Hugo Locurcio
a4d57d6a14
Fix typo in GD0001 C# diagnostic example code
2025-11-17 21:05:19 +01:00
Max Hilbrunner
d6267eafcf
Add documentation about OpenXR spatial entities ( #11015 )
2025-11-17 09:43:20 +01:00
Jamon Holmgren
0a776471f3
Logic Preferences: Clarifications and grammatical improvements
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The [Logic Preferences](https://docs.godotengine.org/en/4.5/tutorials/best_practices/logic_preferences.html ) doc is useful, but I noticed some grammatical issues and confusing phrasing (possibly from a non-native English speaker author). This is a small improvement to that doc.
2025-11-16 13:00:45 -08:00
Lukas Tenbrink
77a966c622
Fetch redirects based on the current URL. ( #11450 )
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* Fetch redirects based on the current URL.
* Apply suggestions from code review
---------
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2025-11-16 03:21:29 +01:00
Max Hilbrunner
b197efa329
Merge pull request #11463 from wk-y/patch-1
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Change 'subclasses' to 'inner classes' in style guide
2025-11-16 03:10:42 +01:00
Matthew
4f3434e2ed
Merge pull request #11393 from noahlessard/master
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Add Android Gallery Example to JavaClassWrapper Doc
2025-11-15 18:16:09 -05:00
Max Hilbrunner
d38c980d85
Merge pull request #11469 from godotengine/classref/sync-ef34c3d
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classref: Sync with current master branch (ef34c3d)
2025-11-15 17:57:46 +01:00
Godot Organization
7b4ae2ad8c
classref: Sync with current master branch (ef34c3d)
2025-11-15 03:29:31 +00:00
Matthew
e9f98b9124
Merge pull request #11465 from russellsanborn/autoload-casing
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Update casing for autoload in singletons_autoload.rst
2025-11-14 18:14:09 -05:00
Russell Sanborn
bd52d13fe7
Update casing for autoload in singletons_autoload.rst
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Updating this for consistency in the docs since the other references are
"autoload" or "Autoload".
2025-11-14 09:54:07 -06:00
Mohammad Rahhal
83dc343d88
Update exec flag for Visual Studio ( #11455 )
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* Update exec flag for Visual Studio
2025-11-12 22:05:56 -05:00
wk-y
67ce5abf2b
Change 'subclasses' to 'inner classes' in style guide
2025-11-12 15:55:52 -08:00
Pāvels Nadtočajevs
696e62a7df
Add AccessKit build instructions.
2025-11-12 19:04:00 +02:00
Max Hilbrunner
685d2ee038
Fix error in shader_functions abbr popup ( #11458 )
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When hovering over vec_uint_type the popup claims that it can accept a float instead of a uint. This pr fixes this error. The top of the page states correctly that it accepts a uint, uvec2, uvec3, or uvec4.
2025-11-11 20:41:30 +01:00
Anish Kumar
27b49892ab
Merge pull request #11435 from syntaxerror247/debug-symbols
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Add native debug symbols doc for Android
2025-11-11 20:40:03 +01:00
TelePete
f2023307bc
Fix error in shader_functions abbr popup
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When hovering over vec_uint_type the popup claims that it can accept a float instead of a uint. This pr fixes this error. The top of the page states correctly that it accepts a uint, uvec2, uvec3, or uvec4.
2025-11-10 20:13:38 +01:00
Hugo Locurcio
8a8d408c46
Tweak suggested energy values to simulate volumetric lighting in Volumetric fog
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4.6 has fixed the previously incorrect volumetric fog blending behavior.
This has the side-effect of making bright volumetric fog look significantly
brighter than before. To get a result similar to the previous look, the
Volumetric Fog Energy property on Light3D nodes needs to be reduced significantly
(often by a factor of 10, if not more).
2025-11-10 19:05:34 +01:00
Lukas Tenbrink
7a7a2f588b
Add a section for multithreading primitives to Core types.
2025-11-10 12:11:47 +01:00
Max Hilbrunner
fbec851fe2
Merge pull request #11308 from Calinou/gdscript-exports-read-value-early
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Document reading an exported property's values early on in GDScript exports
2025-11-09 18:41:00 +01:00
Max Hilbrunner
99db1d9c32
Merge pull request #11446 from mhilbrunner/update-android-reqs
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Update Android build requirements
2025-11-09 18:28:43 +01:00
Max Hilbrunner
2998e262b0
Merge pull request #11429 from Calinou/add-objectdb-profiler
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Add documentation on using the ObjectDB profiler
2025-11-09 18:27:48 +01:00
Max Hilbrunner
2ed1192660
Merge pull request #11440 from Piralein/no-activate
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Remove "activate now" button in "Making plugins"
2025-11-09 18:26:53 +01:00
Max Hilbrunner
c275e9f41b
Merge pull request #11441 from Calinou/shader-reference-avoid-texturesize
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Document `textureSize()` should be avoided in Built-in functions
2025-11-09 18:26:30 +01:00
Max Hilbrunner
966554376a
Merge pull request #11447 from Ivorforce/godot-cpp-types
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Add a section to godot-cpp explaining core types
2025-11-09 18:25:09 +01:00
Max Hilbrunner
610542b3f3
Merge pull request #11451 from Calinou/environment-ssao-compatibility
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Document SSAO support in Compatibility in Environment and post-processing
2025-11-09 18:23:09 +01:00
Max Hilbrunner
18ec8cb9cf
Merge pull request #11453 from godotengine/classref/sync-6fd949a
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classref: Sync with current master branch (6fd949a)
2025-11-09 18:22:42 +01:00
Noah Lessard
5ed2678876
Add Android Gallery Example to JavaClassWrapper
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Squashed version of commits made in #11393
2025-11-08 13:29:36 -06:00
Godot Organization
5e8c99c8a4
classref: Sync with current master branch (6fd949a)
2025-11-08 03:26:56 +00:00
Lukas Tenbrink
aa22c323ff
Add a section to godot-cpp explaining core types and where to find their documentation.
