Antoine Pilote
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6acf24b065
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Animation now correctly paused in pause mode
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2024-04-27 20:50:02 -04:00 |
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Antoine Pilote
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9efa3892aa
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Fixed broken transforms after play mode
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2024-04-27 20:46:38 -04:00 |
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Antoine Pilote
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59648e305b
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2024-04-27 19:13:16 -04:00 |
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Antoine Pilote
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f9081f669e
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Added command buffer implementation in the editor layer
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2024-04-27 19:13:11 -04:00 |
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Antoine Pilote
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0c74c4ba28
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2024-04-27 15:18:11 -04:00 |
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Antoine Pilote
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bf8557310e
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Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop
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2024-04-27 15:17:58 -04:00 |
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Antoine Pilote
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4e8824bc1d
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Added ability to pause the game, automatically goes into the editor camera
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2024-04-27 14:34:02 -04:00 |
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Antoine Pilote
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848cae6d14
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Centered play buttons on the second menu bar
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2024-04-27 13:13:16 -04:00 |
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Antoine Pilote
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bff56e9e39
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Started command system
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2024-04-26 21:19:08 -04:00 |
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Antoine Pilote
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05d7fc1de5
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Fixed Nuake.Net copy command failing
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2024-04-25 22:43:59 -04:00 |
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Antoine Pilote
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64587fe227
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Separated restore and build in two steps
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2024-04-25 22:06:58 -04:00 |
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Antoine Pilote
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afa075b55d
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Fix nuget missing package in build pi;eine
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2024-04-25 22:04:00 -04:00 |
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Antoine Pilote
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8ca5b4c752
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Reduced verbosity in pipeline msbuild
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2024-04-25 21:59:32 -04:00 |
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Antoine Pilote
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930ef134e9
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Bumped
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2024-04-25 21:56:54 -04:00 |
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Antoine Pilote
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dd74ee02f7
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Removed unnecessary log
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2024-04-25 21:47:11 -04:00 |
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Antoine Pilote
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508881091a
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Physics now calculates proper local transform if body has parent
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2024-04-25 21:43:48 -04:00 |
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Antoine Pilote
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db7002f92d
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Added status bar and second menu bar to the Editor
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2024-04-25 21:32:24 -04:00 |
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Antoine Pilote
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845aa3e8c7
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Improved camera speed indicator
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2024-04-25 20:02:29 -04:00 |
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Antoine Pilote
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b5ca005f7a
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Started code path for prefab thumbnails
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2024-04-25 00:14:19 -04:00 |
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Antoine Pilote
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6fea28e8b6
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Code styling
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2024-04-24 00:16:16 -04:00 |
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Antoine Pilote
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70dec8f46e
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Now calling both collidee when a collision occur, removed unnecessary parameter to collision callbacks
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2024-04-24 00:05:59 -04:00 |
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Antoine Pilote
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4468b83364
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Fixed a bug that would shift the remapping of prefab skeleton by 1 depth
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2024-04-23 23:38:34 -04:00 |
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Antoine Pilote
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39025d8b06
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Added prefab instancing through C# and support for mid-game rigidbody and skeletal animation
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2024-04-23 23:22:19 -04:00 |
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Antoine Pilote
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f854a2d783
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Removed debug outline window
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2024-04-23 23:21:43 -04:00 |
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Antoine Pilote
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cda706e62c
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Fixed broken skeletons when imported from a prefab
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2024-04-23 19:59:51 -04:00 |
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Antoine Pilote
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efbf45c5a8
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Added relative path entity fetching
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2024-04-20 12:50:16 -04:00 |
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Antoine Pilote
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512cb3336c
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Partial implementation of new entity accesors from scene tree path
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2024-04-19 00:03:59 -04:00 |
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Antoine Pilote
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5cb99f7ef6
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Fixed inconsistent physics callback
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2024-04-18 23:30:46 -04:00 |
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Antoine Pilote
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c981b45cac
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Collision callback now returns native instance if possible
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2024-04-18 23:09:56 -04:00 |
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Antoine Pilote
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41c07bf6d8
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Type alias for NetAPIModule map
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2024-04-18 20:22:43 -04:00 |
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Antoine Pilote
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9164bccd88
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Aadded GetLocalPosition and IsMouseButtonDown to .Net API
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2024-04-18 20:08:28 -04:00 |
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Antoine Pilote
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89846a6885
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Added ability for triggers to move according to parent
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2024-04-18 20:08:04 -04:00 |
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Antoine Pilote
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07e080f6a9
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Added is trigger to other shapes
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2024-04-18 20:07:30 -04:00 |
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Antoine Pilote
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f74f4d0bd3
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Always display wireframe for colliders
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2024-04-12 00:45:50 -04:00 |
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Antoine Pilote
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80d1be5aa0
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Improved negative space in menu bar of file browser
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2024-04-11 19:54:44 -04:00 |
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Antoine Pilote
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f916d315f4
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Improved Editor Interface
- Moved Add component button
- Removed rounding on collapsed component header
- Added indention in component panels
- Changed frame background color
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2024-04-11 19:50:26 -04:00 |
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Antoine Pilote
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f4493886f0
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Fixed wrong Nuake.Net path
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2024-04-11 19:49:23 -04:00 |
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antopilo
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f4d71b9977
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Started new Add Entity Panel, removed unused shaders, fixed premake5 problems
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2024-04-02 23:09:33 -04:00 |
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antopilo
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3ed21d0e01
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Bumped Coral
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2024-04-02 20:18:35 -04:00 |
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Antoine Pilote
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5bffe47d2c
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upgraded imgui - Better scene hierarchy UI
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2024-04-02 19:25:26 -04:00 |
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Antoine Pilote
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35cd596bb2
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Merge branch 'main' of https://github.com/antopilo/Nuake
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2024-04-02 09:29:07 -04:00 |
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Antoine Pilote
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33b4f75461
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Added ability to get other instances of .net scripts using GetEntity<T>
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2024-04-02 00:12:04 -04:00 |
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Antoine Pilote
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3d60ab1608
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Copying managed.coral.dll to work directory
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2024-04-01 20:26:54 -04:00 |
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Antoine Pilote
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22d8b35373
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Updated Coral version to .Net 8
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2024-04-01 20:16:48 -04:00 |
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Antoine Pilote
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f86e26a490
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Character controller now responds to setting localPosition on the entity
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2024-04-01 19:22:20 -04:00 |
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Antoine Pilote
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aad15899fd
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Fixed F5 not stopping game
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2024-04-01 19:21:58 -04:00 |
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Antoine Pilote
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46bcec62b7
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Moved callbacks to Update instead of FixedUpdate
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2024-04-01 14:58:36 -04:00 |
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Antoine Pilote
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1bc6bad5be
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Reroutine physics callbacks to casts to Entity objects
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2024-04-01 14:56:08 -04:00 |
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Antoine Pilote
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96fa229422
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Fixed callback
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2024-04-01 14:54:20 -04:00 |
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Antoine Pilote
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caa968feaf
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Fixed callbacks
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2024-04-01 14:35:12 -04:00 |
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