mirror of
https://github.com/godotengine/godot-build-scripts.git
synced 2025-12-31 05:48:35 +03:00
Update scripts for overhauled build containers (3.x-mono-6.12.0.147)
Cf. https://github.com/godotengine/build-containers/pull/84 - Linux builds are now done on Fedora using a custom Godot SDK instead of relying on an old Ubuntu version for portability. Removes need for various workarounds. - macOS Mono builds now include support for Apple Silicon / arm64, both architectures are concatenated in universal binaries. This new config is compatible with the `3.x` branch for Godot 3.4. It might or might not work as is for `master` / Godot 4.0. Porting it will be the next step.
This commit is contained in:
@@ -7,16 +7,10 @@ set -e
|
||||
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
|
||||
export OPTIONS="production=yes"
|
||||
export OPTIONS_MONO="module_mono_enabled=yes mono_static=yes"
|
||||
export MONO_PREFIX_X86_64="/root/mono-installs/desktop-linux-x86_64-release"
|
||||
export MONO_PREFIX_X86="/root/mono-installs/desktop-linux-x86-release"
|
||||
export TERM=xterm
|
||||
|
||||
# For i386 we're still using an old GCC 5 version from Ubuntu 16.04 as
|
||||
# upgrading the compiler seems to introduce weird issues.
|
||||
# Since that GCC version is fairly old, let's avoid LTO which wasn't so
|
||||
# mature at the time.
|
||||
if [ "$(getconf LONG_BIT)" == "32" ]; then
|
||||
export OPTIONS="$OPTIONS use_lto=no"
|
||||
fi
|
||||
|
||||
rm -rf godot
|
||||
mkdir godot
|
||||
cd godot
|
||||
@@ -27,15 +21,30 @@ tar xf /root/godot.tar.gz --strip-components=1
|
||||
if [ "${CLASSICAL}" == "1" ]; then
|
||||
echo "Starting classical build for Linux..."
|
||||
|
||||
export PATH="${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH}"
|
||||
|
||||
$SCONS platform=x11 $OPTIONS tools=yes target=release_debug
|
||||
mkdir -p /root/out/tools
|
||||
cp -rvp bin/* /root/out/tools
|
||||
mkdir -p /root/out/x64/tools
|
||||
cp -rvp bin/* /root/out/x64/tools
|
||||
rm -rf bin
|
||||
|
||||
$SCONS platform=x11 $OPTIONS tools=no target=release_debug
|
||||
$SCONS platform=x11 $OPTIONS tools=no target=release
|
||||
mkdir -p /root/out/templates
|
||||
cp -rvp bin/* /root/out/templates
|
||||
mkdir -p /root/out/x64/templates
|
||||
cp -rvp bin/* /root/out/x64/templates
|
||||
rm -rf bin
|
||||
|
||||
export PATH="${GODOT_SDK_LINUX_X86}/bin:${BASE_PATH}"
|
||||
|
||||
$SCONS platform=x11 $OPTIONS tools=yes target=release_debug bits=32
|
||||
mkdir -p /root/out/x86/tools
|
||||
cp -rvp bin/* /root/out/x86/tools
|
||||
rm -rf bin
|
||||
|
||||
$SCONS platform=x11 $OPTIONS tools=no target=release_debug bits=32
|
||||
$SCONS platform=x11 $OPTIONS tools=no target=release bits=32
|
||||
mkdir -p /root/out/x86/templates
|
||||
cp -rvp bin/* /root/out/x86/templates
|
||||
rm -rf bin
|
||||
fi
|
||||
|
||||
@@ -47,21 +56,33 @@ if [ "${MONO}" == "1" ]; then
|
||||
cp /root/mono-glue/*.cpp modules/mono/glue/
|
||||
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
|
||||
cp -r /root/mono-glue/GodotSharp/GodotSharpEditor/Generated modules/mono/glue/GodotSharp/GodotSharpEditor/
