Antoine Pilote
abcb15a27e
Fixed min and max and speed for recast config
2024-07-24 23:58:51 -04:00
Antoine Pilote
4265b0d29b
Added all navmesh settings to the editor UI
2024-07-24 23:19:34 -04:00
Antoine Pilote
d0399a8f8c
Now storing recast config in component
2024-07-24 23:00:05 -04:00
Antoine Pilote
7b1d930b9f
Moved nav mesh generation button onto navmeshVolume component.
2024-07-24 21:14:23 -04:00
Antoine Pilote
f15894920f
Added NavMeshVolume component
2024-07-24 20:58:48 -04:00
Antoine Pilote
fbc4ee1900
Cleaned up logging window
2024-07-23 18:36:15 -04:00
Antoine Pilote
8b8e29db3f
Quake brushes are not deserialized correctly, meaning you can build navmesh without rebuilding the quake map first.
2024-07-11 15:07:54 -04:00
Antoine Pilote
7b48319ff5
Added Recast&Detour implementation
...
- Implemented debug renderer of navigation meshes
- Can now generate navigation meshes from .map files
2024-07-11 04:54:57 -04:00
Antoine Pilote
cc87da1001
Added prefab thumbnails in filebrowser + fix filebrowser crash
2024-07-11 04:51:13 -04:00
Antoine Pilote
a2f1611a54
Now copies project icon to trenchbroom game config directoy
2024-04-29 01:08:53 -04:00
Antoine Pilote
5166dd878f
GameConfig.cfg generation for trenchbroom available in the menubar
2024-04-29 00:59:12 -04:00
Antoine Pilote
5216daed48
Added back tonemapping
2024-04-28 18:17:09 -04:00
Antoine Pilote
c55854ca61
Changed bindings: F5 start/stop the game F6 Pause
2024-04-28 01:38:27 -04:00
Antoine Pilote
2e19fabdef
Game state switching now uses commands
2024-04-28 01:09:55 -04:00
Antoine Pilote
a39c86d9ae
Added undoable to commandds and made pause button purple
2024-04-28 00:51:53 -04:00
Antoine Pilote
9efa3892aa
Fixed broken transforms after play mode
2024-04-27 20:46:38 -04:00
Antoine Pilote
59648e305b
Merge branch 'main' of https://github.com/antopilo/Nuake
2024-04-27 19:13:16 -04:00
Antoine Pilote
f9081f669e
Added command buffer implementation in the editor layer
2024-04-27 19:13:11 -04:00
Antoine Pilote
0c74c4ba28
Merge branch 'main' of https://github.com/antopilo/Nuake
2024-04-27 15:18:11 -04:00
Antoine Pilote
bf8557310e
Fixed Input IsKeyPressed system, F6 to pause the game while running, F6 to start/stop
2024-04-27 15:17:58 -04:00
Antoine Pilote
4e8824bc1d
Added ability to pause the game, automatically goes into the editor camera
2024-04-27 14:34:02 -04:00
Antoine Pilote
848cae6d14
Centered play buttons on the second menu bar
2024-04-27 13:13:16 -04:00
Antoine Pilote
bff56e9e39
Started command system
2024-04-26 21:19:08 -04:00
Antoine Pilote
db7002f92d
Added status bar and second menu bar to the Editor
2024-04-25 21:32:24 -04:00
Antoine Pilote
845aa3e8c7
Improved camera speed indicator
2024-04-25 20:02:29 -04:00
Antoine Pilote
b5ca005f7a
Started code path for prefab thumbnails
2024-04-25 00:14:19 -04:00
Antoine Pilote
5cb99f7ef6
Fixed inconsistent physics callback
2024-04-18 23:30:46 -04:00
Antoine Pilote
07e080f6a9
Added is trigger to other shapes
2024-04-18 20:07:30 -04:00
Antoine Pilote
f74f4d0bd3
Always display wireframe for colliders
2024-04-12 00:45:50 -04:00
Antoine Pilote
80d1be5aa0
Improved negative space in menu bar of file browser
2024-04-11 19:54:44 -04:00
Antoine Pilote
f916d315f4
Improved Editor Interface
...
- Moved Add component button
- Removed rounding on collapsed component header
- Added indention in component panels
- Changed frame background color
2024-04-11 19:50:26 -04:00
antopilo
f4d71b9977
Started new Add Entity Panel, removed unused shaders, fixed premake5 problems
2024-04-02 23:09:33 -04:00
Antoine Pilote
5bffe47d2c
upgraded imgui - Better scene hierarchy UI
2024-04-02 19:25:26 -04:00
Antoine Pilote
aad15899fd
Fixed F5 not stopping game
2024-04-01 19:21:58 -04:00
Antoine Pilote
7b53e7baaa
Fixed scene loading through menu bar
2024-04-01 12:54:10 -04:00
Antoine Pilote
16e12ff37d
unselect when entering playmode
2024-03-16 16:36:45 -04:00
Antoine Pilote
4b58175015
Made lines gizmo more visible
2024-03-16 16:36:31 -04:00
Antoine Pilote
1fa0fd635f
Made selection outline during play mode impossible and made outline outside of selected game object
2024-03-16 11:26:32 -04:00
Antoine Pilote
ccdb305b54
Added basic job system for async
2024-03-10 13:00:34 -04:00
Antoine Pilote
f18be64eae
Casting change
2024-01-18 16:44:52 -05:00
Antoine Pilote
81904cae0b
added icon images
2023-12-17 13:29:55 -05:00
Antoine Pilote
5e64b5be5b
Added new icons for the filebrowser
2023-12-17 13:29:09 -05:00
Antoine Pilote
6ef9521059
Cleaned up UI and added a way to build .net project from the editor
2023-10-27 01:32:17 -04:00
Antoine Pilote
5f8ac07e7b
Added pause button
2023-10-24 23:44:39 -04:00
Antoine Pilote
d8b469ef9c
Added pause button
2023-10-24 02:14:13 -04:00
Antoine Pilote
978b0a2f84
Editor improvements
...
- Can now copy nuake.net dll in debug build
- Scrolling outside the viewport wont move the editor cam
- Can now double click to to open .sln files
- Right arrow now works in file system panel
2023-10-21 14:41:52 -04:00
Antoine Pilote
af2546fb21
C# Entity Scrips now working(OnInit, update, destroy) [ Broke reloading]
...
- added UI button to generate a .sln in the games folder
- added UI for adding new component and drag n drop .cs file
- added modular Core API module system
2023-10-16 00:21:28 -04:00
Antoine Pilote
9807f0fa8f
Updated git ignore
2023-10-15 21:38:42 -04:00
Antoine Pilote
9d87236662
Moved physics and application outside of core
2023-10-15 14:58:12 -04:00
Antoine Pilote
48f264708c
.Net scripting API progress, can not reload an assembly
2023-10-15 03:10:23 -04:00