mirror of
https://github.com/godotengine/webrtc-native.git
synced 2026-01-01 05:48:15 +03:00
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -4,3 +4,4 @@ bin/*
|
||||
*.lib
|
||||
.sconsign.dblite
|
||||
*.obj
|
||||
*.swp
|
||||
|
||||
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
[submodule "godot-cpp"]
|
||||
path = godot-cpp
|
||||
url = https://github.com/GodotNativeTools/godot-cpp
|
||||
66
README.md
66
README.md
@@ -0,0 +1,66 @@
|
||||
# GDNative WebRTC plugin for Godot
|
||||
|
||||
## Getting Started
|
||||
|
||||
| **Download latest binary version** | [**GitHub**](https://github.com/godotengine/webrtc-native/releases) |
|
||||
| --- | --- |
|
||||
|
||||
### Compiling
|
||||
|
||||
Clone this repository with the following command to checkout both [godot-cpp](https://github.com/GodotNativeTools/godot-cpp) and [godot_headers](https://github.com/GodotNativeTools/godot_headers) dependencies.
|
||||
|
||||
```
|
||||
$ git clone --recurse-submodules git@github.com:godotengine/webrtc-native.git
|
||||
```
|
||||
|
||||
Note that if you wish to use a specific branch, add the -b option to the clone command:
|
||||
```
|
||||
$ git clone --recurse-submodules -b 3.2 git@github.com:godotengine/webrtc-native.git
|
||||
```
|
||||
|
||||
If you already checked out the branch use the following commands to update the dependencies:
|
||||
|
||||
```
|
||||
$ git submodule update --init --recursive
|
||||
```
|
||||
|
||||
Right now our directory structure should look like this:
|
||||
```
|
||||
webrtc-native/
|
||||
├─bin/
|
||||
├─godot-cpp/
|
||||
| └─godot_headers/
|
||||
├─src/
|
||||
└─webrtc/
|
||||
```
|
||||
|
||||
### Compiling the cpp bindings library
|
||||
First, we need to compile our cpp bindings library:
|
||||
```
|
||||
$ cd godot-cpp
|
||||
$ scons platform=<your platform> generate_bindings=yes
|
||||
$ cd ..
|
||||
```
|
||||
|
||||
> Replace `<your platform>` with either `windows`, `linux` or `osx`.
|
||||
|
||||
> Include `use_llvm=yes` for using clang++
|
||||
|
||||
> Include `target=runtime` to build a runtime build (windows only at the moment)
|
||||
|
||||
> Include `target=release` or `target=debug` for release or debug build.
|
||||
|
||||
> The resulting library will be created in `godot-cpp/bin/`, take note of its name as it will be different depending on platform.
|
||||
|
||||
### Building WebRTC
|
||||
|
||||
Use [this script](https://github.com/Faless/webrtc-builds) to build and package the WebRTCLibrary (`branch-heads/68`), or [**download latest pre-compiled binaries**](https://github.com/Faless/webrtc-builds/releases)
|
||||
Extract content of `include` into `webrtc/include` and content of `bin` into `webrtc/<your platform>`
|
||||
|
||||
### Compiling the plugin.
|
||||
|
||||
```
|
||||
$ scons platform=<your platform> target=<your target>
|
||||
```
|
||||
|
||||
The generated library and associated `gdns` will be placed in `bin/webrtc/` or `bin/webrtc_debug/` according to the desired target. You simply need to copy that folder into your project.
|
||||
|
||||
247
SConstruct
247
SConstruct
@@ -1,6 +1,14 @@
|
||||
#!python
|
||||
|
||||
import os, sys, platform, json
|
||||
import os, sys, platform, json, subprocess
|
||||
|
||||
if sys.version_info < (3,):
|
||||
def decode_utf8(x):
|
||||
return x
|
||||
else:
|
||||
import codecs
|
||||
def decode_utf8(x):
|
||||
return codecs.utf_8_decode(x)[0]
|
||||
|
||||
|
||||
def add_sources(sources, dirpath, extension):
|
||||
@@ -9,35 +17,89 @@ def add_sources(sources, dirpath, extension):
|
||||
sources.append(dirpath + '/' + f)
|
||||
|
||||
|
||||
def gen_gdnative_lib(target, source, env):
|
||||
for t in target:
|
||||
with open(t.srcnode().path, 'w') as w:
|
||||
w.write(decode_utf8(source[0].get_contents()).replace('{GDNATIVE_PATH}', os.path.splitext(t.name)[0]).replace('{TARGET}', env['target']))
|
||||
|
||||
|
||||
env = Environment()
|
||||
|
||||
target_arch = ARGUMENTS.get('b', ARGUMENTS.get('bits', '64'))
|
||||
target_platform = ARGUMENTS.get('p', ARGUMENTS.get('platform', 'linux'))
|
||||
if target_platform == 'windows':
|
||||
# This makes sure to keep the session environment variables on windows,
|
||||
# that way you can run scons in a vs 2017 prompt and it will find all the required tools
|
||||
if (target_arch == '64'):
|
||||
env = Environment(ENV = os.environ, TARGET_ARCH='amd64')
|
||||
else:
|
||||
env = Environment(ENV = os.environ, TARGET_ARCH='x86')
|
||||
|
||||
env.Append(BUILDERS={'GDNativeLibBuilder': Builder(action=gen_gdnative_lib)})
|
||||
|
||||
customs = ['custom.py']
|
||||
opts = Variables(customs, ARGUMENTS)
|
||||
|
||||
opts.Add(BoolVariable('use_llvm', 'Use the LLVM compiler', False))
|
||||
opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release')))
|
||||
|
||||
opts.Add(EnumVariable(
|
||||
'android_arch',
|
||||
'Target Android architecture',
|
||||
'armv7',
|
||||
['armv7','arm64v8', 'x86', 'x86_64']
|
||||
))
|
||||
opts.Add(
|
||||
'android_api_level',
|
||||
'Target Android API level',
|
||||
'18' if ARGUMENTS.get("android_arch", 'armv7') in ['armv7', 'x86'] else '21'
|
||||
)
|
||||
opts.Add(
|
||||
'ANDROID_NDK_ROOT',
|
||||
'Path to your Android NDK installation. By default, uses ANDROID_NDK_ROOT from your defined environment variables.',
|
||||
os.environ.get("ANDROID_NDK_ROOT", None)
|
||||
)
|
||||
|
||||
opts.Add(EnumVariable(
|
||||
'ios_arch',
|
||||
'Target iOS architecture',
|
||||
'arm64',
|
||||
['armv7', 'arm64', 'x86_64']
|
||||
))
|
||||
opts.Add(BoolVariable(
|
||||
'ios_simulator',
|
||||
'Target iOS Simulator',
|
||||
False
|
||||
))
|
||||
opts.Add(
|
||||
'IPHONEPATH',
|
||||
'Path to iPhone toolchain',
|
||||
'/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain',
|
||||
)
|
||||
|
||||
# Update environment (parse options)
|
||||
opts.Update(env)
|
||||
|
||||
target = env['target']
|
||||
|
||||
if target_platform == 'android':
|
||||
target_arch = env['android_arch']
|
||||
elif target_platform == 'ios':
|
||||
target_arch = env['ios_arch']
|
||||
|
||||
host_platform = platform.system()
|
||||
target_platform = ARGUMENTS.get('p', ARGUMENTS.get('platform', 'linux'))
|
||||
target_arch = ARGUMENTS.get('a', ARGUMENTS.get('arch', '64'))
|
||||
# Local dependency paths, adapt them to your setup
|
||||
godot_headers = ARGUMENTS.get('headers', '../godot_headers')
|
||||
godot_cpp_headers = ARGUMENTS.get('godot_cpp_headers', '../godot-cpp/include')
|
||||
godot_cpp_lib_dir = ARGUMENTS.get('godot_cpp_lib_dir', 'lib/godot-cpp')
|
||||
result_path = 'bin'
|
||||
result_name = 'webrtc_native'
|
||||
godot_headers = ARGUMENTS.get('headers', 'godot-cpp/godot-headers')
|
||||
godot_cpp_headers = ARGUMENTS.get('godot_cpp_headers', 'godot-cpp/include')
|
||||
godot_cpp_lib_dir = ARGUMENTS.get('godot_cpp_lib_dir', 'godot-cpp/bin')
|
||||
result_path = os.path.join('bin', 'webrtc' if env['target'] == 'release' else 'webrtc_debug', 'lib')
|
||||
lib_prefix = ""
|
||||
|
||||
# Convenience check to enforce the use_llvm overrides when CXX is clang(++)
|
||||
if 'CXX' in env and 'clang' in os.path.basename(env['CXX']):
|
||||
env['use_llvm'] = True
|
||||
|
||||
if target_platform == 'linux':
|
||||
result_name += '.linux.' + target + '.' + target_arch
|
||||
|
||||
env['CXX']='g++'
|
||||
|
||||
# LLVM
|
||||
@@ -53,7 +115,7 @@ if target_platform == 'linux':
|
||||
else:
|
||||
env.Prepend(CCFLAGS=['-O3'])
|
||||
|
||||
env.Append(CCFLAGS=['-fPIC', '-std=c++11'])
|
||||
env.Append(CCFLAGS=['-fPIC', '-std=c++14'])
|
||||
|
||||
if target_arch == '32':
|
||||
env.Append(CCFLAGS = [ '-m32' ])
|
||||
@@ -61,20 +123,13 @@ if target_platform == 'linux':
|
||||
elif target_arch == '64':
|
||||
env.Append(CCFLAGS = [ '-m64' ])
|
||||
env.Append(LINKFLAGS = [ '-m64' ])
|
||||
# i386 does not like static libstdc++
|
||||
env.Append(LINKFLAGS=['-static-libgcc', '-static-libstdc++'])
|
||||
|
||||
elif target_platform == 'windows':
|
||||
# This makes sure to keep the session environment variables on windows,
|
||||
# that way you can run scons in a vs 2017 prompt and it will find all the required tools
|
||||
if (target_arch == '64'):
|
||||
env = Environment(ENV = os.environ, TARGET_ARCH='amd64')
|
||||
else:
|
||||
env = Environment(ENV = os.environ, TARGET_ARCH='x86')
|
||||
|
||||
result_name += '.windows.' + target + '.' + target_arch
|
||||
|
||||
if host_platform == 'Windows':
|
||||
#result_name += '.lib'
|
||||
|
||||
lib_prefix = "lib"
|
||||
env.Append(LINKFLAGS = [ '/WX' ])
|
||||
if target == 'debug':
|
||||
env.Append(CCFLAGS = ['/EHsc', '/D_DEBUG', '/MDd' ])
|
||||
@@ -95,11 +150,104 @@ elif target_platform == 'osx':
|
||||
|
||||
# Only 64-bits is supported for OS X
|
||||
target_arch = '64'
|
||||
result_name += '.osx.' + target + '.' + target_arch
|
||||
|
||||
env.Append(CCFLAGS = [ '-g','-O3', '-std=c++14', '-arch', 'x86_64' ])
|
||||
env.Append(LINKFLAGS = [ '-arch', 'x86_64', '-framework', 'Cocoa', '-Wl,-undefined,dynamic_lookup' ])
|
||||
|
||||
if env['target'] == 'debug':
|
||||
env.Append(CCFLAGS=['-Og', '-g'])
|
||||
elif env['target'] == 'release':
|
||||
env.Append(CCFLAGS=['-O3'])
|
||||
|
||||
elif target_platform == 'ios':
|
||||
if env['ios_simulator']:
|
||||
sdk_name = 'iphonesimulator'
|
||||
env.Append(CCFLAGS=['-mios-simulator-version-min=10.0'])
|
||||
env['LIBSUFFIX'] = ".simulator" + env['LIBSUFFIX']
|
||||
else:
|
||||
sdk_name = 'iphoneos'
|
||||
env.Append(CCFLAGS=['-miphoneos-version-min=10.0'])
|
||||
|
||||
try:
|
||||
sdk_path = decode_utf8(subprocess.check_output(['xcrun', '--sdk', sdk_name, '--show-sdk-path']).strip())
|
||||
except (subprocess.CalledProcessError, OSError):
|
||||
raise ValueError("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
|
||||
|
||||
compiler_path = env['IPHONEPATH'] + '/usr/bin/'
|
||||
env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
|
||||
|
||||
env['CC'] = compiler_path + 'clang'
|
||||
env['CXX'] = compiler_path + 'clang++'
|
||||
env['AR'] = compiler_path + 'ar'
|
||||
env['RANLIB'] = compiler_path + 'ranlib'
|
||||
|
||||
env.Append(CCFLAGS=['-std=c++14', '-arch', env['ios_arch'], '-isysroot', sdk_path])
|
||||
env.Append(LINKFLAGS=[
|
||||
'-arch',
|
||||
env['ios_arch'],
|
||||
'-Wl,-undefined,dynamic_lookup',
|
||||
'-isysroot', sdk_path,
|
||||
'-F' + sdk_path
|
||||
])
|
||||
|
||||
if env['target'] == 'debug':
|
||||
env.Append(CCFLAGS=['-Og', '-g'])
|
||||
elif env['target'] == 'release':
|
||||
env.Append(CCFLAGS=['-O3'])
|
||||
|
||||
|
||||
elif target_platform == 'android':
|
||||
# Verify NDK root
|
||||
if not 'ANDROID_NDK_ROOT' in env:
|
||||
raise ValueError("To build for Android, ANDROID_NDK_ROOT must be defined. Please set ANDROID_NDK_ROOT to the root folder of your Android NDK installation.")