|
||||
export PKG_CONFIG_PATH=$PKG_CONFIG_PATH:/usr/lib/pkgconfig/
|
||||
|
||||
# Workaround for MSBuild segfault on Ubuntu containers, we build the CIL on Fedora and copy here.
|
||||
mkdir -p bin
|
||||
cp -r /root/mono-glue/cil/GodotSharp bin/
|
||||
export PATH="${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH}"
|
||||
export OPTIONS_MONO_PREFIX="${OPTIONS} ${OPTIONS_MONO} mono_prefix=${MONO_PREFIX_X86_64}"
|
||||
|
||||
$SCONS platform=x11 $OPTIONS $OPTIONS_MONO tools=yes target=release_debug copy_mono_root=yes build_cil=no
|
||||
mkdir -p /root/out/tools-mono
|
||||
cp -rvp bin/* /root/out/tools-mono
|
||||
$SCONS platform=x11 $OPTIONS_MONO_PREFIX tools=yes target=release_debug copy_mono_root=yes
|
||||
mkdir -p /root/out/x64/tools-mono
|
||||
cp -rvp bin/* /root/out/x64/tools-mono
|
||||
rm -rf bin
|
||||
|
||||
$SCONS platform=x11 $OPTIONS $OPTIONS_MONO tools=no target=release_debug
|
||||
$SCONS platform=x11 $OPTIONS $OPTIONS_MONO tools=no target=release
|
||||
mkdir -p /root/out/templates-mono
|
||||
cp -rvp bin/* /root/out/templates-mono
|
||||
$SCONS platform=x11 $OPTIONS_MONO_PREFIX tools=no target=release_debug
|
||||
$SCONS platform=x11 $OPTIONS_MONO_PREFIX tools=no target=release
|
||||
mkdir -p /root/out/x64/templates-mono
|
||||
cp -rvp bin/* /root/out/x64/templates-mono
|
||||
rm -rf bin
|
||||
|
||||
export PATH="${GODOT_SDK_LINUX_X86}/bin:${BASE_PATH}"
|
||||
export OPTIONS_MONO_PREFIX="${OPTIONS} ${OPTIONS_MONO} mono_prefix=${MONO_PREFIX_X86}"
|
||||
|
||||
$SCONS platform=x11 $OPTIONS_MONO_PREFIX tools=yes target=release_debug copy_mono_root=yes bits=32
|
||||
mkdir -p /root/out/x86/tools-mono
|
||||
cp -rvp bin/* /root/out/x86/tools-mono
|
||||
rm -rf bin
|
||||
|
||||
$SCONS platform=x11 $OPTIONS_MONO_PREFIX tools=no target=release_debug bits=32
|
||||
$SCONS platform=x11 $OPTIONS_MONO_PREFIX tools=no target=release bits=32
|
||||
mkdir -p /root/out/x86/templates-mono
|
||||
cp -rvp bin/* /root/out/x86/templates-mono
|
||||
rm -rf bin
|
||||
fi
|
||||
|
||||
|
||||
@@ -6,9 +6,11 @@ set -e
|
||||
|
||||
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
|
||||
export OPTIONS="osxcross_sdk=darwin20.2 production=yes"
|
||||
export OPTIONS_MONO="module_mono_enabled=yes mono_static=yes mono_prefix=/root/dependencies/mono"
|
||||
export TERM=xterm
|
||||
export OPTIONS_MONO="module_mono_enabled=yes mono_static=yes"
|
||||
export MONO_PREFIX_X86_64="/root/mono-installs/desktop-osx-x86_64-release"
|
||||
export MONO_PREFIX_ARM64="/root/mono-installs/desktop-osx-arm64-release"
|
||||
export STRIP="x86_64-apple-darwin20.2-strip -u -r"
|
||||
export TERM=xterm
|
||||
|
||||
rm -rf godot
|
||||
mkdir godot
|
||||
@@ -52,26 +54,43 @@ if [ "${MONO}" == "1" ]; then
|
||||
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
|
||||
cp -r /root/mono-glue/GodotSharp/GodotSharpEditor/Generated modules/mono/glue/GodotSharp/GodotSharpEditor/
|
||||
|
||||
$SCONS platform=osx $OPTIONS $OPTIONS_MONO arch=x86_64 tools=yes target=release_debug copy_mono_root=yes
|
||||
$STRIP bin/godot.osx.opt.tools.x86_64.mono
|
||||
#$SCONS platform=osx $OPTIONS $OPTIONS_MONO arch=arm64 tools=yes target=release_debug copy_mono_root=yes
|
||||
#lipo -create bin/godot.osx.opt.tools.x86_64.mono bin/godot.osx.opt.tools.arm64.mono -output bin/godot.osx.opt.tools.universal.mono
