 23:07:10 +02:00
MJacred
12f3191f4b Document sub-pixel morphological antialiasing (SMAA) (#102330) 2025-05-29 12:17:35 +02:00
skyace65
30df0e0f9d Update 2D HDR linear color space warning 2025-05-17 09:39:35 -04:00
Hugo Locurcio
dc7843fee9 Remove outdated reference to fog transmission in Environment and post-processing
This was a 3.x feature that wasn't reimplemented in 4.x.
2025-04-15 23:39:40 +02:00
Hugo Locurcio
a26b51f306 Fix outdated notice about reflection probes not being supported in Compatibility 2025-04-03 01:07:05 +02:00
Matthew
848476da43 Merge pull request #10770 from BLooperZ/axes_colors
Replace axes colors in image
2025-03-30 09:08:13 -04:00
Niv Baehr
8c29424165 Adjust transform image and convert to WebP 2025-03-28 15:36:24 +03:00
Raul Santos
f044c7c1d1 Fix C# example about interpolating with quaternions
The `GetQuaternion` method was unexposed in 4.0. The example now uses the `Quaternion(Basis)` constructor which matches the GDScript example.
2025-03-28 00:46:34 +01:00
Niv Baehr
df7dd183cd Replace axes colors in image 2025-03-16 19:09:22 +02:00
Hugo Locurcio
974dd5a29a Document Glow Upscale Mode project setting in Environment and post-processing 2025-03-03 20:57:08 +01:00
Allen Pestaluky
ea849e5acb Update Tonemap docs in Environment and post-processing page to include AgX and match 4.4.0 class reference.
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2025-02-26 14:13:58 -05:00
Hugo Locurcio
aec34d67ad Mention renderer limitations in Resolution scaling 2025-02-22 21:18:03 +01:00
tetrapod
3870586d32 Merge pull request #10640 from skyace65/GridmapsUpdate
Update Gridmaps page for 4.4
2025-02-15 13:05:28 -08:00
Max Hilbrunner
1683f6a2c4 Merge pull request #10634 from skyace65/Supersampling
Document supersampling for lightmaps
2025-02-08 20:01:03 +01:00
skyace65
5cf03b89ea Update UV preivew screenshot 2025-02-08 11:18:40 -05:00
skyace65
c3650fb0e9 Update Gridmaps page for 4.4 2025-02-07 17:27:51 -05:00
skyace65
8decfe764c Document supersampling for lightmaps 2025-02-07 14:17:20 -05:00
skyace65
caabb14bc2 Update particle process material min max image 2025-02-04 19:49:56 -05:00
tetrapod00
39bbba660d Fix video alignment after dependency update without CSS 2025-02-03 11:52:04 -08:00
tetrapod00
049b42989e Revert "Fix video alignment after dependency update"
This reverts commit 0e87849415.
2025-02-03 10:22:46 -08:00
Max Hilbrunner
36359b2fcd Merge pull request #10566 from tetrapod00/fix-video-align
Fix video alignment after dependency update
2025-02-03 10:28:24 +01:00
skyace65
95946bf4b4 Rename particle_process_material_2D.rst to particle_process_material_2d.rst
rename title
2025-02-02 16:24:51 -05:00
tetrapod00
0e87849415 Fix video alignment after dependency update 2025-01-29 00:30:10 -08:00
tetrapod00
fd782219ec Add small tutorial on making existing mesh manifold with Blender 2025-01-21 14:52:27 -08:00
Max Hilbrunner
d83d55ad36 Merge pull request #10527 from skyace65/CSGNote2
Update CSG page note for 4.4
2025-01-20 06:28:06 +01:00
skyace65
973877f0c8 Update CSG note for 4.4 2025-01-19 22:23:12 -05:00
skyace65
d4a79f4ffc Update Intro to 3D page for Godot 4.4 2025-01-19 11:25:50 -05:00
skyace65
6f66bada3f Update Environment page for 4.4 2025-01-12 14:41:15 -05:00
Hugo Locurcio
28a7a0bb76 Document shadowmasks in Using LightmapGI 2025-01-07 17:11:00 +01:00
gomakappa
7d38ce8fef upload images and edit pages 2025-01-04 16:20:39 -03:00
tetrapod00
c4d3aa134a Standardize RST header syntax 2024-12-29 13:44:09 -08:00
tetrapod
5eebe5f1fa Merge pull request #10419 from tetrapod00/manifold-define
Add technical definition for manifoldness
2024-12-22 19:44:35 -08:00
Raul Santos
cea78730d0 [.NET] Use collection expressions
As of C# 12 we can now use collection expressions to reduce some boilerplate when initializing collections.
2024-12-21 03:38:42 +01:00
tetrapod00
ea9fad5bbe Add technical definition for manifoldness 2024-12-19 11:35:27 -08:00
Max Hilbrunner
ca738a538e Merge pull request #10414 from tetrapod00/meshlibrary-clarify
Clarify MeshLibrary format and constraints
2024-12-16 19:58:29 +01:00
tetrapod00
a79a41c7ee Clarify MeshLibrary format and constraints 2024-12-15 17:25:28 -08:00