|
||||
|
||||
# Validate API level
|
||||
api_level = int(env['android_api_level'])
|
||||
if target_arch in ['arm64v8', 'x86_64'] and api_level < 21:
|
||||
print("WARN: 64-bit Android architectures require an API level of at least 21; setting android_api_level=21")
|
||||
env['android_api_level'] = '21'
|
||||
api_level = 21
|
||||
|
||||
# Setup toolchain
|
||||
toolchain = env['ANDROID_NDK_ROOT'] + "/toolchains/llvm/prebuilt/"
|
||||
if host_platform == "Windows":
|
||||
toolchain += "windows"
|
||||
import platform as pltfm
|
||||
if pltfm.machine().endswith("64"):
|
||||
toolchain += "-x86_64"
|
||||
elif host_platform == "Linux":
|
||||
toolchain += "linux-x86_64"
|
||||
elif host_platform == "Darwin":
|
||||
toolchain += "darwin-x86_64"
|
||||
|
||||
# Get architecture info
|
||||
arch_info_table = {
|
||||
"armv7" : {
|
||||
"march":"armv7-a", "target":"armv7a-linux-androideabi", "tool_path":"arm-linux-androideabi", "compiler_path":"armv7a-linux-androideabi",
|
||||
"ccflags" : ['-mfpu=neon']
|
||||
},
|
||||
"arm64v8" : {
|
||||
"march":"armv8-a", "target":"aarch64-linux-android", "tool_path":"aarch64-linux-android", "compiler_path":"aarch64-linux-android",
|
||||
"ccflags" : []
|
||||
},
|
||||
"x86" : {
|
||||
"march":"i686", "target":"i686-linux-android", "tool_path":"i686-linux-android", "compiler_path":"i686-linux-android",
|
||||
"ccflags" : ['-mstackrealign']
|
||||
},
|
||||
"x86_64" : {"march":"x86-64", "target":"x86_64-linux-android", "tool_path":"x86_64-linux-android", "compiler_path":"x86_64-linux-android",
|
||||
"ccflags" : []
|
||||
}
|
||||
}
|
||||
arch_info = arch_info_table[target_arch]
|
||||
|
||||
# Setup tools
|
||||
env['CC'] = toolchain + "/bin/clang"
|
||||
env['CXX'] = toolchain + "/bin/clang++"
|
||||
|
||||
env.Append(CCFLAGS=['--target=' + arch_info['target'] + env['android_api_level'], '-march=' + arch_info['march'], '-fPIC'])
|
||||
env.Append(CCFLAGS=arch_info['ccflags'])
|
||||
env.Append(LINKFLAGS=['--target=' + arch_info['target'] + env['android_api_level'], '-march=' + arch_info['march']])
|
||||
|
||||
else:
|
||||
print("No valid target platform selected.")
|
||||
sys.exit(1)
|
||||
@@ -107,28 +255,31 @@ else:
|
||||
# Godot CPP bindings
|
||||
env.Append(CPPPATH=[godot_headers])
|
||||
env.Append(CPPPATH=[godot_cpp_headers, godot_cpp_headers + '/core', godot_cpp_headers + '/gen'])
|
||||
env.Append(LIBPATH=[godot_cpp_lib_dir + '/' + target])
|
||||
env.Append(LIBS=['godot-cpp'])
|
||||
env.Append(LIBPATH=[godot_cpp_lib_dir])
|
||||
env.Append(LIBS=['%sgodot-cpp.%s.%s.%s%s' % (lib_prefix, target_platform, target, target_arch, ".simulator" if env["ios_simulator"] else "")])
|
||||
|
||||
# WebRTC stuff
|
||||
webrtc_dir = "lib/webrtc"
|
||||
webrtc_dir = "webrtc"
|
||||
lib_name = 'libwebrtc_full'
|
||||
lib_path = webrtc_dir + '/lib/' + target_platform
|
||||
lib_path = os.path.join(webrtc_dir, target_platform)
|
||||
|
||||
if target_arch == '64':
|
||||
lib_path += '/x64'
|
||||
elif target_arch == '32':
|
||||
lib_path += '/x86'
|
||||
lib_path += {'32': '/x86',
|
||||
'64': '/x64',
|
||||
'armv7': '/arm',
|
||||
'arm64v8': '/arm64',
|
||||
'arm64': '/arm64',
|
||||
'x86': '/x86',
|
||||
'x86_64': '/x64'}[target_arch]
|
||||
|
||||
if target == 'debug':
|
||||
lib_path += '/Debug'
|
||||
else:
|
||||
lib_path += '/Release'
|
||||
|
||||
env.Append(CPPPATH=[webrtc_dir + "/include"])
|
||||
env.Append(CPPPATH=[webrtc_dir + "/include", webrtc_dir + "/include/third_party/abseil-cpp"])
|
||||
|
||||
if target_platform == "linux":
|
||||
env.Append(LIBS=[lib_name])
|
||||
env.Append(LIBS=[lib_name, "atomic"])
|
||||
env.Append(LIBPATH=[lib_path])
|
||||
#env.Append(CCFLAGS=["-std=c++11"])
|
||||
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_LINUX"])
|
||||
@@ -149,6 +300,26 @@ elif target_platform == "windows":
|
||||
elif target_platform == "osx":
|
||||
env.Append(LIBS=[lib_name])
|
||||
env.Append(LIBPATH=[lib_path])
|
||||
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_MAC"])
|
||||
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
|
||||
|
||||
elif target_platform == 'ios':
|
||||
env.Append(LIBS=[lib_name])
|
||||
env.Append(LIBPATH=[lib_path])
|
||||
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_MAC", "-DWEBRTC_IOS"])
|
||||
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
|
||||
|
||||
elif target_platform == "android":
|
||||
env.Append(LIBS=['log'])
|
||||
env.Append(LIBS=[lib_name])
|
||||
env.Append(LIBPATH=[lib_path])
|
||||
env.Append(CCFLAGS=["-DWEBRTC_POSIX", "-DWEBRTC_LINUX", "-DWEBRTC_ANDROID"])
|
||||
env.Append(CCFLAGS=["-DRTC_UNUSED=''", "-DNO_RETURN=''"])
|
||||
|
||||
if target_arch == 'arm64v8':
|
||||
env.Append(CCFLAGS=["-DWEBRTC_ARCH_ARM64", "-DWEBRTC_HAS_NEON"])
|
||||
elif target_arch == 'armv7':
|
||||
env.Append(CCFLAGS=["-DWEBRTC_ARCH_ARM", "-DWEBRTC_ARCH_ARM_V7", "-DWEBRTC_HAS_NEON"])
|
||||
|
||||
# Our includes and sources
|
||||
env.Append(CPPPATH=['src/'])
|
||||
@@ -156,6 +327,18 @@ sources = []
|
||||
add_sources(sources, 'src/', 'cpp')
|
||||
add_sources(sources, 'src/net/', 'cpp')
|
||||
|
||||
# Suffix
|
||||
suffix = '.%s.%s' % (target, target_arch)
|
||||
env["SHOBJSUFFIX"] = suffix + env["SHOBJSUFFIX"]
|
||||
|
||||
# Make the shared library
|
||||
result_name = 'webrtc_native.%s.%s.%s' % (target_platform, target, target_arch) + env["SHLIBSUFFIX"]
|
||||
|
||||
library = env.SharedLibrary(target=os.path.join(result_path, result_name), source=sources)
|
||||
Default(library)
|
||||
|
||||
# GDNativeLibrary
|
||||
gdnlib = 'webrtc'
|
||||
if target != 'release':
|
||||
gdnlib += '_debug'
|
||||
Default(env.GDNativeLibBuilder([os.path.join('bin', gdnlib, gdnlib + '.tres')], ['misc/gdnlib.tres']))
|
||||
|
||||
1
godot-cpp
Submodule
1
godot-cpp
Submodule
Submodule godot-cpp added at 77d41fa179
2
lib/webrtc/lib/linux/.gitignore
vendored
2
lib/webrtc/lib/linux/.gitignore
vendored
@@ -1,2 +0,0 @@
|
||||
*
|
||||
!.gitignore
|
||||
2
lib/webrtc/lib/windows/.gitignore
vendored
2
lib/webrtc/lib/windows/.gitignore
vendored
@@ -1,2 +0,0 @@
|
||||
*
|
||||
!.gitignore
|
||||
28
misc/gdnlib.tres
Normal file
28
misc/gdnlib.tres
Normal file
@@ -0,0 +1,28 @@
|
||||
[gd_resource type="GDNativeLibrary" format=2]
|
||||
|
||||
[resource]
|
||||
singleton = true
|
||||
reloadable = false
|
||||
entry/OSX.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.osx.{TARGET}.64.dylib"
|
||||
entry/OSX.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.osx.{TARGET}.arm64.dylib"
|
||||
entry/Windows.64 = "res://{GDNATIVE_PATH}/lib/webrtc_native.windows.{TARGET}.64.dll"
|
||||
entry/Windows.32 = "res://{GDNATIVE_PATH}/lib/webrtc_native.windows.{TARGET}.32.dll"
|
||||
entry/X11.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.64.so"
|
||||
entry/X11.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.32.so"
|
||||
entry/Server.64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.64.so"
|
||||
entry/Server.32 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.linux.{TARGET}.32.so"
|
||||
entry/Android.armeabi-v7a = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.armv7.so"
|
||||
entry/Android.arm64-v8a = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.arm64v8.so"
|
||||
entry/Android.x64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86_64.so"
|
||||
entry/Android.x86 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.android.{TARGET}.x86.so"
|
||||
entry/iOS.armv7 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.armv7.dylib"
|
||||
entry/iOS.arm64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.arm64.dylib"
|
||||
entry/iOS.x86_64 = "res://{GDNATIVE_PATH}/lib/libwebrtc_native.ios.{TARGET}.x86_64.dylib"
|
||||
dependency/Windows.64 = [ ]
|
||||
dependency/Windows.32 = [ ]
|
||||
dependency/X11.64 = [ ]
|
||||
dependency/X11.32 = [ ]
|
||||
dependency/Server.64 = [ ]
|
||||
dependency/Server.32 = [ ]
|
||||
dependency/Android.armeabi-v7a = [ ]
|
||||
dependency/Android.arm64-v8a = [ ]
|
||||
@@ -1,16 +0,0 @@
|
||||
#include "WebRTCLibPeer.hpp"
|
||||
|
||||
using namespace godot_webrtc;
|
||||
|
||||
WebRTCLibPeer::GodotCSDO::GodotCSDO(WebRTCLibPeer *parent) {
|
||||
this->parent = parent;
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotCSDO::OnSuccess(webrtc::SessionDescriptionInterface *desc) {
|
||||
// serialize this offer and send it to the remote peer:
|
||||
std::string sdp; // sdp = session description protocol
|
||||
desc->ToString(&sdp);
|
||||
parent->queue_signal("offer_created", 2, desc->type().c_str(), sdp.c_str());
|
||||
};
|
||||
|
||||
void WebRTCLibPeer::GodotCSDO::OnFailure(const std::string &error){};
|
||||
@@ -1,19 +0,0 @@
|
||||
#include "WebRTCLibPeer.hpp"
|
||||
|
||||
using namespace godot_webrtc;
|
||||
|
||||
WebRTCLibPeer::GodotDCO::GodotDCO(WebRTCLibPeer *parent) {
|
||||
this->parent = parent;
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotDCO::OnMessage(const webrtc::DataBuffer &buffer) {
|
||||
const uint8_t *data = buffer.data.data<uint8_t>();
|
||||
uint8_t *memory_controlled_buffer = new uint8_t[buffer.data.size()];
|
||||
|
||||
std::copy(data, data + buffer.data.size(), memory_controlled_buffer);
|
||||
parent->queue_packet(memory_controlled_buffer, buffer.data.size());
|
||||
};
|
||||
|
||||
void WebRTCLibPeer::GodotDCO::OnStateChange(){};
|
||||
|
||||
void WebRTCLibPeer::GodotDCO::OnBufferedAmountChange(uint64_t previous_amount){};
|
||||
@@ -1,46 +0,0 @@
|
||||
#include "WebRTCLibPeer.hpp"