|
||||
#$STRIP bin/godot.osx.opt.tools.universal.mono
|
||||
# Note: A bit of dylib wrangling involved as x86_64 and arm64 builds both generate GodotSharp
|
||||
# so the second build overrides the first, but we need to lipo the libs to make them universal.
|
||||
# We also need to ensure that /etc/mono/config has the proper filenames (keep arm64 as the last
|
||||
# build so that we rely on its config, which has libmono-native.dylib instead of
|
||||
# libmono-native-compat.dylib).
|
||||
mkdir -p tmp-lib/{x86_64,arm64}
|
||||
|
||||
$SCONS platform=osx $OPTIONS $OPTIONS_MONO mono_prefix=$MONO_PREFIX_X86_64 arch=x86_64 tools=yes target=release_debug copy_mono_root=yes
|
||||
cp bin/GodotSharp/Mono/lib/*.dylib tmp-lib/x86_64/
|
||||
$SCONS platform=osx $OPTIONS $OPTIONS_MONO mono_prefix=$MONO_PREFIX_ARM64 arch=arm64 tools=yes target=release_debug copy_mono_root=yes
|
||||
cp bin/GodotSharp/Mono/lib/*.dylib tmp-lib/arm64/
|
||||
lipo -create bin/godot.osx.opt.tools.x86_64.mono bin/godot.osx.opt.tools.arm64.mono -output bin/godot.osx.opt.tools.universal.mono
|
||||
$STRIP bin/godot.osx.opt.tools.universal.mono
|
||||
|
||||
# Make universal versions of the dylibs we use.
|
||||
lipo -create tmp-lib/x86_64/libmono-native-compat.dylib tmp-lib/arm64/libmono-native.dylib -output tmp-lib/libmono-native.dylib
|
||||
lipo -create tmp-lib/x86_64/libMonoPosixHelper.dylib tmp-lib/arm64/libMonoPosixHelper.dylib -output tmp-lib/libMonoPosixHelper.dylib
|
||||
# Somehow only included in x86_64 build.
|
||||
cp tmp-lib/x86_64/libmono-btls-shared.dylib tmp-lib/
|
||||
|
||||
cp -f tmp-lib/*.dylib bin/GodotSharp/Mono/lib/
|
||||
|
||||
mkdir -p /root/out/tools-mono
|
||||
cp -rvp bin/* /root/out/tools-mono
|
||||
rm -rf bin
|
||||
|
||||
$SCONS platform=osx $OPTIONS $OPTIONS_MONO arch=x86_64 tools=no target=release_debug
|
||||
$STRIP bin/godot.osx.opt.debug.x86_64.mono
|
||||
#$SCONS platform=osx $OPTIONS $OPTIONS_MONO arch=arm64 tools=no target=release_debug
|
||||
#lipo -create bin/godot.osx.opt.debug.x86_64.mono bin/godot.osx.opt.debug.arm64.mono -output bin/godot.osx.opt.debug.universal.mono
|
||||
#$STRIP bin/godot.osx.opt.debug.universal.mono
|
||||
$SCONS platform=osx $OPTIONS $OPTIONS_MONO arch=x86_64 tools=no target=release
|
||||
$STRIP bin/godot.osx.opt.x86_64.mono
|
||||
#$SCONS platform=osx $OPTIONS $OPTIONS_MONO arch=arm64 tools=no target=release
|
||||
#lipo -create bin/godot.osx.opt.x86_64.mono bin/godot.osx.opt.arm64.mono -output bin/godot.osx.opt.universal.mono
|
||||
#$STRIP bin/godot.osx.opt.universal.mono
|
||||
$SCONS platform=osx $OPTIONS $OPTIONS_MONO mono_prefix=$MONO_PREFIX_X86_64 arch=x86_64 tools=no target=release_debug
