mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-08 10:10:54 +03:00
correct a little typo on scripting_laguanges (#5903)
* correcting a little typo on scripting_laguanges A more readeable aproach on the existing sentence
This commit is contained in:
@@ -24,7 +24,7 @@ Available scripting languages
|
||||
-----------------------------
|
||||
|
||||
Godot offers **five gameplay programming languages**: GDScript, C#,
|
||||
VisualScript, and C++ and C via its GDNative technology. There are more
|
||||
VisualScript, and, via its GDNative technology, C and C++. There are more
|
||||
:ref:`community-supported languages <doc_what_is_gdnative_third_party_bindings>`,
|
||||
but these are the official ones.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user