11934 Commits

Author SHA1 Message Date
Matthew
6eea05e64f Merge pull request #12153 from aCertainProgrammer/rendering_renderers_XR_table_fix
Fix broken table cell (XR) in the Overall comparison section of the renderers overview
2026-07-16 18:08:17 -04:00
Matthew
3b7c6b012c Merge pull request #12152 from edward6d/patch-1
Removed unnecessary semicolon
2026-07-16 18:06:03 -04:00
aCertainProgrammer
3a7dae4e2d Fix broken table cell (XR) in the Overall comparison section 2026-07-16 14:53:34 +02:00
Edward
70b3a2b52e Removed unnecessary semicolon 2026-07-16 12:09:20 +02:00
Max Hilbrunner
311efc702a Merge pull request #12147 from coolkettle/patch-1
Very minor grammar fixes in key concepts overview
2026-07-15 09:26:18 +02:00
coolkettle
446a55bcfd Very minor grammar fixes in key concepts overview
Changed "Break down (...) in reusable scenes" to "Break down (...) into reusable scenes", as that is the correct form of that idiom.
Also changed the capitalization to signify that "Getting Started" is the name of the tutorial series.
This PR comprises the two uncommented (therefore, presumably, acceptable) changes from #12106.
2026-07-14 22:39:18 +02:00
Shadi Muklashy
2c3697f812 Fix variable name from _dock_scene to dock_scene
The example C# code to attach the dock scene wouldn't compile because the variable was declared as "_dock_scene" but later used as "dock_scene".
2026-07-13 23:56:05 -07:00
Max Hilbrunner
c408c08358 Merge pull request #12142 from coolkettle/patch-1
Make the RemoteTransform2D/3D link in Scene Organization follow doc style
2026-07-13 20:30:05 +02:00
Max Hilbrunner
ebe1f8c8b4 Merge pull request #12144 from coolkettle/patch-2
Fix typo in Introduction to 3D
2026-07-13 20:29:35 +02:00
coolkettle
19b84490d9 Fix typo in Introduction to 3D
Changed "mathemeticians" to "mathematicians" in the intro, under the TPS demo image.
2026-07-13 18:19:18 +02:00
Lonami
4e2e5405dc Ungroup shortcut needs shift to be held 2026-07-12 10:58:52 +02:00
coolkettle
559e756134 Make RemoteTransform mention follow doc style
Made it so that the mentioned nodes follow the established ordering (first 2D, then 3D), and made the link text accurate to the 3D node's name
2026-07-12 09:32:15 +02:00
Lonami
2133abaf5c Avoid "here" link on the data preferences best practices 2026-07-11 19:37:36 +02:00
Max Hilbrunner
94217cf3b1 Merge pull request #12132 from bruvzg/sysrq_upd
Update system requirements for macOS/iOS.
2026-07-09 10:45:25 +02:00
Max Hilbrunner
c8dbe4bc70 Merge pull request #12133 from yannlemos/patch-1
Correct CLion menu path from "Preferences" to "Settings"
2026-07-09 05:47:25 +02:00
Max Hilbrunner
483573ce5d Merge pull request #12134 from jdkaplan/patch-1
Remove duplicated sentence in exporting_projects.rst
2026-07-09 05:46:43 +02:00
Bastiaan Olij
94cd24a237 Restructure our XR pages and introduce information about mobile VR and webXR 2026-07-09 10:22:42 +10:00
Jeremy Kaplan
be944d5f2b Remove duplicated sentence in exporting_projects.rst 2026-07-08 14:33:40 -04:00
Yann Lemos
2fac53301a Correct CLion menu path from "Preferences" to "Settings"
Just used this documentation to open Godot in CLion and everything went smoothly, but "Preferences" seems to have changed to "Settings" in both Windows and MacOS in a recent version.
2026-07-07 17:39:53 -03:00
Pāvels Nadtočajevs
21b40b8c47 Update system requirements for macOS/iOS. 2026-07-07 13:36:26 +03:00
Max Hilbrunner
435a0cada9 Merge pull request #12131 from Calinou/system-requirements-update-4.7
Update System requirements for 4.7
2026-07-07 05:10:57 +02:00
Hugo Locurcio
4a28c746e3 Update System requirements for 4.7
- Bump macOS minimum version requirement (10.13 -> 11).
- Recommend Windows 11 as it's actively supported outside ESU
  (although Windows 10 remains the minimum).
- Simplify recommended OS specs by only mentioning the most recent
  version when different renderers require different versions.
- Update storage requirements to match current editor/export template
  binary sizes.
- Update migration guide to mention the increased macOS requirement.