|
||||
$SCONS platform=osx $OPTIONS $OPTIONS_MONO mono_prefix=$MONO_PREFIX_ARM64 arch=arm64 tools=no target=release_debug
|
||||
lipo -create bin/godot.osx.opt.debug.x86_64.mono bin/godot.osx.opt.debug.arm64.mono -output bin/godot.osx.opt.debug.universal.mono
|
||||
$STRIP bin/godot.osx.opt.debug.universal.mono
|
||||
$SCONS platform=osx $OPTIONS $OPTIONS_MONO mono_prefix=$MONO_PREFIX_X86_64 arch=x86_64 tools=no target=release
|
||||
$SCONS platform=osx $OPTIONS $OPTIONS_MONO mono_prefix=$MONO_PREFIX_ARM64 arch=arm64 tools=no target=release
|
||||
lipo -create bin/godot.osx.opt.x86_64.mono bin/godot.osx.opt.arm64.mono -output bin/godot.osx.opt.universal.mono
|
||||
$STRIP bin/godot.osx.opt.universal.mono
|
||||
|
||||
cp -f tmp-lib/*.dylib bin/data.mono.osx.64.release/Mono/lib/
|
||||
cp -f tmp-lib/*.dylib bin/data.mono.osx.64.release_debug/Mono/lib/
|
||||
|
||||
mkdir -p /root/out/templates-mono
|
||||
cp -rvp bin/* /root/out/templates-mono
|
||||
|
||||
@@ -26,14 +26,6 @@ if [ "${MONO}" == "1" ]; then
|
||||
|
||||
rm -rf /root/mono-glue/*
|
||||
xvfb-run bin/godot.x11.opt.tools.64.mono --audio-driver Dummy --generate-mono-glue /root/mono-glue || /bin/true
|
||||
|
||||
# Build and copy CIL that we'll need for Ubuntu 14.04 Linux builds
|
||||
# to workaround Mono MSBuild segfault in our containers.
|
||||
xvfb-run bin/godot.x11.opt.tools.64.mono --audio-driver Dummy --generate-mono-glue modules/mono/glue || /bin/true
|
||||
${SCONS} platform=x11 bits=64 ${OPTIONS} target=release_debug tools=yes module_mono_enabled=yes mono_glue=yes build_cil=yes
|
||||
|
||||
mkdir /root/mono-glue/cil
|
||||
cp -r bin/GodotSharp /root/mono-glue/cil/
|
||||
fi
|
||||
|
||||
echo "Mono glue generated successfully"
|
||||
|
||||
@@ -419,11 +419,11 @@ if [ "${build_mono}" == "1" ]; then
|
||||
## OSX (Mono) ##
|
||||
|
||||
# Editor
|
||||
binname="${godot_basename}_mono_osx.64"
|
||||
binname="${godot_basename}_mono_osx.universal"
|
||||
rm -rf Godot_mono.app
|
||||
cp -r git/misc/dist/osx_tools.app Godot_mono.app
|
||||
mkdir -p Godot_mono.app/Contents/{MacOS,Resources}
|
||||
cp out/macosx/tools-mono/godot.osx.opt.tools.x86_64.mono Godot_mono.app/Contents/MacOS/Godot
|
||||
cp out/macosx/tools-mono/godot.osx.opt.tools.universal.mono Godot_mono.app/Contents/MacOS/Godot
|
||||
cp -rp out/macosx/tools-mono/GodotSharp Godot_mono.app/Contents/Resources/GodotSharp
|
||||
cp -rp out/aot-compilers Godot_mono.app/Contents/Resources/GodotSharp/Tools/
|
||||
chmod +x Godot_mono.app/Contents/MacOS/Godot
|
||||
@@ -435,8 +435,8 @@ if [ "${build_mono}" == "1" ]; then
|
||||
rm -rf osx_template.app
|
||||
cp -r git/misc/dist/osx_template.app .
