12 Commits

Author SHA1 Message Date
HLCaptain
c9bd18e780 Extension now supports all VS19 versions, updated dependencies (#23)
* Dependencies updated to support VS22.

* Close throws exception if not running on main thread. Roslyn dependency set.

* Updated Visual Studio version to 2022 in README.md

* Updated dependencies. May break previous VS19 builds. Works on VS22 17.0.4.

* Changed dependencies back to work only with VS19, but not only with Community, but with Pro and Enterprise versions as well. Backwards compatibility is not achievable when using VS22 dependencies.

* Upgraded dependencies. Installs only for VS19

* Requirements updated in README.md

* Revert commit 35f18ad. Changed back Test project dependencies.

* Removed duplication.

* Downgraded dependencies.
2022-01-25 20:22:58 +01:00
Ignacio Roldán Etcheverry
a23d19e06a Merge pull request #11 from godotengine/vs2019-required
README: Mention that only VS 2019 is supported
2020-09-02 19:35:24 +02:00
Rémi Verschelde
dae6639afe README: Mention that only VS 2019 is supported
Fixes #4.
2020-09-02 11:49:02 +02:00
Ignacio Roldán Etcheverry
4d87aaa100 Merge pull request #2 from aaronfranke/formatting
Add formatting script for GitHub Actions and add GitHub metadata
2020-07-04 22:58:51 +02:00
Aaron Franke
ee465ce45d Add formatting script for GitHub Actions and add GitHub metadata 2020-07-03 22:59:13 -04:00
Ignacio Roldán Etcheverry
dfe6a06b9f Merge pull request #1 from aaronfranke/3.2.3-formatting
Update README for 3.2.3 and remove undesired BOM characters
2020-07-04 04:27:38 +02:00
Aaron Franke
15febd5dda Update README for 3.2.3 and remove undesired BOM characters 2020-07-03 21:56:56 -04:00
Ignacio Etcheverry
20c223a3de Fix building twice with PlayInEditor, bump to v1.1.1
This was also causing an issue where a breakpoint
source location would not be found when running
for the first time after building the project.
v1.1.1
2020-06-26 00:15:07 +02:00
Ignacio Etcheverry
0daca48e00 Fix dependencies/prerequisites in manifest v1.1 2020-06-15 23:24:23 +02:00
Ignacio Etcheverry
d386350909 Make sure dependencies are installed
Found no better way to make Visual Studio install Clide when installing this extension.
Adding Clide to Dependencies doesn't work. VisualStudio fails to resolve it during installation.
We can include 'Clide.Core.Windows.dll' as a Mef component in this extension, but that causes
issues if Xamarin is installed too (two 'Clide.Core.Windows.dll' so components are exported twice).
As such, this extension sadly requires Xamarin to be installed as well for now. It's a quite
bulky dependency, so we should continue looking for possible alternatives to this.
2020-06-15 07:18:43 +02:00
Ignacio Etcheverry
98f4d2bf93 Add README and fix package manifest
Publisher name in the manifest needs to match the
actual name of the account that publishes the package.
2020-06-15 07:18:32 +02:00
Ignacio Etcheverry
9c0de9611b Initial commit 2020-06-13 13:40:06 +02:00