2026-07-07 00:58:02 +02:00
Max Hilbrunner
e7f6cd2bed Merge pull request #12126 from mkh-user/gdscript-reference-memory-management-weakref-reference
Fix reference to `weakref()` in GDScript memory management
2026-07-06 13:52:38 +02:00
Mahan Khalili
234281ab62 Fix reference to weakref() in GDScript memory management 2026-07-04 18:23:18 +03:30
Max Hilbrunner
6d1acf5573 Merge pull request #12123 from Calinou/gdscript-basics-export-setter-not-called-on-startup
Clarify `@export` setter not called at startup if the variable has a default in GDScript basics
2026-07-04 03:25:07 +02:00
Hugo Locurcio
e39c85e172 Clarify @export setter not called at startup if the variable has a default in GDScript basics 2026-07-03 22:45:40 +02:00
Max Hilbrunner
dd72692df4 Merge pull request #12121 from Calinou/inspector-plugin-tool
Fix some scripts not being marked as `@tool` in Inspector plugins
2026-07-03 00:36:34 +02:00
Hugo Locurcio
bb05746302 Fix some scripts not being marked as @tool in Inspector plugins
All scripts must be marked as `@tool` in this example, as they should
all run in the editor.
2026-07-02 16:04:19 +02:00
Ivan Shakhov
35f6b5fd5d Update Rider IDE configuration docs
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2026-07-02 07:50:07 +02:00
Max Hilbrunner
db619e0572 Merge pull request #12119 from Calinou/making-main-screen-plugins-icons
Document icon guidelines in Making main screen plugins
2026-07-02 05:52:51 +02:00
Matthew
cc20d750b0 Merge pull request #12117 from mkh-user/remove-stale-control-gallery
Remove stale `control_gallery.png` image
2026-07-01 21:57:14 -04:00
Hugo Locurcio
0ca94bc312 Document icon guidelines in Making main screen plugins 2026-07-02 02:48:48 +02:00
Mahan Khalili
2b3a6f6d72 Remove stale control_gallery.png image 2026-06-30 12:08:58 +03:30
Max Hilbrunner
1fbeacd228 Merge pull request #12115 from Calinou/update-control-gallery-4.7
Update control gallery image for Godot 4.7
2026-06-30 02:43:45 +02:00
Hugo Locurcio
90484c3ed9 Update control gallery image for Godot 4.7 2026-06-30 00:57:21 +02:00
Samuel Wilton
3b193c72af Merge pull request #12075 from samw-26/patch-1
First3dGame - Change randi_range to randf_range to match source, use explicit floats for min and max speed
2026-06-29 17:05:42 +02:00
Max Hilbrunner
9c5bbe11d3 Merge pull request #12112 from vaner-org/animationtree-blendspace-names
Update AnimationTree guide to explain BlendSpace point names
2026-06-29 17:04:13 +02:00
Max Hilbrunner
4c18859d7b Merge pull request #12092 from skyace65/Supported-Headsets
Update supported VR Headsets for 4.7
2026-06-29 17:03:09 +02:00
vaner-org
7ca87b88eb Update BlendSpace explanation for names 2026-06-28 23:20:57 +05:30
Max Hilbrunner
b015e322c5 Merge pull request #12107 from Calinou/upgrading-to-godot-4.7-animationtree-sync-mode
Document changes to AnimationNodeBlendSpace `sync` in Upgrading to Godot 4.7
2026-06-28 02:06:13 +02:00
Samuel Wilton
9a4654a356 Script editor copyedit (#12110)
* Script editor copyedit
2026-06-27 16:57:05 -04:00
skyace65
563e3f55cb Update supported VR Headsets for 4.7 2026-06-27 09:51:35 -04:00
Hugo Locurcio
9cd4d9a716 Document changes to AnimationNodeBlendSpace sync in Upgrading to Godot 4.7 2026-06-27 00:21:56 +02:00
Max Hilbrunner
c686b7f973 Merge pull request #12046 from Calinou/android-gabe
Document GABE in Exporting for Android and Gradle builds for Android
2026-06-26 23:31:44 +02:00
Hugo Locurcio
22185c7681 Document GABE in Exporting for Android and Gradle builds for Android 2026-06-26 22:02:48 +02:00
Max Hilbrunner
518b815e41 Merge pull request #12104 from syntaxerror247/andoid-inapp-purchases
Update android_in_app_purchases.rst
2026-06-26 18:13:32 +02:00
Anish Kumar
ad1c997c29 Update android_in_app_purchases.rst 2026-06-26 16:43:35 +05:30
Max Hilbrunner
bff12ca408 Merge pull request #12051 from Calinou/ci-improve-codespell
Improve codespell setup for direct usage and CI
2026-06-25 17:17:14 +02:00
Max Hilbrunner
3113a456dd Merge pull request #12063 from Calinou/introduction-to-shaders-type
Mention shader type in Introduction to shaders
2026-06-25 17:09:08 +02:00
Max Hilbrunner
53f89a8247 Merge pull request #12066 from Calinou/jitter-stutter-vrr-framerate-cap
Fix incorrect advice on VRR framerate capping in Fixing jitter and stutter
2026-06-25 17:08:39 +02:00