|
||||
mkdir -p osx_template.app/Contents/{MacOS,Resources}
|
||||
cp out/macosx/templates-mono/godot.osx.opt.debug.x86_64.mono osx_template.app/Contents/MacOS/godot_osx_debug.64
|
||||
cp out/macosx/templates-mono/godot.osx.opt.x86_64.mono osx_template.app/Contents/MacOS/godot_osx_release.64
|
||||
cp out/macosx/templates-mono/godot.osx.opt.debug.universal.mono osx_template.app/Contents/MacOS/godot_osx_debug.64
|
||||
cp out/macosx/templates-mono/godot.osx.opt.universal.mono osx_template.app/Contents/MacOS/godot_osx_release.64
|
||||
cp -rp out/macosx/templates-mono/data.mono.osx.64.* osx_template.app/Contents/Resources/
|
||||
chmod +x osx_template.app/Contents/MacOS/godot_osx*
|
||||
zip -q -9 -r "${templatesdir_mono}/osx.zip" osx_template.app
|
||||
|
||||
@@ -6,10 +6,9 @@ set -e
|
||||
|
||||
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
|
||||
export OPTIONS="production=yes"
|
||||
export OPTIONS_MONO="module_mono_enabled=yes mono_static=yes"
|
||||
export OPTIONS_MONO="module_mono_enabled=yes mono_static=yes mono_prefix=/root/mono-installs/desktop-linux-x86_64-release"
|
||||
export TERM=xterm
|
||||
export CC="gcc-9"
|
||||
export CXX="g++-9"
|
||||
export PATH="${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH}"
|
||||
|
||||
rm -rf godot
|
||||
mkdir godot
|
||||
@@ -21,15 +20,14 @@ tar xf /root/godot.tar.gz --strip-components=1
|
||||
if [ "${CLASSICAL}" == "1" ]; then
|
||||
echo "Starting classical build for Server..."
|
||||
|
||||
$SCONS platform=server CC=$CC CXX=$CXX $OPTIONS tools=yes target=release_debug
|
||||
mkdir -p /root/out/tools
|
||||
cp -rvp bin/* /root/out/tools
|
||||
$SCONS platform=server $OPTIONS tools=yes target=release_debug
|
||||
mkdir -p /root/out/x64/tools
|
||||
cp -rvp bin/* /root/out/x64/tools
|
||||
rm -rf bin
|
||||
|
||||
#$SCONS platform=server CC=$CC CXX=$CXX $OPTIONS tools=no target=release_debug
|
||||
$SCONS platform=server CC=$CC CXX=$CXX $OPTIONS tools=no target=release
|
||||
mkdir -p /root/out/templates
|
||||
cp -rvp bin/* /root/out/templates
|
||||
$SCONS platform=server $OPTIONS tools=no target=release
|
||||
mkdir -p /root/out/x64/templates
|
||||
cp -rvp bin/* /root/out/x64/templates
|
||||
rm -rf bin
|
||||
fi
|
||||
|
||||
@@ -42,19 +40,14 @@ if [ "${MONO}" == "1" ]; then
|
||||
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
|
||||
cp -r /root/mono-glue/GodotSharp/GodotSharpEditor/Generated modules/mono/glue/GodotSharp/GodotSharpEditor/
