Antoine Pilote
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c90065c85e
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Fixed editor camera spinning when first using it
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2023-09-23 21:51:47 -04:00 |
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Antoine Pilote
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3c57e57d81
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Fixed wrong material used for particles when more than one was used
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2023-09-23 21:49:52 -04:00 |
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Antoine Pilote
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4d2f0cea18
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New material now has extension if user forgot to add it
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2023-09-23 21:49:33 -04:00 |
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Antoine Pilote
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3124271a62
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Reworked material serialization
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2023-09-23 21:34:38 -04:00 |
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Antoine Pilote
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553057f5b4
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Added gizmo for audio emitters min/max range
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2023-09-23 20:32:32 -04:00 |
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Antoine Pilote
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a028120d37
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Made character controllers on another layer
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2023-09-23 20:32:19 -04:00 |
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Antoine Pilote
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d93e452db5
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Drag & drop of .material files
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2023-09-23 20:32:08 -04:00 |
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Antoine Pilote
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2cb0ca4f29
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Particle system improvements + Emissive materials
Added option for Global particle positions
Added material property for particles
Added Emissive rendering
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2023-09-23 20:31:50 -04:00 |
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Antoine Pilote
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50bc020f6e
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Improved SSR shader
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2023-09-23 16:18:50 -04:00 |
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Antoine Pilote
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0cf8491568
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Directional light stays after maximum amount of lights has been reached
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2023-09-23 16:18:40 -04:00 |
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Antoine Pilote
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79a9265dc6
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Can now trigger audio emitters through scripts
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2023-09-23 16:18:11 -04:00 |
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Antoine Pilote
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a4724e2a91
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Upgraded to C++ 20 & better audio voice management
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2023-09-23 00:37:42 -04:00 |
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Antoine Pilote
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a89852b4d3
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Added lerp to editor camera movement
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2023-09-22 21:31:11 -04:00 |
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Antoine Pilote
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60d6af1341
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Audio component now has panning, volume, playback speed and works
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2023-09-22 21:30:56 -04:00 |
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Antoine Pilote
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1bc3eb7ddb
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Added audio emitter editor panel
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2023-09-22 20:32:05 -04:00 |
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Antoine Pilote
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7971757868
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2023-09-21 16:38:50 -04:00 |
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Antoine Pilote
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1e39058d23
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Removed space
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2023-09-21 16:38:47 -04:00 |
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Antoine Pilote
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b1764c3fcc
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Added debug sound button
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2023-09-21 16:38:30 -04:00 |
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Antoine Pilote
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3be93f7bec
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Moved project loading logic to editor class
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2023-09-21 11:35:00 -04:00 |
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Antoine Pilote
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8d323246c0
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Argument code clean up
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2023-09-21 11:28:59 -04:00 |
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Antoine Pilote
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05fa363ca5
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Clean up main and argument parsing
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2023-09-21 11:22:38 -04:00 |
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Antoine Pilote
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e9c9e5f5c3
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Merge branch 'main' of https://github.com/antopilo/Nuake
# Conflicts:
# Editor/Editor.cpp
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2023-09-21 10:53:33 -04:00 |
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Antoine Pilote
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ef2034b66c
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Add win main
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2023-09-21 10:51:48 -04:00 |
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Antoine Pilote
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2efb2febac
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Audio manager cleanup
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2023-09-20 22:28:42 -04:00 |
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Antoine Pilote
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92db6c9082
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Added gizmo for audio emitter
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2023-09-20 22:20:24 -04:00 |
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Antoine Pilote
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6a52340e7d
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Audio engine can now play sounds
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2023-09-20 21:41:34 -04:00 |
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Antoine Pilote
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ab05f9077e
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Fixed typo
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2023-09-18 08:55:42 -04:00 |
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Antoine Pilote
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7901e07850
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2023-09-18 08:38:26 -04:00 |
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Antoine Pilote
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f6f0478532
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Added icon for 3D model
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2023-09-18 08:38:20 -04:00 |
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Antoine Pilote
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7b78845082
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Started work on ImGui abstraction for consistent theming across the editor
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2023-09-17 23:51:12 -04:00 |
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Antoine Pilote
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4138e51c94
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Added skinned mesh shadow
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2023-09-17 21:21:55 -04:00 |
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Antoine Pilote
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33963c7b2e
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Bones now still affects skinned mesh when animation is stopped
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2023-09-17 20:25:59 -04:00 |
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Antoine Pilote
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c0f1178e7d
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Now properly serialize and deserialize rigged models
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2023-09-17 20:16:04 -04:00 |
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Antoine Pilote
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dd66c15794
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Compiler warning pass
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2023-09-17 20:15:33 -04:00 |
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Antoine Pilote
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6c4dea0ddb
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Now properly loads internal textures(jpg) in 3D models
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2023-09-17 20:15:23 -04:00 |
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Antoine Pilote
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aa899f044f
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SSR now keeps albedo color properly instead of fading to black
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2023-09-17 20:14:37 -04:00 |
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Antoine Pilote
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d45a0825a8
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Added missing frame rounding
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2023-09-16 13:06:13 -04:00 |
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Antoine Pilote
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480b130919
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2023-09-16 12:11:14 -04:00 |
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Antoine Pilote
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cfbc3fa2c1
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Transformation system path
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2023-09-16 12:10:05 -04:00 |
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Antoine Pilote
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c808d2f061
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Fixed some faces dissapearing on some models
Serializing environement ambient color
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2023-09-16 01:31:42 -04:00 |
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Antoine Pilote
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70e766a899
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add missing end child
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2023-09-15 18:56:42 -04:00 |
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Antoine Pilote
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1b3d07c19f
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Fixed crash
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2023-09-15 18:54:07 -04:00 |
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Antoine Pilote
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dadffe94d1
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2023-09-15 17:57:28 -04:00 |
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Antoine Pilote
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a2b2d222c2
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Added 2D Gizmo icons
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2023-09-15 17:57:19 -04:00 |
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Antoine Pilote
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37b083521f
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Fixed sprite face culling
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2023-09-15 17:55:24 -04:00 |
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Antoine Pilote
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61776b4fb8
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Can now open .map in trenchbroom automatically
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2023-09-15 17:53:07 -04:00 |
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Antoine Pilote
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d5e576e7b5
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Merge branch 'main' of https://github.com/antopilo/Nuake
# Conflicts:
# Editor/src/Misc/GizmoDrawer.cpp
# Editor/src/Windows/FileSystemUI.cpp
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2023-09-08 17:23:52 -04:00 |
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Antoine Pilote
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0fd36c292c
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Work
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2023-09-08 17:21:01 -04:00 |
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Antoine Pilote
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a5cf290f4c
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SetName of materials
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2023-09-08 17:04:52 -04:00 |
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Antoine Pilote
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190c36b910
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Crude optimizations
From testing with model of around 50 bones, I could get 64+ animated models on the screen with 150fps+
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2023-09-08 00:33:57 -04:00 |
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