Commit Graph

  • 5cbd6f9d3a Add check to prevent mistakes with templates version Rémi Verschelde 2022-03-15 10:43:01 +01:00
  • b2aef95606 Merge pull request #56 from godotengine/img-update Rémi Verschelde 2022-06-27 12:22:12 +02:00
  • 4c9e58d98f Use new containers with Mono 6.12.0.182, Android NDK r23, Emscripten 3.1.14 Rémi Verschelde 2022-06-27 12:19:24 +02:00
  • 135ad22e07 Merge pull request #55 from godotengine/windows-mono-bat-console Rémi Verschelde 2022-06-10 12:19:07 +02:00
  • 26bb927614 Windows: Add .cmd script to run Mono editor with console Rémi Verschelde 2022-06-10 12:13:43 +02:00
  • 81c1fa10ef Merge pull request #54 from godotengine/img-f36-xcode13 Rémi Verschelde 2022-05-24 10:41:18 +02:00
  • a0675bb238 Use new containers with Fedora 36, Mono 6.12.0.179, Xcode 13.3.1 Rémi Verschelde 2022-05-24 10:37:35 +02:00
  • 6ebf52fda5 Merge pull request #53 from godotengine/osslsigncode-from-PATH Rémi Verschelde 2022-05-10 13:41:13 +02:00
  • 8adfdd068e Windows: Use osslsigncode from PATH for signing Rémi Verschelde 2022-05-10 10:39:42 +02:00
  • 720b0fe6c0 Android: Also build editor for armv7/x86 Rémi Verschelde 2022-05-03 11:40:13 +02:00
  • d5ba16cc46 Merge pull request #51 from godotengine/android-editor Rémi Verschelde 2022-03-30 17:56:42 +02:00
  • 59559971b5 Android: Add editor build for arm64v8/x86_64 (no Mono for now) Rémi Verschelde 2022-03-30 15:44:03 +02:00
  • 45abfae75f Add check to prevent mistakes with templates version Rémi Verschelde 2022-03-15 10:43:01 +01:00
  • 7ac3b65e39 Windows: Delete bat files after zipping Rémi Verschelde 2022-01-31 23:42:25 +01:00
  • a679b94dfc Merge pull request #49 from bruvzg/gen_win_cmd Rémi Verschelde 2022-01-13 20:33:39 +01:00
  • 0d2393cf02 [Windows] Generate "cmd" file to run Godot with open console. bruvzg 2022-01-13 19:05:03 +02:00
  • eca85cfe19 Merge pull request #47 from godotengine/macos-entitlements Rémi Verschelde 2021-10-23 00:51:36 +02:00
  • c2c68da015 macOS: Source entitlements from Git repo misc/dist/osx Rémi Verschelde 2021-10-21 13:33:02 +02:00
  • bcd0bd19bc Use new containers with mono 6.12.0.158 Rémi Verschelde 2021-10-18 23:04:08 +02:00
  • 5bf3bab772 Android: Install platform30 manually 3.3 Rémi Verschelde 2021-08-20 09:53:05 +02:00
  • d381d33b8e Minor fixes (typo, fix git owner too) Rémi Verschelde 2021-08-10 11:16:09 +02:00
  • a2e4b98977 Minor fixes (typo, fix git owner too) Rémi Verschelde 2021-08-10 11:16:09 +02:00
  • dea7aa483e Fix release tarball folder name after #44 Rémi Verschelde 2021-08-04 13:40:18 +02:00
  • b801e7174c Ignore generated godot*.tar.gz tarballs Rémi Verschelde 2021-08-04 13:42:58 +02:00
  • 0cf003077e Merge pull request #46 from godotengine/release-tarball-name Rémi Verschelde 2021-08-04 13:41:06 +02:00
  • e11c111d4a Fix release tarball folder name after #44 Rémi Verschelde 2021-08-04 13:40:18 +02:00
  • 9da8d72dfe Move ANGLE download to deps directory Rémi Verschelde 2021-07-30 10:08:33 +02:00
  • 4e25acea96 Make tarball with Git hash info, use env status override Rémi Verschelde 2021-07-29 12:32:50 +02:00
  • b41396bb1a Merge pull request #44 from godotengine/tarball-with-hash-env-status Rémi Verschelde 2021-08-03 10:45:22 +02:00
  • c3bde1260d Merge pull request #45 from godotengine/deps-move-angle Rémi Verschelde 2021-07-30 10:09:33 +02:00
  • 6824ba765b Move ANGLE download to deps directory Rémi Verschelde 2021-07-30 10:08:33 +02:00
  • f2e9922e2d Make tarball with Git hash info, use env status override Rémi Verschelde 2021-07-29 12:32:50 +02:00
  • ed20196ea5 Merge pull request #42 from godotengine/update-linux-sdk-macos-arm64-mono-6.12.0.147 Rémi Verschelde 2021-07-13 13:23:49 +02:00