|
||||
|
||||
# Workaround for MSBuild segfault on Ubuntu containers, we build the CIL on Fedora and copy here.
|
||||
mkdir -p bin
|
||||
cp -r /root/mono-glue/cil/GodotSharp bin/
|
||||
|
||||
$SCONS platform=server CC=$CC CXX=$CXX $OPTIONS $OPTIONS_MONO tools=yes target=release_debug copy_mono_root=yes build_cil=no
|
||||
mkdir -p /root/out/tools-mono
|
||||
cp -rvp bin/* /root/out/tools-mono
|
||||
$SCONS platform=server $OPTIONS $OPTIONS_MONO tools=yes target=release_debug copy_mono_root=yes
|
||||
mkdir -p /root/out/x64/tools-mono
|
||||
cp -rvp bin/* /root/out/x64/tools-mono
|
||||
rm -rf bin
|
||||
|
||||
#$SCONS platform=server CC=$CC CXX=$CXX $OPTIONS $OPTIONS_MONO tools=no target=release_debug
|
||||
$SCONS platform=server CC=$CC CXX=$CXX $OPTIONS $OPTIONS_MONO tools=no target=release
|
||||
mkdir -p /root/out/templates-mono
|
||||
cp -rvp bin/* /root/out/templates-mono
|
||||
$SCONS platform=server $OPTIONS $OPTIONS_MONO tools=no target=release
|
||||
mkdir -p /root/out/x64/templates-mono
|
||||
cp -rvp bin/* /root/out/x64/templates-mono
|
||||
rm -rf bin
|
||||
fi
|
||||
|
||||
|
||||
@@ -7,9 +7,9 @@ set -e
|
||||
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
|
||||
export OPTIONS="production=yes"
|
||||
export OPTIONS_MONO="module_mono_enabled=yes mono_static=yes"
|
||||
export MONO_PREFIX_X86_64="/root/mono-installs/desktop-windows-x86_64-release"
|
||||
export MONO_PREFIX_X86="/root/mono-installs/desktop-windows-x86-release"
|
||||
export TERM=xterm
|
||||
export MONO32_PREFIX=/root/dependencies/mono-32
|
||||
export MONO64_PREFIX=/root/dependencies/mono-64
|
||||
|
||||
rm -rf godot
|
||||
mkdir godot
|
||||
@@ -53,24 +53,28 @@ if [ "${MONO}" == "1" ]; then
|
||||
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
|
||||
cp -r /root/mono-glue/GodotSharp/GodotSharpEditor/Generated modules/mono/glue/GodotSharp/GodotSharpEditor/
|
||||
|
||||
$SCONS platform=windows bits=64 $OPTIONS $OPTIONS_MONO mono_prefix=$MONO64_PREFIX tools=yes target=release_debug copy_mono_root=yes
|
||||
export OPTIONS_MONO_PREFIX="${OPTIONS} ${OPTIONS_MONO} mono_prefix=${MONO_PREFIX_X86_64}"
|
||||
|
||||
$SCONS platform=windows bits=64 $OPTIONS_MONO_PREFIX tools=yes target=release_debug copy_mono_root=yes
|
||||
mkdir -p /root/out/x64/tools-mono
|
||||
cp -rvp bin/* /root/out/x64/tools-mono
|
||||
rm -rf bin
|
||||
|
||||
$SCONS platform=windows bits=64 $OPTIONS $OPTIONS_MONO mono_prefix=$MONO64_PREFIX tools=no target=release_debug
|
||||
$SCONS platform=windows bits=64 $OPTIONS $OPTIONS_MONO mono_prefix=$MONO64_PREFIX tools=no target=release
|
||||
$SCONS platform=windows bits=64 $OPTIONS_MONO_PREFIX tools=no target=release_debug
|
||||
$SCONS platform=windows bits=64 $OPTIONS_MONO_PREFIX tools=no target=release
|
||||
mkdir -p /root/out/x64/templates-mono
|
||||
cp -rvp bin/* /root/out/x64/templates-mono
|
||||
rm -rf bin
|
||||
|
||||
$SCONS platform=windows bits=32 $OPTIONS $OPTIONS_MONO mono_prefix=$MONO32_PREFIX tools=yes target=release_debug copy_mono_root=yes
|
||||
export OPTIONS_MONO_PREFIX="${OPTIONS} ${OPTIONS_MONO} mono_prefix=${MONO_PREFIX_X86}"
|
||||
|
||||
$SCONS platform=windows bits=32 $OPTIONS_MONO_PREFIX tools=yes target=release_debug copy_mono_root=yes
|
||||
mkdir -p /root/out/x86/tools-mono
|
||||
cp -rvp bin/* /root/out/x86/tools-mono
|
||||
rm -rf bin
|
||||
|
||||
$SCONS platform=windows bits=32 $OPTIONS $OPTIONS_MONO mono_prefix=$MONO32_PREFIX tools=no target=release_debug
|
||||
$SCONS platform=windows bits=32 $OPTIONS $OPTIONS_MONO mono_prefix=$MONO32_PREFIX tools=no target=release
|
||||
