Audio manager cleanup

This commit is contained in:
Antoine Pilote
2023-09-20 22:28:42 -04:00
parent 92db6c9082
commit 2efb2febac

View File

@@ -81,11 +81,10 @@ namespace Nuake {
// Check if we have audio queued
while (!m_AudioQueue.empty())
{
auto& first = m_AudioQueue.front();
const std::string& audioFilePath = first.audioFile;
auto& currentAudio = m_AudioQueue.front();
// If file exists, play it
m_Soloud->play(*&m_WavSamples[audioFilePath]);
m_Soloud->play(m_WavSamples[currentAudio.audioFile]);
// Remove item from queue.
m_AudioQueue.pop();