  • 7bfa40e79e Merge pull request #43 from godotengine/ios-disable-arm64-sim Rémi Verschelde 2021-07-13 13:22:36 +02:00
  • 295431f722 Update scripts for overhauled build containers (3.x-mono-6.12.0.147) Rémi Verschelde 2021-07-12 16:15:58 +02:00
  • 51b552afc1 iOS: Further changes to disable non-working arm64 simulator builds Rémi Verschelde 2021-07-13 11:52:46 +02:00
  • ad0d6918ec Merge pull request #41 from godotengine/ios-disable-arm64-sim Rémi Verschelde 2021-07-12 22:27:24 +02:00
  • fbe75b39bc iOS: Disable non-working arm64 simulator builds Rémi Verschelde 2021-07-12 15:27:07 +02:00
  • 63133b65a4 Merge pull request #16 from bruvzg/m1-ios-simulator-c Rémi Verschelde 2021-07-10 23:15:45 +02:00
  • a2649d96d0 Add Apple Silicon iOS simulator build support. Build main lib and mono libs as .xcframeworks. bruvzg 2021-01-27 13:54:27 +02:00
  • f6ddb4e192 Merge pull request #39 from godotengine/javascript-rename-EMSDK-vars Rémi Verschelde 2021-05-16 17:49:08 +02:00
  • 2bdb21c164 JavaScript: Rename EMSDK env vars, emsdk_env.sh nukes them Rémi Verschelde 2021-05-16 17:48:28 +02:00
  • a94d978de6 Mono glue: Export DISPLAY=:0 to attempt solving occasional failure Rémi Verschelde 2021-05-11 10:48:59 +02:00
  • faba7ebc50 Merge pull request #33 from godotengine/linux32-gcc5-static-nolto Rémi Verschelde 2021-04-27 15:17:13 +02:00
  • 9f2d00d177 Linux 32-bit x86: Use GCC 5, static cpp but no LTO Rémi Verschelde 2021-04-26 13:25:53 +02:00
  • ba0aa611d5 Mono glue: Use dummy audio driver to silence errors Rémi Verschelde 2021-04-20 12:19:43 +02:00
  • 2e84f0b015 macOS signing: Prefix local variables with _ to prevent overriding globals Rémi Verschelde 2021-04-06 17:06:51 +02:00
  • 162cced016 Merge pull request #30 from godotengine/osx-dummy-sign-templates Rémi Verschelde 2021-03-30 09:26:03 +02:00
  • 01bf08cd9b OSX: Dummy sign templates with linker-signed Rémi Verschelde 2021-03-29 19:13:16 +02:00
  • 2d656c918b OSX: Cosmetic change to build-release.sh signing routine Rémi Verschelde 2021-03-29 18:55:39 +02:00
  • 39d2591051 Merge pull request #29 from godotengine/mono-6.12.0.122 Rémi Verschelde 2021-03-28 13:58:51 +02:00
  • 9d80bcad67 Use images version 3.x-mono-6.12.0.122 Rémi Verschelde 2021-03-27 17:54:43 +01:00
  • 78d64f285a macOS: Disable LDID fake signing for arm64 Rémi Verschelde 2021-03-24 12:07:27 +01:00
  • e0d7b61e0e Strip Linux and macOS binaries in addition to Windows ones Rémi Verschelde 2021-03-18 13:25:27 +01:00
  • 55373a69fb macOS: Make notarization waiting loop more reliable Rémi Verschelde 2021-03-18 12:10:59 +01:00
  • e4c94535c7 Merge pull request #28 from Faless/js/editor_zip Rémi Verschelde 2021-03-14 12:25:39 +01:00
  • 236efef7aa [HTML5] Produce the editor zip in release folder. Fabio Alessandrelli 2021-03-14 12:00:15 +01:00
  • 365596d3f0 Fix Mono Windows signing after #24 Rémi Verschelde 2021-03-09 08:35:06 +01:00
  • 38be71ef26 Merge pull request #27 from bruvzg/macos_gdn_load Rémi Verschelde 2021-03-09 08:33:23 +01:00
  • 6e1556cf2b Add Disable Library Validation entitlement to allow loading GDNative plug-ins, without requiring code signing. bruvzg 2021-03-09 08:14:29 +02:00
  • 8d9ed90058 Merge pull request #26 from goostengine/gitignore-angle Rémi Verschelde 2021-03-06 18:14:03 +01:00
  • 2e2fa65c67 Merge pull request #25 from goostengine/config-build-name Rémi Verschelde 2021-03-06 16:21:59 +01:00
  • f40716e53e Make BUILD_NAME globally configurable Andrii Doroshenko (Xrayez) 2021-03-06 14:43:50 +02:00
  • 33c8511a37 Add angle.7z to .gitignore Andrii Doroshenko (Xrayez) 2021-03-06 17:03:18 +02:00
  • f3a5097159 Merge pull request #24 from godotengine/macos-mono-codesign Rémi Verschelde 2021-03-04 15:55:25 +01:00
  • c371cddcb5 Mono/macOS: Codesign the editor binary Rémi Verschelde 2021-03-02 14:20:33 +01:00
