Merge pull request #41 from godotengine/ios-disable-arm64-sim

iOS: Disable non-working arm64 simulator builds
This commit is contained in:
Rémi Verschelde
2021-07-12 22:27:24 +02:00
committed by GitHub

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@@ -24,19 +24,21 @@ tar xf /root/godot.tar.gz --strip-components=1
if [ "${CLASSICAL}" == "1" ]; then
echo "Starting classical build for iOS..."
#iOS arm64 device
# arm64 device
$SCONS platform=iphone $OPTIONS arch=arm64 tools=no ios_simulator=no target=release_debug \
IPHONESDK="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
$SCONS platform=iphone $OPTIONS arch=arm64 tools=no ios_simulator=no target=release \
IPHONESDK="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
#iOS arm64 simulator
$SCONS platform=iphone $OPTIONS arch=arm64 tools=no ios_simulator=yes target=release_debug \
IPHONESDK="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
$SCONS platform=iphone $OPTIONS arch=arm64 tools=no ios_simulator=no target=release \
IPHONESDK="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
# arm64 simulator
# Disabled for now as it doesn't work with cctools-port and current LLVM.
# See https://github.com/godotengine/build-containers/pull/85.
#$SCONS platform=iphone $OPTIONS arch=arm64 tools=no ios_simulator=yes target=release_debug \
# IPHONESDK="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
#$SCONS platform=iphone $OPTIONS arch=arm64 tools=no ios_simulator=no target=release \
# IPHONESDK="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
#iOS x86_64 simulator
# x86_64 simulator
$SCONS platform=iphone $OPTIONS arch=x86_64 tools=no ios_simulator=yes target=release_debug \
IPHONESDK="/root/ioscross/x86_64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/x86_64_sim/" ios_triple="x86_64-apple-darwin11-"
$SCONS platform=iphone $OPTIONS arch=x86_64 tools=no ios_simulator=yes target=release \
@@ -58,19 +60,21 @@ if [ "${MONO}" == "1" ]; then
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
cp -r /root/mono-glue/GodotSharp/GodotSharpEditor/Generated modules/mono/glue/GodotSharp/GodotSharpEditor/
#iOS arm64 device
# arm64 device
$SCONS platform=iphone $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=no mono_prefix=/root/mono-installs/ios-arm64-release tools=no target=release_debug \
IPHONESDK="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
$SCONS platform=iphone $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=no mono_prefix=/root/mono-installs/ios-arm64-release tools=no target=release \
IPHONESDK="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
#iOS arm64 simulator
$SCONS platform=iphone $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-arm64-sim-release tools=no target=release_debug \
IPHONESDK="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
$SCONS platform=iphone $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-arm64-sim-releasetools=no target=release \
IPHONESDK="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
# arm64 simulator
# Disabled for now as it doesn't work with cctools-port and current LLVM.
# See https://github.com/godotengine/build-containers/pull/85.
#$SCONS platform=iphone $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-arm64-sim-release tools=no target=release_debug \
# IPHONESDK="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
#$SCONS platform=iphone $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-arm64-sim-release tools=no target=release \
# IPHONESDK="/root/ioscross/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
#iOS x86_64 simulator
# x86_64 simulator
$SCONS platform=iphone $OPTIONS $OPTIONS_MONO arch=x86_64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-x86_64-release tools=no target=release_debug \
IPHONESDK="/root/ioscross/x86_64_sim/SDK/iPhoneOS${IOS_SDK}.sdk" IPHONEPATH="/root/ioscross/x86_64_sim/" ios_triple="x86_64-apple-darwin11-"
$SCONS platform=iphone $OPTIONS $OPTIONS_MONO arch=x86_64 ios_simulator=yes mono_prefix=/root/mono-installs/ios-x86_64-release tools=no target=release \