Commit Graph

16 Commits

Author SHA1 Message Date
Alexei Stukov
dfdea8a757 Add a menu for launching Godot from Visual Studio (#32)
* Add a menu for launching GoDot from visual studio

* reduntant qualifier

* Reindent
2022-09-04 15:29:32 +02:00
Alexei Stukov
f858c841d7 Allow use of Visual Studio command line arguments (#31)
* Allow debug command line args
2022-09-01 22:48:15 +02:00
Ignacio Roldán Etcheverry
f286e2942d Merge pull request #12 from jlosito/dependabot-config
Allow dependabot to check GitHub actions daily
2022-01-25 20:18:13 +01:00
HLCaptain
2eb0a05145 Updated dependencies and added VS22 compatibility (#22)
* Dependencies updated to support VS22.

* Close throws exception if not running on main thread. Roslyn dependency set.

* Updated Visual Studio version to 2022 in README.md

* Updated dependencies. May break previous VS19 builds. Works on VS22 17.0.4.

* Updated dependencies, working properly with VS22, NOT WORKING WITH VS19, VISIT 1.X BRANCH TO WORK WITH VS19.

* Requirements updated in README.md

* Version updated to 2.0.0

* Reverted commit 35f18ad. Changed back Test project dependencies.
v2.0.0
2022-01-25 20:07:03 +01:00
John Losito
a97fc3ffcd Allow dependabot to check GitHub actions daily 2020-10-19 17:09:43 -04:00
Ignacio Roldán Etcheverry
a23d19e06a Merge pull request #11 from godotengine/vs2019-required
README: Mention that only VS 2019 is supported
2020-09-02 19:35:24 +02:00
Rémi Verschelde
dae6639afe README: Mention that only VS 2019 is supported
Fixes #4.
2020-09-02 11:49:02 +02:00
Ignacio Roldán Etcheverry
4d87aaa100 Merge pull request #2 from aaronfranke/formatting
Add formatting script for GitHub Actions and add GitHub metadata
2020-07-04 22:58:51 +02:00
Aaron Franke
ee465ce45d Add formatting script for GitHub Actions and add GitHub metadata 2020-07-03 22:59:13 -04:00
Ignacio Roldán Etcheverry
dfe6a06b9f Merge pull request #1 from aaronfranke/3.2.3-formatting
Update README for 3.2.3 and remove undesired BOM characters
2020-07-04 04:27:38 +02:00
Aaron Franke
15febd5dda Update README for 3.2.3 and remove undesired BOM characters 2020-07-03 21:56:56 -04:00
Ignacio Etcheverry
20c223a3de Fix building twice with PlayInEditor, bump to v1.1.1
This was also causing an issue where a breakpoint
source location would not be found when running
for the first time after building the project.
v1.1.1
2020-06-26 00:15:07 +02:00
Ignacio Etcheverry
0daca48e00 Fix dependencies/prerequisites in manifest v1.1 2020-06-15 23:24:23 +02:00
Ignacio Etcheverry
d386350909 Make sure dependencies are installed
Found no better way to make Visual Studio install Clide when installing this extension.
Adding Clide to Dependencies doesn't work. VisualStudio fails to resolve it during installation.
We can include 'Clide.Core.Windows.dll' as a Mef component in this extension, but that causes
issues if Xamarin is installed too (two 'Clide.Core.Windows.dll' so components are exported twice).
As such, this extension sadly requires Xamarin to be installed as well for now. It's a quite
bulky dependency, so we should continue looking for possible alternatives to this.
2020-06-15 07:18:43 +02:00
Ignacio Etcheverry
98f4d2bf93 Add README and fix package manifest
Publisher name in the manifest needs to match the
actual name of the account that publishes the package.
2020-06-15 07:18:32 +02:00
Ignacio Etcheverry
9c0de9611b Initial commit 2020-06-13 13:40:06 +02:00