|
||||
|
||||
using namespace godot_webrtc;
|
||||
|
||||
WebRTCLibPeer::GodotPCO::GodotPCO(WebRTCLibPeer *parent) {
|
||||
this->parent = parent;
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotPCO::OnSignalingChange(webrtc::PeerConnectionInterface::SignalingState new_state) {
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotPCO::OnAddStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) {
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotPCO::OnRemoveStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) {
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotPCO::OnDataChannel(rtc::scoped_refptr<webrtc::DataChannelInterface> data_channel) {
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotPCO::OnRenegotiationNeeded() {
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotPCO::OnIceConnectionChange(webrtc::PeerConnectionInterface::IceConnectionState new_state) {
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotPCO::OnIceGatheringChange(webrtc::PeerConnectionInterface::IceGatheringState new_state) {
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotPCO::OnIceCandidate(const webrtc::IceCandidateInterface *candidate) {
|
||||
// Serialize the candidate and send it to the remote peer:
|
||||
|
||||
godot::Dictionary candidateSDP;
|
||||
|
||||
godot::String candidateSdpMidName = candidate->sdp_mid().c_str();
|
||||
int candidateSdpMlineIndexName = candidate->sdp_mline_index();
|
||||
std::string sdp;
|
||||
candidate->ToString(&sdp);
|
||||
godot::String candidateSdpName = sdp.c_str();
|
||||
|
||||
parent->queue_signal("new_ice_candidate",
|
||||
3,
|
||||
candidateSdpMidName,
|
||||
candidateSdpMlineIndexName,
|
||||
candidateSdpName);
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
#include "WebRTCLibPeer.hpp"
|
||||
|
||||
using namespace godot_webrtc;
|
||||
|
||||
WebRTCLibPeer::GodotSSDO::GodotSSDO(WebRTCLibPeer *parent) {
|
||||
this->parent = parent;
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::GodotSSDO::OnSuccess(){};
|
||||
|
||||
void WebRTCLibPeer::GodotSSDO::OnFailure(const std::string &error){};
|
||||
180
src/WebRTCLibDataChannel.cpp
Normal file
180
src/WebRTCLibDataChannel.cpp
Normal file
@@ -0,0 +1,180 @@
|
||||
#include "WebRTCLibDataChannel.hpp"
|
||||
|
||||
#include "GDNativeLibrary.hpp"
|
||||
#include "NativeScript.hpp"
|
||||
|
||||
using namespace godot_webrtc;
|
||||
|
||||
// Channel observer
|
||||
WebRTCLibDataChannel::ChannelObserver::ChannelObserver(WebRTCLibDataChannel *parent) {
|
||||
this->parent = parent;
|
||||
}
|
||||
|
||||
void WebRTCLibDataChannel::ChannelObserver::OnMessage(const webrtc::DataBuffer &buffer) {
|
||||
parent->queue_packet(buffer.data.data<uint8_t>(), buffer.data.size());
|
||||
}
|
||||
|
||||
void WebRTCLibDataChannel::ChannelObserver::OnStateChange() {
|
||||
}
|
||||
|
||||
void WebRTCLibDataChannel::ChannelObserver::OnBufferedAmountChange(uint64_t previous_amount) {
|
||||
}
|
||||
|
||||
// DataChannel
|
||||
WebRTCLibDataChannel *WebRTCLibDataChannel::new_data_channel(rtc::scoped_refptr<webrtc::DataChannelInterface> p_channel) {
|
||||
// Invalid channel result in NULL return
|
||||
ERR_FAIL_COND_V(p_channel.get() == nullptr, NULL);
|
||||
|
||||
// Instance a WebRTCDataChannelGDNative object
|
||||
godot::WebRTCDataChannelGDNative *out = godot::WebRTCDataChannelGDNative::_new();
|
||||
// Set our implementation as it's script
|
||||
godot::NativeScript *script = godot::NativeScript::_new();
|
||||
script->set_library(godot::detail::get_wrapper<godot::GDNativeLibrary>((godot_object *)godot::gdnlib));
|
||||
script->set_class_name("WebRTCLibDataChannel");
|
||||
out->set_script(script);
|
||||
|
||||
// Bind the data channel to the ScriptInstance userdata (our script)
|
||||
WebRTCLibDataChannel *tmp = out->cast_to<WebRTCLibDataChannel>(out);
|
||||
tmp->bind_channel(p_channel);
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
|
||||
void WebRTCLibDataChannel::bind_channel(rtc::scoped_refptr<webrtc::DataChannelInterface> p_channel) {
|
||||
ERR_FAIL_COND(p_channel.get() == nullptr);
|
||||
|
||||
channel = p_channel;
|
||||
label = p_channel->label();
|
||||
protocol = p_channel->protocol();
|
||||
channel->RegisterObserver(&observer);
|
||||
}
|
||||
|
||||
void WebRTCLibDataChannel::queue_packet(const uint8_t *data, uint32_t size) {
|
||||
mutex->lock();
|
||||
|
||||
godot::PoolByteArray packet;
|
||||
packet.resize(size);
|
||||
{
|
||||
godot::PoolByteArray::Write w = packet.write();
|
||||
memcpy(w.ptr(), data, size);
|
||||
}
|
||||
packet_queue.push(packet);
|
||||
|
||||
mutex->unlock();
|
||||
}
|
||||
|
||||
void WebRTCLibDataChannel::set_write_mode(godot_int mode) {
|
||||
}
|
||||
|
||||
godot_int WebRTCLibDataChannel::get_write_mode() const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool WebRTCLibDataChannel::was_string_packet() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
WebRTCLibDataChannel::ChannelState WebRTCLibDataChannel::get_ready_state() const {
|
||||
ERR_FAIL_COND_V(channel.get() == nullptr, STATE_CLOSED);
|
||||
return (ChannelState)channel->state();
|
||||
}
|
||||
|
||||
const char *WebRTCLibDataChannel::get_label() const {
|
||||
ERR_FAIL_COND_V(channel.get() == nullptr, "");
|
||||
return label.c_str();
|
||||
}
|
||||
|
||||
bool WebRTCLibDataChannel::is_ordered() const {
|
||||
ERR_FAIL_COND_V(channel.get() == nullptr, false);
|
||||
return channel->ordered();
|
||||
}
|
||||
|
||||
int WebRTCLibDataChannel::get_id() const {
|
||||
ERR_FAIL_COND_V(channel.get() == nullptr, -1);
|
||||
return channel->id();
|
||||
}
|
||||
|
||||
int WebRTCLibDataChannel::get_max_packet_life_time() const {
|
||||
ERR_FAIL_COND_V(channel.get() == nullptr, 0);
|
||||
return channel->maxRetransmitTime();
|
||||
}
|
||||
|
||||
int WebRTCLibDataChannel::get_max_retransmits() const {
|
||||
ERR_FAIL_COND_V(channel.get() == nullptr, 0);
|
||||
return channel->maxRetransmits();
|
||||
}
|
||||
|
||||
const char *WebRTCLibDataChannel::get_protocol() const {
|
||||
ERR_FAIL_COND_V(channel.get() == nullptr, "");
|
||||
return protocol.c_str();
|
||||
}
|
||||
|
||||
bool WebRTCLibDataChannel::is_negotiated() const {
|
||||
ERR_FAIL_COND_V(channel.get() == nullptr, false);
|
||||
return channel->negotiated();
|
||||
}
|
||||
|
||||
godot_error WebRTCLibDataChannel::poll() {
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
void WebRTCLibDataChannel::close() {
|
||||
if(channel.get() != nullptr) {
|
||||
channel->Close();
|
||||
channel->UnregisterObserver();
|
||||
}
|
||||
}
|
||||
|
||||
godot_error WebRTCLibDataChannel::get_packet(const uint8_t **r_buffer, int *r_len) {
|
||||
ERR_FAIL_COND_V(packet_queue.empty(), GODOT_ERR_UNAVAILABLE);
|
||||
|
||||
mutex->lock();
|
||||
|
||||
// Update current packet and pop queue
|
||||
current_packet = packet_queue.front();
|
||||
packet_queue.pop();
|
||||
// Set out buffer and size (buffer will be gone at next get_packet or close)
|
||||
*r_buffer = current_packet.read().ptr();
|
||||
*r_len = current_packet.size();
|
||||
|
||||
mutex->unlock();
|
||||
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibDataChannel::put_packet(const uint8_t *p_buffer, int p_len) {
|
||||
ERR_FAIL_COND_V(channel.get() == nullptr, GODOT_ERR_UNAVAILABLE);
|
||||
|
||||
webrtc::DataBuffer webrtc_buffer(rtc::CopyOnWriteBuffer(p_buffer, p_len), true);
|
||||
ERR_FAIL_COND_V(!channel->Send(webrtc_buffer), GODOT_FAILED);
|
||||
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_int WebRTCLibDataChannel::get_available_packet_count() const {
|
||||
return packet_queue.size();
|
||||
}
|
||||
|
||||
godot_int WebRTCLibDataChannel::get_max_packet_size() const {
|
||||
return 1200;
|
||||
}
|
||||
|
||||
void WebRTCLibDataChannel::_register_methods() {
|
||||
}
|
||||
|
||||
void WebRTCLibDataChannel::_init() {
|
||||
register_interface(&interface);
|
||||
}
|
||||
|
||||
WebRTCLibDataChannel::WebRTCLibDataChannel() : observer(this) {
|
||||
mutex = new std::mutex;
|
||||
}
|
||||
|
||||
WebRTCLibDataChannel::~WebRTCLibDataChannel() {
|
||||
close();
|
||||
if (_owner) {
|
||||
register_interface(NULL);
|
||||
}
|
||||
delete mutex;
|
||||
}
|
||||
76
src/WebRTCLibDataChannel.hpp
Normal file
76
src/WebRTCLibDataChannel.hpp
Normal file
@@ -0,0 +1,76 @@
|
||||
#ifndef WEBRTC_DATA_CHANNEL_H
|
||||
#define WEBRTC_DATA_CHANNEL_H
|
||||
|
||||
#include <Godot.hpp> // Godot.hpp must go first, or windows builds breaks
|
||||
|
||||
#include "api/peer_connection_interface.h" // interface for all things needed from WebRTC
|
||||
#include "media/base/media_engine.h" // needed for CreateModularPeerConnectionFactory
|
||||
|
||||
#include "net/WebRTCDataChannelNative.hpp"
|
||||
#include "PoolArrays.hpp"
|
||||
#include <mutex>
|
||||
|
||||
namespace godot_webrtc {
|
||||
|
||||
class WebRTCLibDataChannel : public WebRTCDataChannelNative {
|
||||
GODOT_CLASS(WebRTCLibDataChannel, WebRTCDataChannelNative);
|
||||
|
||||
private:
|
||||
class ChannelObserver : public webrtc::DataChannelObserver {
|
||||
public:
|
||||
WebRTCLibDataChannel *parent;
|
||||
|
||||
ChannelObserver(WebRTCLibDataChannel *parent);
|
||||
void OnMessage(const webrtc::DataBuffer &buffer) override;
|
||||
void OnStateChange() override; // UNUSED
|
||||
void OnBufferedAmountChange(uint64_t previous_amount) override; // UNUSED
|
||||
};
|
||||
|
||||
ChannelObserver observer;
|
||||
rtc::scoped_refptr<webrtc::DataChannelInterface> channel;
