Commit Graph

676 Commits

Author SHA1 Message Date
Antoine Pilote
c90065c85e Fixed editor camera spinning when first using it 2023-09-23 21:51:47 -04:00
Antoine Pilote
3c57e57d81 Fixed wrong material used for particles when more than one was used 2023-09-23 21:49:52 -04:00
Antoine Pilote
4d2f0cea18 New material now has extension if user forgot to add it 2023-09-23 21:49:33 -04:00
Antoine Pilote
3124271a62 Reworked material serialization 2023-09-23 21:34:38 -04:00
Antoine Pilote
553057f5b4 Added gizmo for audio emitters min/max range 2023-09-23 20:32:32 -04:00
Antoine Pilote
a028120d37 Made character controllers on another layer 2023-09-23 20:32:19 -04:00
Antoine Pilote
d93e452db5 Drag & drop of .material files 2023-09-23 20:32:08 -04:00
Antoine Pilote
2cb0ca4f29 Particle system improvements + Emissive materials
Added option for Global particle positions
Added material property for particles
Added Emissive rendering
2023-09-23 20:31:50 -04:00
Antoine Pilote
50bc020f6e Improved SSR shader 2023-09-23 16:18:50 -04:00
Antoine Pilote
0cf8491568 Directional light stays after maximum amount of lights has been reached 2023-09-23 16:18:40 -04:00
Antoine Pilote
79a9265dc6 Can now trigger audio emitters through scripts 2023-09-23 16:18:11 -04:00
Antoine Pilote
a4724e2a91 Upgraded to C++ 20 & better audio voice management 2023-09-23 00:37:42 -04:00
Antoine Pilote
a89852b4d3 Added lerp to editor camera movement 2023-09-22 21:31:11 -04:00
Antoine Pilote
60d6af1341 Audio component now has panning, volume, playback speed and works 2023-09-22 21:30:56 -04:00
Antoine Pilote
1bc3eb7ddb Added audio emitter editor panel 2023-09-22 20:32:05 -04:00
Antoine Pilote
7971757868 Merge branch 'main' of https://github.com/antopilo/Nuake 2023-09-21 16:38:50 -04:00
Antoine Pilote
1e39058d23 Removed space 2023-09-21 16:38:47 -04:00
Antoine Pilote
b1764c3fcc Added debug sound button 2023-09-21 16:38:30 -04:00
Antoine Pilote
3be93f7bec Moved project loading logic to editor class 2023-09-21 11:35:00 -04:00
Antoine Pilote
8d323246c0 Argument code clean up 2023-09-21 11:28:59 -04:00
Antoine Pilote
05fa363ca5 Clean up main and argument parsing 2023-09-21 11:22:38 -04:00
Antoine Pilote
e9c9e5f5c3 Merge branch 'main' of https://github.com/antopilo/Nuake
# Conflicts:
#	Editor/Editor.cpp
2023-09-21 10:53:33 -04:00
Antoine Pilote
ef2034b66c Add win main 2023-09-21 10:51:48 -04:00
Antoine Pilote
2efb2febac Audio manager cleanup 2023-09-20 22:28:42 -04:00
Antoine Pilote
92db6c9082 Added gizmo for audio emitter 2023-09-20 22:20:24 -04:00
Antoine Pilote
6a52340e7d Audio engine can now play sounds 2023-09-20 21:41:34 -04:00
Antoine Pilote
ab05f9077e Fixed typo 2023-09-18 08:55:42 -04:00
Antoine Pilote
7901e07850 Merge branch 'main' of https://github.com/antopilo/Nuake 2023-09-18 08:38:26 -04:00
Antoine Pilote
f6f0478532 Added icon for 3D model 2023-09-18 08:38:20 -04:00
Antoine Pilote
7b78845082 Started work on ImGui abstraction for consistent theming across the editor 2023-09-17 23:51:12 -04:00
Antoine Pilote
4138e51c94 Added skinned mesh shadow 2023-09-17 21:21:55 -04:00
Antoine Pilote
33963c7b2e Bones now still affects skinned mesh when animation is stopped 2023-09-17 20:25:59 -04:00
Antoine Pilote
c0f1178e7d Now properly serialize and deserialize rigged models 2023-09-17 20:16:04 -04:00
Antoine Pilote
dd66c15794 Compiler warning pass 2023-09-17 20:15:33 -04:00
Antoine Pilote
6c4dea0ddb Now properly loads internal textures(jpg) in 3D models 2023-09-17 20:15:23 -04:00
Antoine Pilote
aa899f044f SSR now keeps albedo color properly instead of fading to black 2023-09-17 20:14:37 -04:00
Antoine Pilote
d45a0825a8 Added missing frame rounding 2023-09-16 13:06:13 -04:00
Antoine Pilote
480b130919 Merge branch 'main' of https://github.com/antopilo/Nuake 2023-09-16 12:11:14 -04:00
Antoine Pilote
cfbc3fa2c1 Transformation system path 2023-09-16 12:10:05 -04:00
Antoine Pilote
c808d2f061 Fixed some faces dissapearing on some models
Serializing environement ambient color
2023-09-16 01:31:42 -04:00
Antoine Pilote
70e766a899 add missing end child 2023-09-15 18:56:42 -04:00
Antoine Pilote
1b3d07c19f Fixed crash 2023-09-15 18:54:07 -04:00
Antoine Pilote
dadffe94d1 Merge branch 'main' of https://github.com/antopilo/Nuake 2023-09-15 17:57:28 -04:00
Antoine Pilote
a2b2d222c2 Added 2D Gizmo icons 2023-09-15 17:57:19 -04:00
Antoine Pilote
37b083521f Fixed sprite face culling 2023-09-15 17:55:24 -04:00
Antoine Pilote
61776b4fb8 Can now open .map in trenchbroom automatically 2023-09-15 17:53:07 -04:00
Antoine Pilote
d5e576e7b5 Merge branch 'main' of https://github.com/antopilo/Nuake
# Conflicts:
#	Editor/src/Misc/GizmoDrawer.cpp
#	Editor/src/Windows/FileSystemUI.cpp
2023-09-08 17:23:52 -04:00
Antoine Pilote
0fd36c292c Work 2023-09-08 17:21:01 -04:00
Antoine Pilote
a5cf290f4c SetName of materials 2023-09-08 17:04:52 -04:00
Antoine Pilote
190c36b910 Crude optimizations
From testing with model of around 50 bones, I could get 64+ animated models on the screen with 150fps+
2023-09-08 00:33:57 -04:00