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Fixed editor camera spinning when first using it
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@@ -33,8 +33,8 @@ namespace Nuake
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float mouseLastX;
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float mouseLastY;
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float Yaw = -0.f;
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float Pitch = 0.f;
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float Yaw = -135.f;
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float Pitch = -45.f;
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float TargetYaw = -135.f;
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float TargetPitch = -45.f;
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void UpdateDirection();
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