|
||||
|
||||
std::mutex *mutex;
|
||||
std::queue<godot::PoolByteArray> packet_queue;
|
||||
godot::PoolByteArray current_packet;
|
||||
std::string label;
|
||||
std::string protocol;
|
||||
|
||||
public:
|
||||
static WebRTCLibDataChannel *new_data_channel(rtc::scoped_refptr<webrtc::DataChannelInterface> p_channel);
|
||||
static void _register_methods();
|
||||
|
||||
void _init();
|
||||
|
||||
void bind_channel(rtc::scoped_refptr<webrtc::DataChannelInterface> p_channel);
|
||||
void queue_packet(const uint8_t *data, uint32_t size);
|
||||
|
||||
/* WebRTCDataChannel */
|
||||
void set_write_mode(godot_int mode);
|
||||
godot_int get_write_mode() const;
|
||||
bool was_string_packet() const;
|
||||
|
||||
ChannelState get_ready_state() const;
|
||||
const char *get_label() const;
|
||||
bool is_ordered() const;
|
||||
int get_id() const;
|
||||
int get_max_packet_life_time() const;
|
||||
int get_max_retransmits() const;
|
||||
const char *get_protocol() const;
|
||||
bool is_negotiated() const;
|
||||
|
||||
godot_error poll();
|
||||
void close();
|
||||
|
||||
/* PacketPeer */
|
||||
virtual godot_error get_packet(const uint8_t **r_buffer, int *r_len);
|
||||
virtual godot_error put_packet(const uint8_t *p_buffer, int p_len);
|
||||
virtual godot_int get_available_packet_count() const;
|
||||
virtual godot_int get_max_packet_size() const;
|
||||
|
||||
WebRTCLibDataChannel();
|
||||
~WebRTCLibDataChannel();
|
||||
};
|
||||
|
||||
} // namespace godot_webrtc
|
||||
|
||||
#endif // WEBRTC_DATA_CHANNEL_H
|
||||
53
src/WebRTCLibObservers.cpp
Normal file
53
src/WebRTCLibObservers.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
#include "WebRTCLibDataChannel.hpp"
|
||||
#include "WebRTCLibPeerConnection.hpp"
|
||||
|
||||
using namespace godot_webrtc;
|
||||
|
||||
// CreateSessionObseerver
|
||||
WebRTCLibPeerConnection::GodotCSDO::GodotCSDO(WebRTCLibPeerConnection *parent) {
|
||||
this->parent = parent;
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::GodotCSDO::OnSuccess(webrtc::SessionDescriptionInterface *desc) {
|
||||
// serialize this offer and send it to the remote peer:
|
||||
std::string sdp; // sdp = session description protocol
|
||||
desc->ToString(&sdp);
|
||||
parent->queue_signal("session_description_created", 2, desc->type().c_str(), sdp.c_str());
|
||||
};
|
||||
|
||||
void WebRTCLibPeerConnection::GodotCSDO::OnFailure(webrtc::RTCError error){};
|
||||
|
||||
// SetSessionObseerver
|
||||
WebRTCLibPeerConnection::GodotSSDO::GodotSSDO(WebRTCLibPeerConnection *parent) {
|
||||
this->parent = parent;
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::GodotSSDO::OnSuccess(){};
|
||||
void WebRTCLibPeerConnection::GodotSSDO::OnFailure(webrtc::RTCError error){};
|
||||
|
||||
// PeerConnectionObserver
|
||||
WebRTCLibPeerConnection::GodotPCO::GodotPCO(WebRTCLibPeerConnection *parent) {
|
||||
this->parent = parent;
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::GodotPCO::OnDataChannel(rtc::scoped_refptr<webrtc::DataChannelInterface> data_channel) {
|
||||
parent->queue_signal("data_channel_received", 1, WebRTCLibDataChannel::new_data_channel(data_channel));
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::GodotPCO::OnIceCandidate(const webrtc::IceCandidateInterface *candidate) {
|
||||
godot::Dictionary candidateSDP;
|
||||
godot::String candidateSdpMidName = candidate->sdp_mid().c_str();
|
||||
int candidateSdpMlineIndexName = candidate->sdp_mline_index();
|
||||
std::string sdp;
|
||||
candidate->ToString(&sdp);
|
||||
godot::String candidateSdpName = sdp.c_str();
|
||||
|
||||
parent->queue_signal("ice_candidate_created", 3, candidateSdpMidName, candidateSdpMlineIndexName, candidateSdpName);
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::GodotPCO::OnSignalingChange(webrtc::PeerConnectionInterface::SignalingState new_state) {}
|
||||
void WebRTCLibPeerConnection::GodotPCO::OnAddStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) {}
|
||||
void WebRTCLibPeerConnection::GodotPCO::OnRemoveStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) {}
|
||||
void WebRTCLibPeerConnection::GodotPCO::OnRenegotiationNeeded() {}
|
||||
void WebRTCLibPeerConnection::GodotPCO::OnIceConnectionChange(webrtc::PeerConnectionInterface::IceConnectionState new_state) {}
|
||||
void WebRTCLibPeerConnection::GodotPCO::OnIceGatheringChange(webrtc::PeerConnectionInterface::IceGatheringState new_state) {}
|
||||
@@ -1,202 +0,0 @@
|
||||
#include "WebRTCLibPeer.hpp"
|
||||
|
||||
using namespace godot_webrtc;
|
||||
|
||||
void WebRTCLibPeer::set_write_mode(godot_int mode) {
|
||||
}
|
||||
|
||||
godot_int WebRTCLibPeer::get_write_mode() const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool WebRTCLibPeer::was_string_packet() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
godot_int WebRTCLibPeer::get_connection_state() const {
|
||||
return 0;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeer::create_offer() {
|
||||
peer_connection->CreateOffer(
|
||||
ptr_csdo, // CreateSessionDescriptionObserver* observer,
|
||||
nullptr // webrtc::PeerConnectionInterface::RTCOfferAnswerOptions() // const MediaConstraintsInterface* constraints
|
||||
);
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeer::set_remote_description(const char *type, const char *sdp) {
|
||||
godot_error err = set_description(type, sdp, false); //false meaning !isLocal because it is remote
|
||||
peer_connection->CreateAnswer(ptr_csdo, webrtc::PeerConnectionInterface::RTCOfferAnswerOptions());
|
||||
return err;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeer::set_local_description(const char *type, const char *sdp) {
|
||||
return set_description(type, sdp, true); // isLocal == true
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeer::add_ice_candidate(const char *sdpMidName, int sdpMlineIndexName, const char *sdpName) {
|
||||
webrtc::SdpParseError *error = nullptr;
|
||||
webrtc::IceCandidateInterface *candidate = webrtc::CreateIceCandidate(
|
||||
sdpMidName,
|
||||
sdpMlineIndexName,
|
||||
sdpName,
|
||||
error);
|
||||
|
||||
// @TODO do something if there's an error (if error, or if !candidate)
|
||||
if (error || !candidate)
|
||||
std::cout << "ERROR with creating ICE candidate (" << error << ")\n";
|
||||
|
||||
if (!peer_connection->AddIceCandidate(candidate))
|
||||
ERR_PRINT("Error with adding ICE candidate");
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeer::poll() {
|
||||
std::function<void()> signal;
|
||||
while (!signal_queue.empty()) {
|
||||
mutex_signal_queue->lock();
|
||||
signal = signal_queue.front();
|
||||
signal_queue.pop();
|
||||
mutex_signal_queue->unlock();
|
||||
|
||||
signal();
|
||||
}
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeer::get_packet(const uint8_t **r_buffer, int *r_len) {
|
||||
if (packet_queue_size == 0)
|
||||
return GODOT_ERR_UNAVAILABLE;
|
||||
mutex_packet_queue->lock();
|
||||
uint8_t *current_packet = packet_queue.front();
|
||||
*r_buffer = current_packet;
|
||||
*r_len = packet_sizes_queue.front();
|
||||
|
||||
packet_queue.pop();
|
||||
packet_sizes_queue.pop();
|
||||
mutex_packet_queue->unlock();
|
||||
|
||||
--packet_queue_size;
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeer::put_packet(const uint8_t *p_buffer, int p_len) {
|
||||
webrtc::DataBuffer webrtc_buffer(rtc::CopyOnWriteBuffer(p_buffer, p_len), true);
|
||||
data_channel->Send(webrtc_buffer);
|
||||
return GODOT_OK; // @TODO properly return any Error we may get.
|
||||
}
|
||||
|
||||
godot_int WebRTCLibPeer::get_available_packet_count() const {
|
||||
return packet_queue_size;
|
||||
}
|
||||
|
||||
godot_int WebRTCLibPeer::get_max_packet_size() const {
|
||||
return 1200;
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::_register_methods() {
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::_init() {
|
||||
register_interface(&interface);
|
||||
|
||||
// initialize variables:
|
||||
mutex_signal_queue = new std::mutex;
|
||||
mutex_packet_queue = new std::mutex;
|
||||
packet_queue_size = 0;
|
||||
|
||||
// create a PeerConnectionFactoryInterface:
|
||||
signaling_thread = new rtc::Thread;
|
||||
signaling_thread->Start();
|
||||
pc_factory = webrtc::CreateModularPeerConnectionFactory(
|
||||
nullptr, // rtc::Thread* network_thread,
|
||||
nullptr, // rtc::Thread* worker_thread,
|
||||
signaling_thread,
|
||||
nullptr, // std::unique_ptr<cricket::MediaEngineInterface> media_engine,
|
||||
nullptr, // std::unique_ptr<CallFactoryInterface> call_factory,
|
||||
nullptr // std::unique_ptr<RtcEventLogFactoryInterface> event_log_factory
|
||||
);
|
||||
if (pc_factory.get() == nullptr) { // PeerConnectionFactory couldn't be created. Fail the method call.
|
||||
ERR_PRINT("PeerConnectionFactory could not be created");
|
||||
// return GODOT_FAILED;
|
||||
}
|
||||
|
||||
// create PeerConnection configuration and add the ice servers:
|
||||
webrtc::PeerConnectionInterface::RTCConfiguration configuration;
|
||||
//webrtc::PeerConnectionInterface::IceServer ice_server;
|
||||
|
||||
//ice_server.uri = "stun:stun.l.google.com:19302"; // @FIXME allow user to input ice servers
|
||||
//configuration.servers.push_back(ice_server);
|
||||
|
||||
// create a PeerConnection object:
|
||||
peer_connection = pc_factory->CreatePeerConnection(configuration, nullptr, nullptr, &pco);
|
||||
if (peer_connection.get() == nullptr) { // PeerConnection couldn't be created. Fail the method call.