$SCONS platform=windows bits=32 $OPTIONS_MONO_PREFIX tools=no target=release_debug
|
||||
$SCONS platform=windows bits=32 $OPTIONS_MONO_PREFIX tools=no target=release
|
||||
mkdir -p /root/out/x86/templates-mono
|
||||
cp -rvp bin/* /root/out/x86/templates-mono
|
||||
rm -rf bin
|
||||
|
||||
15
build.sh
15
build.sh
@@ -112,7 +112,7 @@ fi
|
||||
|
||||
if [ $skip_download == 0 ]; then
|
||||
echo "Fetching images"
|
||||
for image in mono-glue windows ubuntu-64 ubuntu-32 javascript; do
|
||||
for image in mono-glue windows linux javascript; do
|
||||
if [ ${force_download} == 1 ] || ! ${podman} image exists godot/$image; then
|
||||
if ! ${podman} pull ${registry}/godot/${image}; then
|
||||
echo "ERROR: image $image does not exist and can't be downloaded"
|
||||
@@ -167,7 +167,7 @@ mkdir -p ${basedir}/out
|
||||
mkdir -p ${basedir}/out/logs
|
||||
|
||||
export podman_run="${podman} run -it --rm --env BUILD_NAME --env NUM_CORES --env CLASSICAL=${build_classical} --env MONO=${build_mono} -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/mono-glue:/root/mono-glue -w /root/"
|
||||
export img_version=3.x-mono-6.12.0.122
|
||||
export img_version=3.x-mono-6.12.0.147
|
||||
|
||||
# Get AOT compilers from their containers.
|
||||
mkdir -p ${basedir}/out/aot-compilers
|
||||
@@ -180,11 +180,8 @@ ${podman_run} -v ${basedir}/build-mono-glue:/root/build localhost/godot-mono-glu
|
||||
mkdir -p ${basedir}/out/windows
|
||||
${podman_run} -v ${basedir}/build-windows:/root/build -v ${basedir}/out/windows:/root/out localhost/godot-windows:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/windows
|
||||
|
||||
mkdir -p ${basedir}/out/linux/x64
|
||||
${podman_run} -v ${basedir}/build-linux:/root/build -v ${basedir}/out/linux/x64:/root/out localhost/godot-ubuntu-64:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/linux64
|
||||
|
||||
mkdir -p ${basedir}/out/linux/x86
|
||||
${podman_run} -v ${basedir}/build-linux:/root/build -v ${basedir}/out/linux/x86:/root/out localhost/godot-ubuntu-32:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/linux32
|
||||
mkdir -p ${basedir}/out/linux
|
||||
${podman_run} -v ${basedir}/build-linux:/root/build -v ${basedir}/out/linux:/root/out localhost/godot-linux:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/linux
|
||||
|
||||
mkdir -p ${basedir}/out/javascript
|
||||
${podman_run} -v ${basedir}/build-javascript:/root/build -v ${basedir}/out/javascript:/root/out localhost/godot-javascript:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/javascript
|
||||
@@ -198,8 +195,8 @@ ${podman_run} -v ${basedir}/build-android:/root/build -v ${basedir}/out/android:
|
||||
mkdir -p ${basedir}/out/ios
|
||||
${podman_run} -v ${basedir}/build-ios:/root/build -v ${basedir}/out/ios:/root/out localhost/godot-ios:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/ios
|
||||
|
||||
mkdir -p ${basedir}/out/server/x64
|
||||
${podman_run} -v ${basedir}/build-server:/root/build -v ${basedir}/out/server/x64:/root/out localhost/godot-ubuntu-64:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/server
|
||||
mkdir -p ${basedir}/out/server
|
||||
${podman_run} -v ${basedir}/build-server:/root/build -v ${basedir}/out/server:/root/out localhost/godot-linux:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/server
|
||||
|
||||
mkdir -p ${basedir}/out/uwp
|
||||
${podman_run} --ulimit nofile=32768:32768 -v ${basedir}/build-uwp:/root/build -v ${basedir}/out/uwp:/root/out ${registry}/godot-private/uwp:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/uwp
|
||||
|
||||
Reference in New Issue
Block a user