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SCons: Don't cache librarys
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@@ -42,4 +42,5 @@ else:
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source=sources,
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)
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env.NoCache(library)
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Default(library)
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@@ -552,6 +552,7 @@ def _godot_cpp(env):
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if env["build_library"]:
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library = env.StaticLibrary(target=env.File("bin/%s" % library_name), source=sources)
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env.NoCache(library)
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default_args = [library]
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# Add compiledb if the option is set
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