|
||||
ERR_PRINT("PeerConnection could not be created");
|
||||
// return GODOT_FAILED;
|
||||
}
|
||||
|
||||
// create a DataChannel
|
||||
webrtc::DataChannelInit data_channel_config;
|
||||
data_channel_config.negotiated = true; // True if the channel has been externally negotiated
|
||||
data_channel_config.id = 0;
|
||||
|
||||
data_channel = peer_connection->CreateDataChannel("channel", &data_channel_config);
|
||||
// @TODO (NONESSENTIAL) create data_channel check. fail function call if data_channel isn't created
|
||||
data_channel->RegisterObserver(&dco);
|
||||
}
|
||||
|
||||
WebRTCLibPeer::WebRTCLibPeer() :
|
||||
dco(this),
|
||||
pco(this),
|
||||
ptr_csdo(new rtc::RefCountedObject<GodotCSDO>(this)),
|
||||
ptr_ssdo(new rtc::RefCountedObject<GodotSSDO>(this)) {
|
||||
}
|
||||
|
||||
WebRTCLibPeer::~WebRTCLibPeer() {
|
||||
if (_owner) {
|
||||
register_interface(NULL);
|
||||
}
|
||||
delete mutex_signal_queue;
|
||||
delete mutex_packet_queue;
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::queue_signal(godot::String p_name, int p_argc, const godot::Variant &p_arg1, const godot::Variant &p_arg2, const godot::Variant &p_arg3) {
|
||||
mutex_signal_queue->lock();
|
||||
signal_queue.push(
|
||||
[this, p_name, p_argc, p_arg1, p_arg2, p_arg3] {
|
||||
if (p_argc == 2)
|
||||
emit_signal(p_name, p_arg1, p_arg2);
|
||||
else
|
||||
emit_signal(p_name, p_arg1, p_arg2, p_arg3);
|
||||
});
|
||||
mutex_signal_queue->unlock();
|
||||
}
|
||||
|
||||
void WebRTCLibPeer::queue_packet(uint8_t *buffer, int buffer_size) {
|
||||
mutex_packet_queue->lock();
|
||||
packet_queue.push(buffer);
|
||||
packet_sizes_queue.push(buffer_size);
|
||||
++packet_queue_size;
|
||||
mutex_packet_queue->unlock();
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeer::set_description(const char *type, const char *sdp, bool isLocal) {
|
||||
// webrtc::SdpType type = (isOffer) ? webrtc::SdpType::kOffer : webrtc::SdpType::kAnswer;
|
||||
godot::String string_sdp = sdp;
|
||||
|
||||
webrtc::SdpType sdptype = (godot::String(type) == godot::String("offer")) ? webrtc::SdpType::kOffer : webrtc::SdpType::kAnswer;
|
||||
std::unique_ptr<webrtc::SessionDescriptionInterface> desc =
|
||||
webrtc::CreateSessionDescription(sdptype, sdp);
|
||||
|
||||
if (isLocal) {
|
||||
peer_connection->SetLocalDescription(
|
||||
ptr_ssdo, // @TODO (NONESSENTIAL, OPTIONAL) replace this with DummySetSessionDescriptionObserver::Create()
|
||||
desc.release());
|
||||
} else {
|
||||
peer_connection->SetRemoteDescription(
|
||||
ptr_ssdo, // @TODO (NONESSENTIAL, OPTIONAL) replace this with DummySetSessionDescriptionObserver::Create()
|
||||
desc.release());
|
||||
}
|
||||
return GODOT_OK;
|
||||
}
|
||||
258
src/WebRTCLibPeerConnection.cpp
Normal file
258
src/WebRTCLibPeerConnection.cpp
Normal file
@@ -0,0 +1,258 @@
|
||||
#include "WebRTCDataChannel.hpp"
|
||||
#include "WebRTCDataChannelGDNative.hpp"
|
||||
#include "WebRTCLibPeerConnection.hpp"
|
||||
#include "WebRTCLibDataChannel.hpp"
|
||||
|
||||
using namespace godot_webrtc;
|
||||
|
||||
std::unique_ptr<rtc::Thread> WebRTCLibPeerConnection::signaling_thread = nullptr;
|
||||
|
||||
void WebRTCLibPeerConnection::initialize_signaling() {
|
||||
if (signaling_thread.get() == nullptr) {
|
||||
signaling_thread = rtc::Thread::Create();
|
||||
}
|
||||
signaling_thread->Start();
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::deinitialize_signaling() {
|
||||
if (signaling_thread.get() != nullptr) {
|
||||
signaling_thread->Stop();
|
||||
}
|
||||
}
|
||||
|
||||
godot_error _parse_ice_server(webrtc::PeerConnectionInterface::RTCConfiguration &r_config, godot::Dictionary p_server) {
|
||||
godot::Variant v;
|
||||
webrtc::PeerConnectionInterface::IceServer ice_server;
|
||||
godot::String url;
|
||||
|
||||
ERR_FAIL_COND_V(!p_server.has("urls"), GODOT_ERR_INVALID_PARAMETER);
|
||||
|
||||
// Parse mandatory URL
|
||||
v = p_server["urls"];
|
||||
if (v.get_type() == godot::Variant::STRING) {
|
||||
url = v;
|
||||
ice_server.urls.push_back(url.utf8().get_data());
|
||||
} else if (v.get_type() == godot::Variant::ARRAY) {
|
||||
godot::Array names = v;
|
||||
for (int j = 0; j < names.size(); j++) {
|
||||
v = names[j];
|
||||
ERR_FAIL_COND_V(v.get_type() != godot::Variant::STRING, GODOT_ERR_INVALID_PARAMETER);
|
||||
url = v;
|
||||
ice_server.urls.push_back(url.utf8().get_data());
|
||||
}
|
||||
} else {
|
||||
ERR_FAIL_V(GODOT_ERR_INVALID_PARAMETER);
|
||||
}
|
||||
// Parse credentials (only meaningful for TURN, only support password)
|
||||
if (p_server.has("username") && (v = p_server["username"]) && v.get_type() == godot::Variant::STRING) {
|
||||
ice_server.username = (v.operator godot::String()).utf8().get_data();
|
||||
}
|
||||
if (p_server.has("credential") && (v = p_server["credential"]) && v.get_type() == godot::Variant::STRING) {
|
||||
ice_server.password = (v.operator godot::String()).utf8().get_data();
|
||||
}
|
||||
|
||||
r_config.servers.push_back(ice_server);
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_error _parse_channel_config(webrtc::DataChannelInit &r_config, godot::Dictionary p_dict) {
|
||||
godot::Variant v;
|
||||
#define _SET_N(PROP, PNAME, TYPE) if (p_dict.has(#PROP)) { v = p_dict[#PROP]; if(v.get_type() == godot::Variant::TYPE) r_config.PNAME = v; }
|
||||
#define _SET(PROP, TYPE) _SET_N(PROP, PROP, TYPE)
|
||||
_SET(negotiated, BOOL);
|
||||
_SET(id, INT);
|
||||
_SET_N(maxPacketLifeTime, maxRetransmitTime, INT);
|
||||
_SET(maxRetransmits, INT);
|
||||
_SET(ordered, BOOL);
|
||||
#undef _SET
|
||||
if (p_dict.has("protocol") && (v = p_dict["protocol"]) && v.get_type() == godot::Variant::STRING) {
|
||||
r_config.protocol = v.operator godot::String().utf8().get_data();
|
||||
}
|
||||
|
||||
// ID makes sense only when negotiated is true (and must be set in that case)
|
||||
ERR_FAIL_COND_V(r_config.negotiated ? r_config.id == -1 : r_config.id != -1, GODOT_ERR_INVALID_PARAMETER);
|
||||
// Only one of maxRetransmits and maxRetransmitTime can be set on a channel.
|
||||
ERR_FAIL_COND_V(r_config.maxRetransmits && r_config.maxRetransmitTime, GODOT_ERR_INVALID_PARAMETER);
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
WebRTCLibPeerConnection::ConnectionState WebRTCLibPeerConnection::get_connection_state() const {
|
||||
ERR_FAIL_COND_V(peer_connection.get() == nullptr, STATE_CLOSED);
|
||||
|
||||
webrtc::PeerConnectionInterface::IceConnectionState state = peer_connection->ice_connection_state();
|
||||
switch(state) {
|
||||
case webrtc::PeerConnectionInterface::kIceConnectionNew:
|
||||
return STATE_NEW;
|
||||
case webrtc::PeerConnectionInterface::kIceConnectionChecking:
|
||||
return STATE_CONNECTING;
|
||||
case webrtc::PeerConnectionInterface::kIceConnectionConnected:
|
||||
return STATE_CONNECTED;
|
||||
case webrtc::PeerConnectionInterface::kIceConnectionCompleted:
|
||||
return STATE_CONNECTED;
|
||||
case webrtc::PeerConnectionInterface::kIceConnectionFailed:
|
||||
return STATE_FAILED;
|
||||
case webrtc::PeerConnectionInterface::kIceConnectionDisconnected:
|
||||
return STATE_DISCONNECTED;
|
||||
case webrtc::PeerConnectionInterface::kIceConnectionClosed:
|
||||
return STATE_CLOSED;
|
||||
default:
|
||||
return STATE_CLOSED;
|
||||
}
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeerConnection::initialize(const godot_dictionary *p_config) {
|
||||
webrtc::PeerConnectionInterface::RTCConfiguration config;
|
||||
godot::Dictionary d = *(godot::Dictionary *)p_config;
|
||||
godot::Variant v;
|
||||
if (d.has("iceServers") && (v = d["iceServers"]) && v.get_type() == godot::Variant::ARRAY) {
|
||||
godot::Array servers = v;
|
||||
for (int i = 0; i < servers.size(); i++) {
|
||||
v = servers[i];
|
||||
ERR_FAIL_COND_V(v.get_type() != godot::Variant::DICTIONARY, GODOT_ERR_INVALID_PARAMETER);
|
||||
godot_error err;
|
||||
godot::Dictionary server = v;
|
||||
err = _parse_ice_server(config, server);
|
||||
ERR_FAIL_COND_V(err != GODOT_OK, err);
|
||||
}
|
||||
}
|
||||
return _create_pc(config);
|
||||
}
|
||||
|
||||
godot_object *WebRTCLibPeerConnection::create_data_channel(const char *p_channel, const godot_dictionary *p_channel_config) {
|
||||
ERR_FAIL_COND_V(peer_connection.get() == nullptr, NULL);
|
||||
|
||||
// Read config from dictionary
|
||||
webrtc::DataChannelInit config;
|
||||
godot::Dictionary d = *(godot::Dictionary *)p_channel_config;
|
||||
godot_error err = _parse_channel_config(config, d);
|
||||
ERR_FAIL_COND_V(err != GODOT_OK, NULL);
|
||||
|
||||
WebRTCLibDataChannel *wrapper = WebRTCLibDataChannel::new_data_channel(peer_connection->CreateDataChannel(p_channel, &config));
|
||||
ERR_FAIL_COND_V(wrapper == NULL, NULL);
|
||||
return wrapper->_owner;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeerConnection::create_offer() {
|
||||
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
|
||||
peer_connection->CreateOffer(ptr_csdo, webrtc::PeerConnectionInterface::RTCOfferAnswerOptions());
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
#define _MAKE_DESC(TYPE, SDP) webrtc::CreateSessionDescription((godot::String(TYPE) == godot::String("offer") ? webrtc::SdpType::kOffer : webrtc::SdpType::kAnswer), SDP)
|
||||
godot_error WebRTCLibPeerConnection::set_remote_description(const char *type, const char *sdp) {
|
||||
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
|
||||
std::unique_ptr<webrtc::SessionDescriptionInterface> desc = _MAKE_DESC(type, sdp);
|
||||
peer_connection->SetRemoteDescription(ptr_ssdo, desc.release());
|
||||
peer_connection->CreateAnswer(ptr_csdo, webrtc::PeerConnectionInterface::RTCOfferAnswerOptions());
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeerConnection::set_local_description(const char *type, const char *sdp) {
|
||||
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
|
||||
std::unique_ptr<webrtc::SessionDescriptionInterface> desc = _MAKE_DESC(type, sdp);
|
||||
peer_connection->SetLocalDescription(ptr_ssdo, desc.release());
|
||||
return GODOT_OK;
|
||||
}
|
||||
#undef _MAKE_DESC
|
||||
|
||||
godot_error WebRTCLibPeerConnection::add_ice_candidate(const char *sdpMidName, int sdpMlineIndexName, const char *sdpName) {
|
||||
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
|
||||
|
||||
webrtc::SdpParseError *error = nullptr;
|
||||
webrtc::IceCandidateInterface *candidate = webrtc::CreateIceCandidate(
|
||||
sdpMidName,
|
||||
sdpMlineIndexName,
|
||||
sdpName,
|
||||
error);
|
||||
|
||||
ERR_FAIL_COND_V(error || !candidate, GODOT_ERR_INVALID_PARAMETER);
|
||||
ERR_FAIL_COND_V(!peer_connection->AddIceCandidate(candidate), GODOT_FAILED);
|
||||
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeerConnection::poll() {
|
||||
ERR_FAIL_COND_V(peer_connection.get() == nullptr, GODOT_ERR_UNCONFIGURED);
|
||||
|
||||
std::function<void()> signal;
|
||||
while (!signal_queue.empty()) {
|
||||
mutex_signal_queue->lock();
|
||||
signal = signal_queue.front();
|
||||
signal_queue.pop();
|
||||
mutex_signal_queue->unlock();
|
||||
|
||||
signal();
|
||||
}
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::close() {
|
||||
if (peer_connection.get() != nullptr) {
|
||||
peer_connection->Close();
|
||||
}
|
||||
peer_connection = nullptr;
|
||||
while(!signal_queue.empty()) {
|
||||
signal_queue.pop();
|
||||
}
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::_register_methods() {
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::_init() {
|
||||
register_interface(&interface);
|
||||
|
||||
// initialize variables:
|
||||
mutex_signal_queue = new std::mutex;
|
||||
|
||||
// create a PeerConnectionFactoryInterface:
|
||||
webrtc::PeerConnectionFactoryDependencies deps;
|
||||
|
||||
ERR_FAIL_COND(signaling_thread.get() == nullptr);
|
||||
deps.signaling_thread = signaling_thread.get();
|
||||
pc_factory = webrtc::CreateModularPeerConnectionFactory(std::move(deps));
|
||||
|
||||
// Create peer connection with default configuration.