2025-11-07 11:34:14 +01:00
Hugo Locurcio
3618d2e55a
Document SSAO support in Compatibility in Environment and post-processing
2025-11-06 23:28:35 +01:00
Max Hilbrunner
4541167e72
Merge pull request #11439 from Ivorforce/core-types-refresher
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Refresh core_types.rst to remove outdated and redundant information.
2025-11-06 06:52:25 +01:00
Max Hilbrunner
2a8649e304
Merge pull request #11354 from Calinou/update-docs-changelog
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Update documentation changelog for Godot 4.5
2025-11-06 06:42:18 +01:00
Max Hilbrunner
aa8bd6133b
Update Android build requirements
2025-11-06 06:39:04 +01:00
Max Hilbrunner
5a7b642907
Merge pull request #11438 from Ivorforce/object-semantics
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Update the Object class engine details page.
2025-11-06 06:33:59 +01:00
Max Hilbrunner
f41537b8dd
Merge pull request #11405 from Ivorforce/godot-cpp-example-sconstruct
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Update `SConstruct` and `.gdextension` file of the godot-cpp example with newest conventions
2025-11-06 06:33:05 +01:00
Max Hilbrunner
1de8ca3c9c
Merge pull request #11442 from Calinou/localization-using-gettext-contexts
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Clarify how to define a context-sensitive string in Localization using gettext
2025-11-06 06:31:23 +01:00
Max Hilbrunner
8584b051b0
Merge pull request #11443 from Calinou/your-first-2d-game-add-mono-demo-links
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Link to C# versions of Dodge/Squash the Creeps demos in Your first game intros
2025-11-06 06:30:54 +01:00
Hugo Locurcio
87fca84d9e
Link to C# versions of Dodge/Squash the Creeps demos in Your first game intros
2025-11-06 00:44:21 +01:00
Hugo Locurcio
cad7af0111
Update documentation changelog for Godot 4.5
2025-11-06 00:41:54 +01:00
Hugo Locurcio
bfe1d4e874
Clarify how to define a context-sensitive string in Localization using gettext
2025-11-06 00:39:15 +01:00
Lukas Tenbrink
a2908488d5
Update the Object class engine details page.
2025-11-05 15:30:07 +01:00
Lukas Tenbrink
c46a399eab
Update SConstruct and .gdextension file of the godot-cpp example with newest conventions.
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# Conflicts:
# tutorials/scripting/cpp/gdextension_cpp_example.rst
2025-11-05 15:26:00 +01:00
Max Hilbrunner
124436d178
Merge pull request #11426 from charjr/destroy-vector2
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Explicitly destroy Vector2
2025-11-05 14:56:34 +01:00
Matteo Goggi
dde5f8336a
Merge pull request #11425 from teomat/patch-1
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Fix clickable image link in 2d_coordinate_systems.rst
2025-11-05 14:55:17 +01:00
Max Hilbrunner
4ae9bc5dd9
Merge pull request #11423 from Calinou/update-soft-body-physics
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Update Using SoftBody3D for Godot 4.5+
2025-11-05 14:54:44 +01:00
Max Hilbrunner
27b4243aa4
Merge pull request #11422 from Calinou/getting-started-learn-gdscript-from-zero
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Replace Harvard course recommendation with Learn GDScript from Zero
2025-11-05 14:54:12 +01:00
Max Hilbrunner
7abc83af9b
Merge pull request #11421 from Calinou/i18n-add-csv-plural-context
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Document plural forms and translation context in Localization using spreadsheets
2025-11-05 14:53:14 +01:00
Max Hilbrunner
452a0e7c9f
Merge pull request #11381 from Calinou/gdextension-file-libraries-relative-path
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Document relative paths in `.gdextension` files being supported
2025-11-05 14:51:44 +01:00
Samuel Nicholas
9e754497d6
godot-cpp CMake documentation guideline conformance updates ( #11376 )
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* cmake-updates
Documentation Guideline Conformance
- added sphinx reference name, matching the scons name
- fix admonition formatting
- use proper headings rather than topic::
- reflow due to change of indent.
- add code block language to fix highlighting
- fix bad formatting for bullet points
- a couple of full stops, colons, and capitilsation
- added a link to the android documentation in the admonition
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-11-05 14:51:14 +01:00
Paperomo
c1e142615d
Merge pull request #11339 from Paperomo/update-common_engine_methods_and_macros.rst
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Update common_engine_methods_and_macros.rst
2025-11-05 14:49:44 +01:00