  • a5d0f200b2 Mono/macOS: Change .app packaging following https://github.com/godotengine/godot/pull/43768 Rémi Verschelde 2021-03-02 14:21:51 +01:00
  • e0da42acd5 Merge pull request #23 from naithar/fix/macos-editor-entitlements Rémi Verschelde 2021-03-02 13:25:44 +01:00
  • 6499c248c1 macOS runtime entitlements Sergey Minakov 2021-02-28 03:48:29 +03:00
  • abe22bbfcb Fix permissions on generated files/folders when running as sudo Rémi Verschelde 2021-02-24 12:01:06 +01:00
  • 5bc7435255 Merge pull request #22 from godotengine/production-settings Rémi Verschelde 2021-02-22 14:43:23 +01:00
  • 2190e23987 Use new production=yes option Rémi Verschelde 2021-02-12 12:27:57 +01:00
  • 37ecf63e62 Merge pull request #19 from godotengine/linux32-use-gcc4.8 Rémi Verschelde 2021-02-22 12:13:04 +01:00
  • 0a5547b12c Linux: Use GCC 4.8 for 32-bit x86 Rémi Verschelde 2021-02-01 17:09:23 +01:00
  • 02510df163 Merge pull request #20 from Faless/js/editor Rémi Verschelde 2021-02-12 20:24:16 +01:00
  • 21da21455b [HTML5] Add tools builds to release scripts. Fabio Alessandrelli 2021-02-12 15:03:29 +01:00
  • 1dddb1fb3a Add support for signing OSX binaries Hein-Pieter van Braam-Stewart 2021-02-12 17:52:15 +01:00
  • 7024ac71f9 Merge pull request #18 from godotengine/ios-plugins-3.2.4 Rémi Verschelde 2021-01-27 21:09:25 +01:00
  • 6bee8dec2e iOS: arkit and camera no longer built here as of 3.2.4 Rémi Verschelde 2021-01-27 21:05:37 +01:00
  • cab5d6f3c8 Merge pull request #17 from godotengine/versions-update Rémi Verschelde 2021-01-27 21:07:01 +01:00
  • 8eae1668f5 Mono 6.12.0.114, EMSDK values now defined in container Rémi Verschelde 2021-01-27 21:05:01 +01:00
  • 74cc8c712c macOS: Temporarily build Mono without ARM64 Rémi Verschelde 2020-12-10 21:20:33 +01:00
  • 0d85e09ebd Merge pull request #14 from godotengine/js-threads-gdnative Rémi Verschelde 2020-12-10 14:26:20 +01:00
  • 1bd06975a9 JS: Build with threads and gdnative where supported Rémi Verschelde 2020-12-10 10:41:23 +01:00
  • 37d7666b7b JS: Re-enable LTO for classical builds Rémi Verschelde 2020-12-10 10:20:00 +01:00
  • fe6e7b1e4e Use GCC 9 on Linux Rémi Verschelde 2020-11-26 16:24:55 +01:00
  • 744b520910 Skip download by default Rémi Verschelde 2020-11-26 10:45:18 +01:00
  • 463b957716 Merge pull request #10 from godotengine/macos-arm64 Rémi Verschelde 2020-11-20 17:18:08 +01:00
  • c44015dcec OSX: Build universal binaries with ARM64 Rémi Verschelde 2020-07-08 10:49:10 +02:00
  • 9ddda05e01 Build against containers with Xcode 12.0.1 Rémi Verschelde 2020-11-19 13:07:35 +01:00
  • 046ad85d00 Bump image version to 3.2-mono-6.12.0.111 Rémi Verschelde 2020-11-19 13:06:11 +01:00
  • 279085ccce JS: Disable LTO again, doesn't work with emscripten 1.38.47-upstream Rémi Verschelde 2020-09-01 13:30:50 +02:00
  • 4797f217f0 Merge pull request #12 from Faless/js/lto Rémi Verschelde 2020-08-27 23:51:20 +02:00
  • 964f9ca78f JavaScript: Enable lto. Fabio Alessandrelli 2020-08-27 22:13:23 +01:00
  • 7a413ea5ec UWP: Use NUM_CORES instead of hardcoding -j4, it seems to work Rémi Verschelde 2020-07-31 13:30:10 +02:00
  • 4b05de4339 build.sh: Validation version in Git repo to prevent mismatch Rémi Verschelde 2020-07-31 13:29:23 +02:00
  • 3a3777b4db Merge pull request #9 from godotengine/android-aar-mono Rémi Verschelde 2020-06-22 08:47:35 +02:00
  • e365a856d3 Merge pull request #8 from godotengine/mono-ubuntu-cil Rémi Verschelde 2020-06-22 08:47:26 +02:00
  • 5167633b6a Android: Add .mono suffix for the Mono-enabled AAR Rémi Verschelde 2020-06-11 22:34:34 +02:00
  • 5a7ffb3722 Mono: Workaround segfault issue with Mono MSBuild on Ubuntu 14.04 Rémi Verschelde 2020-06-05 13:31:33 +02:00