|
||||
webrtc::PeerConnectionInterface::RTCConfiguration config;
|
||||
_create_pc(config);
|
||||
}
|
||||
|
||||
godot_error WebRTCLibPeerConnection::_create_pc(webrtc::PeerConnectionInterface::RTCConfiguration &config) {
|
||||
ERR_FAIL_COND_V(pc_factory.get() == nullptr, GODOT_ERR_BUG);
|
||||
peer_connection = nullptr;
|
||||
peer_connection = pc_factory->CreatePeerConnection(config, nullptr, nullptr, &pco);
|
||||
if (peer_connection.get() == nullptr) { // PeerConnection couldn't be created. Fail the method call.
|
||||
ERR_PRINT("PeerConnection could not be created");
|
||||
return GODOT_FAILED;
|
||||
}
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
WebRTCLibPeerConnection::WebRTCLibPeerConnection() :
|
||||
pco(this),
|
||||
ptr_csdo(new rtc::RefCountedObject<GodotCSDO>(this)),
|
||||
ptr_ssdo(new rtc::RefCountedObject<GodotSSDO>(this)) {
|
||||
}
|
||||
|
||||
WebRTCLibPeerConnection::~WebRTCLibPeerConnection() {
|
||||
if (_owner) {
|
||||
register_interface(NULL);
|
||||
}
|
||||
close();
|
||||
delete mutex_signal_queue;
|
||||
}
|
||||
|
||||
void WebRTCLibPeerConnection::queue_signal(godot::String p_name, int p_argc, const godot::Variant &p_arg1, const godot::Variant &p_arg2, const godot::Variant &p_arg3) {
|
||||
mutex_signal_queue->lock();
|
||||
signal_queue.push(
|
||||
[this, p_name, p_argc, p_arg1, p_arg2, p_arg3] {
|
||||
if (p_argc == 1) {
|
||||
emit_signal(p_name, p_arg1);
|
||||
} else if (p_argc == 2) {
|
||||
emit_signal(p_name, p_arg1, p_arg2);
|
||||
} else {
|
||||
emit_signal(p_name, p_arg1, p_arg2, p_arg3);
|
||||
}
|
||||
});
|
||||
mutex_signal_queue->unlock();
|
||||
}
|
||||
@@ -3,67 +3,55 @@
|
||||
|
||||
#include <Godot.hpp> // Godot.hpp must go first, or windows builds breaks
|
||||
|
||||
#include "api/peerconnectioninterface.h" // interface for all things needed from WebRTC
|
||||
#include "media/base/mediaengine.h" // needed for CreateModularPeerConnectionFactory
|
||||
#include "api/peer_connection_interface.h" // interface for all things needed from WebRTC
|
||||
#include "media/base/media_engine.h" // needed for CreateModularPeerConnectionFactory
|
||||
#include <functional> // std::function
|
||||
#include <mutex> // mutex @TODO replace std::mutex with Godot mutex
|
||||
|
||||
#include "net/WebRTCPeerNative.hpp"
|
||||
#include "net/WebRTCPeerConnectionNative.hpp"
|
||||
|
||||
namespace godot_webrtc {
|
||||
|
||||
class WebRTCLibPeer : public WebRTCPeerNative {
|
||||
GODOT_CLASS(WebRTCLibPeer, WebRTCPeerNative);
|
||||
class WebRTCLibPeerConnection : public WebRTCPeerConnectionNative {
|
||||
GODOT_CLASS(WebRTCLibPeerConnection, WebRTCPeerConnectionNative);
|
||||
|
||||
private:
|
||||
godot_error _create_pc(webrtc::PeerConnectionInterface::RTCConfiguration &config);
|
||||
|
||||
static std::unique_ptr<rtc::Thread> signaling_thread;
|
||||
public:
|
||||
static void _register_methods();
|
||||
static void initialize_signaling();
|
||||
static void deinitialize_signaling();
|
||||
|
||||
void _init();
|
||||
|
||||
void set_write_mode(godot_int mode);
|
||||
godot_int get_write_mode() const;
|
||||
bool was_string_packet() const;
|
||||
godot_int get_connection_state() const;
|
||||
ConnectionState get_connection_state() const;
|
||||
|
||||
godot_error initialize(const godot_dictionary *p_config);
|
||||
godot_object *create_data_channel(const char *p_channel, const godot_dictionary *p_channel_config);
|
||||
godot_error create_offer();
|
||||
godot_error set_remote_description(const char *type, const char *sdp);
|
||||
godot_error set_local_description(const char *type, const char *sdp);
|
||||
godot_error add_ice_candidate(const char *sdpMidName, int sdpMlineIndexName, const char *sdpName);
|
||||
godot_error poll();
|
||||
void close();
|
||||
|
||||
/* WebRTCPeer */
|
||||
virtual godot_error get_packet(const uint8_t **r_buffer, int *r_len);
|
||||
virtual godot_error put_packet(const uint8_t *p_buffer, int p_len);
|
||||
virtual godot_int get_available_packet_count() const;
|
||||
virtual godot_int get_max_packet_size() const;
|
||||
|
||||
WebRTCLibPeer();
|
||||
~WebRTCLibPeer();
|
||||
WebRTCLibPeerConnection();
|
||||
~WebRTCLibPeerConnection();
|
||||
|
||||
/* helper functions */
|
||||
|
||||
void queue_signal(godot::String p_name, int p_argc, const godot::Variant &p_arg1 = godot::Variant(), const godot::Variant &p_arg2 = godot::Variant(), const godot::Variant &p_arg3 = godot::Variant());
|
||||
// void queue_signal(godot::StringName p_name, Variant_ARG_LIST);
|
||||
void queue_packet(uint8_t *, int);
|
||||
godot_error set_description(const char *type, const char *sdp, bool isLocal);
|
||||
|
||||
/** DataChannelObserver callback functions **/
|
||||
class GodotDCO : public webrtc::DataChannelObserver {
|
||||
public:
|
||||
WebRTCLibPeer *parent;
|
||||
|
||||
GodotDCO(WebRTCLibPeer *parent);
|
||||
void OnMessage(const webrtc::DataBuffer &buffer) override;
|
||||
void OnStateChange() override; // UNUSED
|
||||
void OnBufferedAmountChange(uint64_t previous_amount) override; // UNUSED
|
||||
};
|
||||
|
||||
/** PeerConnectionObserver callback functions **/
|
||||
class GodotPCO : public webrtc::PeerConnectionObserver {
|
||||
public:
|
||||
WebRTCLibPeer *parent;
|
||||
WebRTCLibPeerConnection *parent;
|
||||
|
||||
GodotPCO(WebRTCLibPeer *parent);
|
||||
GodotPCO(WebRTCLibPeerConnection *parent);
|
||||
void OnSignalingChange(webrtc::PeerConnectionInterface::SignalingState new_state) override;
|
||||
void OnAddStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) override;
|
||||
void OnRemoveStream(rtc::scoped_refptr<webrtc::MediaStreamInterface> stream) override;
|
||||
@@ -77,39 +65,32 @@ public:
|
||||
/** CreateSessionDescriptionObserver callback functions **/
|
||||
class GodotCSDO : public webrtc::CreateSessionDescriptionObserver {
|
||||
public:
|
||||
WebRTCLibPeer *parent;
|
||||
WebRTCLibPeerConnection *parent;
|
||||
|
||||
GodotCSDO(WebRTCLibPeer *parent);
|
||||
GodotCSDO(WebRTCLibPeerConnection *parent);
|
||||
void OnSuccess(webrtc::SessionDescriptionInterface *desc) override;
|
||||
void OnFailure(const std::string &error) override;
|
||||
void OnFailure(webrtc::RTCError error) override;
|
||||
};
|
||||
|
||||
/** SetSessionDescriptionObserver callback functions **/
|
||||
class GodotSSDO : public webrtc::SetSessionDescriptionObserver {
|
||||
public:
|
||||
WebRTCLibPeer *parent;
|
||||
WebRTCLibPeerConnection *parent;
|
||||
|
||||
GodotSSDO(WebRTCLibPeer *parent);
|
||||
GodotSSDO(WebRTCLibPeerConnection *parent);
|
||||
void OnSuccess() override;
|
||||
void OnFailure(const std::string &error) override;
|
||||
void OnFailure(webrtc::RTCError error) override;
|
||||
};
|
||||
|
||||
GodotDCO dco;
|
||||
GodotPCO pco;
|
||||
rtc::scoped_refptr<GodotSSDO> ptr_ssdo;
|
||||
rtc::scoped_refptr<GodotCSDO> ptr_csdo;
|
||||
|
||||
std::mutex *mutex_signal_queue;
|
||||
std::mutex *mutex_packet_queue;
|
||||
int packet_queue_size;
|
||||
std::queue<uint8_t *> packet_queue;
|
||||
std::queue<int> packet_sizes_queue;
|
||||
std::mutex *mutex_signal_queue = nullptr;
|
||||
std::queue<std::function<void()> > signal_queue;
|
||||
|
||||
rtc::Thread *signaling_thread;
|
||||
rtc::scoped_refptr<webrtc::PeerConnectionFactoryInterface> pc_factory;
|
||||
rtc::scoped_refptr<webrtc::PeerConnectionInterface> peer_connection;
|
||||
rtc::scoped_refptr<webrtc::DataChannelInterface> data_channel;
|
||||
};
|
||||
|
||||
} // namespace godot_webrtc
|
||||
80
src/init.cpp
80
src/init.cpp
@@ -1,6 +1,72 @@
|
||||
#include "WebRTCLibPeer.hpp"
|
||||
#include "net/WebRTCPeerNative.hpp"
|
||||
#include "WebRTCLibDataChannel.hpp"
|
||||
#include "WebRTCLibPeerConnection.hpp"
|
||||
#include "net/WebRTCPeerConnectionNative.hpp"
|
||||
#include <gdnative_api_struct.gen.h>
|
||||
#include <net/godot_net.h>
|
||||
|
||||
/* Singleton */
|
||||
static bool _singleton = false;
|
||||
static const godot_object *_singleton_lib = NULL;
|
||||
static const godot_gdnative_core_api_struct *_singleton_api = NULL;
|
||||
static godot_class_constructor _create_ns_cb = NULL;
|
||||
static godot_method_bind *_set_script_mb = NULL;
|
||||
static godot_method_bind *_set_class_name_mb = NULL;
|
||||
static godot_method_bind *_set_library_mb = NULL;
|
||||
|
||||
void unregistered() {
|
||||
_singleton = false; // We are no longer the active singleton
|
||||
}
|
||||
|
||||
godot_error create_peer_connection_wp(godot_object *out) {
|
||||
ERR_FAIL_COND_V(!_singleton, GODOT_FAILED);
|
||||
// Create Script
|
||||
godot_object *script = _create_ns_cb();
|
||||
ERR_FAIL_COND_V(!script, GODOT_FAILED);
|
||||
|
||||
const void *args[] = { (void *)_singleton_lib };
|
||||
_singleton_api->godot_method_bind_ptrcall(_set_library_mb, script, args, nullptr);
|
||||
|
||||
godot_string s;
|
||||
_singleton_api->godot_string_new(&s);
|
||||
_singleton_api->godot_string_parse_utf8(&s, "WebRTCLibPeerConnection");
|
||||
const void *args2[] = { (void *)&s };
|
||||
_singleton_api->godot_method_bind_ptrcall(_set_class_name_mb, script, args2, nullptr);
|
||||
_singleton_api->godot_string_destroy(&s);
|
||||
|
||||
// Bind script to Object
|
||||
const void *args3[] = { (void *)script };
|
||||
_singleton_api->godot_method_bind_ptrcall(_set_script_mb, out, args3, nullptr);
|
||||
|
||||
return GODOT_OK;
|
||||
}
|
||||
|
||||
godot_net_webrtc_library library = {
|
||||
{3, 2},
|
||||
&unregistered,
|
||||
&create_peer_connection_wp,
|
||||
NULL,
|
||||
};
|
||||
|
||||
extern "C" void GDN_EXPORT godot_gdnative_singleton() {
|
||||
if (WebRTCPeerConnectionNative::_net_api) {
|
||||
ERR_FAIL_COND(!godot::gdnlib);
|
||||
_singleton_lib = godot::gdnlib;
|
||||
ERR_FAIL_COND(!godot::api);
|
||||
_singleton_api = godot::api;
|
||||
_create_ns_cb = godot::api->godot_get_class_constructor("NativeScript");
|
||||
ERR_FAIL_COND(!_create_ns_cb);
|
||||
_set_script_mb = godot::api->godot_method_bind_get_method("Object", "set_script");
|
||||
ERR_FAIL_COND(!_set_script_mb);
|
||||
_set_class_name_mb = godot::api->godot_method_bind_get_method("NativeScript", "set_class_name");
|
||||
ERR_FAIL_COND(!_set_class_name_mb);
|
||||
_set_library_mb = godot::api->godot_method_bind_get_method("NativeScript", "set_library");
|
||||
ERR_FAIL_COND(!_set_library_mb);
|
||||
// If registration is successful _singleton will be set to true
|
||||
_singleton = WebRTCPeerConnectionNative::_net_api->godot_net_set_webrtc_library(&library) == GODOT_OK;
|
||||
if (!_singleton)
|
||||
ERR_PRINT("Failed initializing webrtc singleton library");
|
||||
}
|
||||
}
|
||||
|
||||
/* Godot export stuff */
|
||||
extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *o) {
|
||||
@@ -16,19 +82,25 @@ extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *o) {
|
||||
break;
|
||||
|
||||
if (net_api->next->version.major == 3 && net_api->next->version.minor == 2) {
|
||||
WebRTCPeerNative::_net_api = (const godot_gdnative_ext_net_3_2_api_struct *)net_api->next;
|
||||
WebRTCPeerConnectionNative::_net_api = (const godot_gdnative_ext_net_3_2_api_struct *)net_api->next;
|
||||
}
|
||||
}
|
||||
|
||||
godot_webrtc::WebRTCLibPeerConnection::initialize_signaling();
|
||||
godot::Godot::gdnative_init(o);
|
||||
}
|
||||
|
||||
extern "C" void GDN_EXPORT godot_gdnative_terminate(godot_gdnative_terminate_options *o) {
|
||||
if (_singleton) { // If we are the active singleton, unregister
|
||||
WebRTCPeerConnectionNative::_net_api->godot_net_set_webrtc_library(NULL);
|
||||
}
|
||||
godot_webrtc::WebRTCLibPeerConnection::deinitialize_signaling();
|
||||
godot::Godot::gdnative_terminate(o);
|
||||
}
|
||||
|
||||
extern "C" void GDN_EXPORT godot_nativescript_init(void *handle) {
|
||||
godot::Godot::nativescript_init(handle);
|
||||
|
||||
godot::register_class<godot_webrtc::WebRTCLibPeer>();
|
||||
godot::register_class<godot_webrtc::WebRTCLibPeerConnection>();
|
||||
godot::register_class<godot_webrtc::WebRTCLibDataChannel>();
|
||||
}
|
||||
|
||||
92
src/net/WebRTCDataChannelNative.cpp
Normal file
92
src/net/WebRTCDataChannelNative.cpp
Normal file
@@ -0,0 +1,92 @@
|
||||
#include "WebRTCDataChannelNative.hpp"
|
||||
#include "net/WebRTCPeerConnectionNative.hpp"
|
||||
|
||||
void WebRTCDataChannelNative::register_interface(const godot_net_webrtc_data_channel *p_interface) {
|
||||
ERR_FAIL_COND(!WebRTCPeerConnectionNative::_net_api);
|
||||
WebRTCPeerConnectionNative::_net_api->godot_net_bind_webrtc_data_channel(_owner, p_interface);
|
||||
}
|
||||
|
||||
void WebRTCDataChannelNative::_register_methods() {}
|
||||
|
||||
void WebRTCDataChannelNative::_init() {
|
||||
register_interface(&interface);
|
||||
}
|
||||
|
||||
WebRTCDataChannelNative::~WebRTCDataChannelNative() {
|
||||
if (_owner) {
|
||||
register_interface(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* The C interface that implements WebRTCDataChannel.
|
||||
* In this case it forwards calls to our C++ class, but could be plain C,
|
||||
* and you could use void *user for any kind of state struct pointer you have.
|
||||
*/
|
||||
godot_error get_packet_wdc(void *user, const uint8_t **r_buffer, int *r_len) {
|
||||
return ((WebRTCDataChannelNative *)user)->get_packet(r_buffer, r_len);
|
||||
}
|
||||
|
||||
godot_error put_packet_wdc(void *user, const uint8_t *p_buffer, int p_len) {
|
||||
return ((WebRTCDataChannelNative *)user)->put_packet(p_buffer, p_len);
|
||||
}
|
||||
|
||||
godot_int get_available_packet_count_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->get_available_packet_count();
|
||||
}
|
||||
|
||||
godot_int get_max_packet_size_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->get_max_packet_size();
|
||||
}
|
||||
|
||||
void set_write_mode_wdc(void *user, godot_int write_mode) {
|
||||
((WebRTCDataChannelNative *)user)->set_write_mode(write_mode);
|
||||
}
|
||||
|
||||
godot_int get_write_mode_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->get_write_mode();
|
||||
}
|
||||
|
||||
bool was_string_packet_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->was_string_packet();
|
||||
}
|
||||
|
||||
godot_int get_ready_state_wdc(const void *user) {
|
||||
return (godot_int)(((WebRTCDataChannelNative *)user)->get_ready_state());
|
||||
}
|
||||
|
||||
const char *get_label_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->get_label();
|
||||
}
|
||||
|
||||
bool is_ordered_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->is_ordered();
|
||||
}
|
||||
|
||||
int get_id_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->get_id();
|
||||
}
|
||||
|
||||
int get_max_packet_life_time_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->get_max_packet_life_time();
|
||||
}
|
||||
|
||||
int get_max_retransmits_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->get_max_retransmits();
|
||||
}
|
||||
|
||||
const char *get_protocol_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->get_protocol();
|
||||
}
|
||||
|
||||
bool is_negotiated_wdc(const void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->is_negotiated();
|
||||
}
|
||||
|
||||
godot_error poll_wdc(void *user) {
|
||||
return ((WebRTCDataChannelNative *)user)->poll();
|
||||
}
|
||||
|
||||
void close_wdc(void *user) {
|
||||
((WebRTCDataChannelNative *)user)->close();
|
||||
}
|
||||
91
src/net/WebRTCDataChannelNative.hpp
Normal file
91
src/net/WebRTCDataChannelNative.hpp
Normal file
@@ -0,0 +1,91 @@
|
||||
#ifndef WEBRTC_DATA_CHANNEL_NATIVE
|
||||
#define WEBRTC_DATA_CHANNEL_NATIVE
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <Reference.hpp>
|
||||
#include <WebRTCDataChannelGDNative.hpp>
|
||||
|
||||
#include <net/godot_net.h>
|
||||
|
||||
/* Forward declare interface functions */
|
||||
godot_error get_packet_wdc(void *, const uint8_t **, int *);
|
||||
godot_error put_packet_wdc(void *, const uint8_t *, int);
|
||||
godot_int get_available_packet_count_wdc(const void *);
|
||||
godot_int get_max_packet_size_wdc(const void *);
|
||||
|
||||
void set_write_mode_wdc(void *, godot_int);
|
||||
godot_int get_write_mode_wdc(const void *);
|
||||
bool was_string_packet_wdc(const void *);
|
||||
godot_int get_ready_state_wdc(const void *);
|
||||
const char *get_label_wdc(const void *);
|
||||
bool is_ordered_wdc(const void *);
|
||||
int get_id_wdc(const void *);
|
||||
int get_max_packet_life_time_wdc(const void *);
|
||||
int get_max_retransmits_wdc(const void *);
|
||||
const char *get_protocol_wdc(const void *);
|
||||
bool is_negotiated_wdc(const void *);
|
||||
godot_error poll_wdc(void *);
|
||||
void close_wdc(void *);
|
||||
|
||||
class WebRTCDataChannelNative : public godot::WebRTCDataChannelGDNative {
|
||||
GODOT_CLASS(WebRTCDataChannelNative, godot::WebRTCDataChannelGDNative);
|
||||
|
||||
protected:
|
||||
godot_net_webrtc_data_channel interface = {
|
||||
{ 3, 1 },
|
||||
this,
|
||||
|
||||
&get_packet_wdc,
|
||||
&put_packet_wdc,
|
||||
&get_available_packet_count_wdc,
|
||||
&get_max_packet_size_wdc,
|
||||
|
||||
&set_write_mode_wdc,
|
||||
&get_write_mode_wdc,
|
||||
&was_string_packet_wdc,
|
||||
&get_ready_state_wdc,
|
||||
&get_label_wdc,
|
||||
&is_ordered_wdc,
|
||||
&get_id_wdc,
|
||||
&get_max_packet_life_time_wdc,
|
||||
&get_max_retransmits_wdc,
|
||||
&get_protocol_wdc,
|
||||
&is_negotiated_wdc,
|
||||
|
||||
&poll_wdc,
|
||||
&close_wdc,
|
||||
NULL,
|
||||
};
|
||||
|
||||
public:
|
||||
static void _register_methods();
|
||||
|
||||
void _init();
|
||||
void register_interface(const godot_net_webrtc_data_channel *interface);
|
||||
|
||||
virtual void set_write_mode(godot_int mode) = 0;
|
||||
virtual godot_int get_write_mode() const = 0;
|
||||
virtual bool was_string_packet() const = 0;
|
||||
|
||||
virtual ChannelState get_ready_state() const = 0;
|
||||
virtual const char *get_label() const = 0;
|
||||
virtual bool is_ordered() const = 0;
|
||||
virtual int get_id() const = 0;
|
||||
virtual int get_max_packet_life_time() const = 0;
|
||||
virtual int get_max_retransmits() const = 0;
|
||||
virtual const char *get_protocol() const = 0;
|
||||
virtual bool is_negotiated() const = 0;
|
||||
|
||||
virtual godot_error poll() = 0;
|
||||
virtual void close() = 0;
|
||||
|
||||
/* PacketPeer */
|
||||
virtual godot_error get_packet(const uint8_t **r_buffer, int *r_len) = 0;
|
||||
virtual godot_error put_packet(const uint8_t *p_buffer, int p_len) = 0;
|
||||
virtual godot_int get_available_packet_count() const = 0;
|
||||
virtual godot_int get_max_packet_size() const = 0;
|
||||
|
||||
~WebRTCDataChannelNative();
|
||||
};
|
||||
|
||||
#endif // WEBRTC_DATA_CHANNEL_NATIVE
|
||||
65
src/net/WebRTCPeerConnectionNative.cpp
Normal file
65
src/net/WebRTCPeerConnectionNative.cpp
Normal file
@@ -0,0 +1,65 @@
|
||||
#include "WebRTCPeerConnectionNative.hpp"
|
||||
|
||||
const godot_gdnative_ext_net_3_2_api_struct *WebRTCPeerConnectionNative::_net_api = NULL;
|
||||
|
||||
void WebRTCPeerConnectionNative::register_interface(const godot_net_webrtc_peer_connection *p_interface) {
|
||||
ERR_FAIL_COND(!_net_api);
|
||||
_net_api->godot_net_bind_webrtc_peer_connection(_owner, p_interface);
|
||||
}
|
||||
|
||||
void WebRTCPeerConnectionNative::_register_methods() {}
|
||||
|
||||
void WebRTCPeerConnectionNative::_init() {
|
||||
register_interface(&interface);
|
||||
}
|
||||
|
||||
WebRTCPeerConnectionNative::~WebRTCPeerConnectionNative() {
|
||||
if (_owner) {
|
||||
register_interface(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* The C interface that implements WebRTCPeerConnection.
|
||||
* In this case it forwards calls to our C++ class, but could be plain C,
|
||||
* and you could use void *user for any kind of state struct pointer you have.
|
||||
*/
|
||||
godot_int get_connection_state_wp(const void *user) {
|
||||
return (godot_int)((WebRTCPeerConnectionNative *)user)->get_connection_state();
|
||||
}
|
||||
|
||||
godot_error initialize_wp(void *user, const godot_dictionary *p_config) {
|
||||
return ((WebRTCPeerConnectionNative *)user)->initialize(p_config);
|
||||
}
|
||||
|
||||
godot_object *create_data_channel_wp(void *user, const char *p_channel, const godot_dictionary *p_channel_config) {
|
||||
return ((WebRTCPeerConnectionNative *)user)->create_data_channel(p_channel, p_channel_config);
|
||||
}
|
||||
|
||||
godot_error create_offer_wp(void *user) {
|
||||
return ((WebRTCPeerConnectionNative *)user)->create_offer();
|
||||
}
|
||||
|
||||
godot_error create_answer_wp(void *user) {
|
||||
return GODOT_ERR_UNAVAILABLE; // Not implemented, not used yet.
|
||||
}
|
||||
|
||||
godot_error set_remote_description_wp(void *user, const char *type, const char *sdp) {
|
||||
return ((WebRTCPeerConnectionNative *)user)->set_remote_description(type, sdp);
|
||||
}
|
||||
|
||||
godot_error set_local_description_wp(void *user, const char *type, const char *sdp) {
|
||||
return ((WebRTCPeerConnectionNative *)user)->set_local_description(type, sdp);
|
||||
}
|
||||
|
||||
godot_error add_ice_candidate_wp(void *user, const char *sdpMidName, int sdpMlineIndexName, const char *sdpName) {
|
||||
return ((WebRTCPeerConnectionNative *)user)->add_ice_candidate(sdpMidName, sdpMlineIndexName, sdpName);
|
||||
}
|
||||
|
||||
godot_error poll_wp(void *user) {
|
||||
return ((WebRTCPeerConnectionNative *)user)->poll();
|
||||
}
|
||||
|
||||
void close_wp(void *user) {
|
||||
((WebRTCPeerConnectionNative *)user)->close();
|
||||
}
|
||||
66
src/net/WebRTCPeerConnectionNative.hpp
Normal file
66
src/net/WebRTCPeerConnectionNative.hpp
Normal file
@@ -0,0 +1,66 @@
|
||||
#ifndef WEBRTC_PEER_NATIVE
|
||||
#define WEBRTC_PEER_NATIVE
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <Reference.hpp>
|
||||
#include <WebRTCPeerConnectionGDNative.hpp>
|
||||
|
||||
#include <net/godot_net.h>
|
||||
|
||||
/* Forward declare interface functions */
|
||||
godot_int get_connection_state_wp(const void *);
|
||||
|
||||
godot_error initialize_wp(void *, const godot_dictionary *);
|
||||
godot_object *create_data_channel_wp(void *, const char *, const godot_dictionary *);
|
||||
godot_error create_offer_wp(void *);
|
||||
godot_error create_answer_wp(void *);
|
||||
godot_error set_remote_description_wp(void *, const char *, const char *);
|
||||
godot_error set_local_description_wp(void *, const char *, const char *);
|
||||
godot_error add_ice_candidate_wp(void *, const char *, int, const char *);
|
||||
godot_error poll_wp(void *);
|
||||
void close_wp(void *);
|
||||
|
||||
class WebRTCPeerConnectionNative : public godot::WebRTCPeerConnectionGDNative {
|
||||
GODOT_CLASS(WebRTCPeerConnectionNative, godot::WebRTCPeerConnectionGDNative);
|
||||
|
||||
protected:
|
||||
godot_net_webrtc_peer_connection interface = {
|
||||
{ 3, 1 },
|
||||
this,
|
||||
|
||||
&get_connection_state_wp,
|
||||
|
||||
&initialize_wp,
|
||||
&create_data_channel_wp,
|
||||
&create_offer_wp,
|
||||
&create_answer_wp,
|
||||
&set_remote_description_wp,
|
||||
&set_local_description_wp,
|
||||
&add_ice_candidate_wp,
|
||||
&poll_wp,
|
||||
&close_wp,
|
||||
NULL,
|
||||
};
|
||||
|
||||
public:
|
||||
static void _register_methods();
|
||||
static const godot_gdnative_ext_net_3_2_api_struct *_net_api;
|
||||
|
||||
void _init();
|
||||
void register_interface(const godot_net_webrtc_peer_connection *interface);
|
||||
|
||||
virtual ConnectionState get_connection_state() const = 0;
|
||||
|
||||
virtual godot_error initialize(const godot_dictionary *p_config) = 0;
|
||||
virtual godot_object *create_data_channel(const char *p_channel, const godot_dictionary *p_channel_config) = 0;
|
||||
virtual godot_error create_offer() = 0;
|
||||
virtual godot_error set_remote_description(const char *type, const char *sdp) = 0;
|
||||
virtual godot_error set_local_description(const char *type, const char *sdp) = 0;
|
||||
virtual godot_error add_ice_candidate(const char *sdpMidName, int sdpMlineIndexName, const char *sdpName) = 0;
|
||||
virtual godot_error poll() = 0;
|
||||
virtual void close() = 0;
|
||||
|
||||
~WebRTCPeerConnectionNative();
|
||||
};
|
||||
|
||||
#endif // WEBRTC_PEER_NATIVE
|
||||
@@ -1,77 +0,0 @@
|
||||
#include "WebRTCPeerNative.hpp"
|
||||
|
||||
const godot_gdnative_ext_net_3_2_api_struct *WebRTCPeerNative::_net_api = NULL;
|
||||
|
||||
void WebRTCPeerNative::register_interface(const godot_net_webrtc_peer *p_interface) {
|
||||
ERR_FAIL_COND(!_net_api);
|
||||
_net_api->godot_net_bind_webrtc_peer(_owner, p_interface);
|
||||
}
|
||||
|
||||
void WebRTCPeerNative::_register_methods() {}
|
||||
|
||||
void WebRTCPeerNative::_init() {
|
||||
register_interface(&interface);
|
||||
}
|
||||
|
||||
WebRTCPeerNative::~WebRTCPeerNative() {
|
||||
if (_owner) {
|
||||
register_interface(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* The C interface that implements WebRTCPeer.
|
||||
* In this case it forwards calls to our C++ class, but could be plain C,
|
||||
* and you could use void *user for any kind of state struct pointer you have.
|
||||
*/
|
||||
godot_error get_packet_wp(void *user, const uint8_t **r_buffer, int *r_len) {
|
||||
return ((WebRTCPeerNative *)user)->get_packet(r_buffer, r_len);
|
||||
}
|
||||
|
||||
godot_error put_packet_wp(void *user, const uint8_t *p_buffer, int p_len) {
|
||||
return ((WebRTCPeerNative *)user)->put_packet(p_buffer, p_len);
|
||||
}
|
||||
|
||||
godot_int get_available_packet_count_wp(const void *user) {
|
||||
return ((WebRTCPeerNative *)user)->get_available_packet_count();
|
||||
}
|
||||
|
||||
godot_int get_max_packet_size_wp(const void *user) {
|
||||
return ((WebRTCPeerNative *)user)->get_max_packet_size();
|
||||
}
|
||||
|
||||
void set_write_mode_wp(void *user, godot_int write_mode) {
|
||||
((WebRTCPeerNative *)user)->set_write_mode(write_mode);
|
||||
}
|
||||
|
||||
godot_int get_write_mode_wp(const void *user) {
|
||||
return ((WebRTCPeerNative *)user)->get_write_mode();
|
||||
}
|
||||
|
||||
bool was_string_packet_wp(const void *user) {
|
||||
return ((WebRTCPeerNative *)user)->was_string_packet();
|
||||
}
|
||||
|
||||
godot_int get_connection_state_wp(const void *user) {
|
||||
return ((WebRTCPeerNative *)user)->get_connection_state();
|
||||
}
|
||||
|
||||
godot_error create_offer_wp(void *user) {
|
||||
return ((WebRTCPeerNative *)user)->create_offer();
|
||||
}
|
||||
|
||||
godot_error set_remote_description_wp(void *user, const char *type, const char *sdp) {
|
||||
return ((WebRTCPeerNative *)user)->set_remote_description(type, sdp);
|
||||
}
|
||||
|
||||
godot_error set_local_description_wp(void *user, const char *type, const char *sdp) {
|
||||
return ((WebRTCPeerNative *)user)->set_local_description(type, sdp);
|
||||
}
|
||||
|
||||
godot_error add_ice_candidate_wp(void *user, const char *sdpMidName, int sdpMlineIndexName, const char *sdpName) {
|
||||
return ((WebRTCPeerNative *)user)->add_ice_candidate(sdpMidName, sdpMlineIndexName, sdpName);
|
||||
}
|
||||
|
||||
godot_error poll_wp(void *user) {
|
||||
return ((WebRTCPeerNative *)user)->poll();
|
||||
}
|
||||
@@ -1,80 +0,0 @@
|
||||
#ifndef WEBRTC_PEER_NATIVE
|
||||
#define WEBRTC_PEER_NATIVE
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <Reference.hpp>
|
||||
#include <WebRTCPeerGDNative.hpp>
|
||||
|
||||
#include <net/godot_net.h>
|
||||
|
||||
/* Forward declare interface functions */
|
||||
godot_error get_packet_wp(void *, const uint8_t **, int *);
|
||||
godot_error put_packet_wp(void *, const uint8_t *, int);
|
||||
godot_int get_available_packet_count_wp(const void *);
|
||||
godot_int get_max_packet_size_wp(const void *);
|
||||
|
||||
void set_write_mode_wp(void *, godot_int);
|
||||
godot_int get_write_mode_wp(const void *);
|
||||
bool was_string_packet_wp(const void *);
|
||||
godot_int get_connection_state_wp(const void *);
|
||||
|
||||
godot_error create_offer_wp(void *);
|
||||
godot_error set_remote_description_wp(void *, const char *, const char *);
|
||||
godot_error set_local_description_wp(void *, const char *, const char *);
|
||||
godot_error add_ice_candidate_wp(void *, const char *, int, const char *);
|
||||
godot_error poll_wp(void *);
|
||||
|
||||
class WebRTCPeerNative : public godot::WebRTCPeerGDNative {
|
||||
GODOT_CLASS(WebRTCPeerNative, godot::WebRTCPeerGDNative);
|
||||
|
||||
protected:
|
||||
godot_net_webrtc_peer interface = {
|
||||
{ 3, 1 },
|
||||
this,
|
||||
|
||||
&get_packet_wp,
|
||||
&put_packet_wp,
|
||||
&get_available_packet_count_wp,
|
||||
&get_max_packet_size_wp,
|
||||
|
||||
&set_write_mode_wp,
|
||||
&get_write_mode_wp,
|
||||
&was_string_packet_wp,
|
||||
&get_connection_state_wp,
|
||||
|
||||
&create_offer_wp,
|
||||
&set_remote_description_wp,
|
||||
&set_local_description_wp,
|
||||
&add_ice_candidate_wp,
|
||||
&poll_wp,
|
||||
NULL,
|
||||
};
|
||||
|
||||
public:
|
||||
static void _register_methods();
|
||||
static const godot_gdnative_ext_net_3_2_api_struct *_net_api;
|
||||
|
||||
void _init();
|
||||
void register_interface(const godot_net_webrtc_peer *interface);
|
||||
|
||||
virtual void set_write_mode(godot_int mode) = 0;
|
||||
virtual godot_int get_write_mode() const = 0;
|
||||
virtual bool was_string_packet() const = 0;
|
||||
virtual godot_int get_connection_state() const = 0;
|
||||
|
||||
virtual godot_error create_offer() = 0;
|
||||
virtual godot_error set_remote_description(const char *type, const char *sdp) = 0;
|
||||
virtual godot_error set_local_description(const char *type, const char *sdp) = 0;
|
||||
virtual godot_error add_ice_candidate(const char *sdpMidName, int sdpMlineIndexName, const char *sdpName) = 0;
|
||||
virtual godot_error poll() = 0;
|
||||
|
||||
/* PacketPeer */
|
||||
virtual godot_error get_packet(const uint8_t **r_buffer, int *r_len) = 0;
|
||||
virtual godot_error put_packet(const uint8_t *p_buffer, int p_len) = 0;
|
||||
virtual godot_int get_available_packet_count() const = 0;
|
||||
virtual godot_int get_max_packet_size() const = 0;
|
||||
|
||||
~WebRTCPeerNative();
|
||||
};
|
||||
|
||||
#endif // WEBRTC_PEER_NATIVE
|
||||
Reference in New Issue
Block a user