geequlim
4dff47d97b
Fix errors with run current scene
2017-10-15 14:41:45 +08:00
Geequlim
7a8f00422b
Update readme
2017-10-13 13:31:11 +08:00
geequlim
447af0183f
Improved documentation page.
2017-10-09 23:06:24 +08:00
geequlim
1cb8a5724d
Fix hover highlight with latest VSCode version
2017-10-09 21:45:55 +08:00
geequlim
0a9a0117f0
release 0.3.2
2017-09-23 02:07:58 +08:00
geequlim
d8b9dee510
improve hover documentations for code blocks
2017-09-23 02:05:07 +08:00
geequlim
0f31c66c5a
MarkedString to MarkdonwString
2017-09-23 01:52:28 +08:00
geequlim
638a5362e6
Fix error complain about match statement
2017-09-23 01:31:07 +08:00
geequlim
4f0550ce86
release 0.3.1
2017-09-22 23:57:26 +08:00
geequlim
bc96a9462b
Add constants back with completion
2017-09-09 23:00:57 +08:00
geequlim
749148841d
Fix errors with run script
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Fix build error on linux
2017-09-09 22:43:32 +08:00
Geequlim
2384004ef9
Implements base class and native class of script parsing
2017-09-06 21:30:28 +08:00
Geequlim
927297ad03
Show symbols in code completion in current document
2017-09-06 21:29:54 +08:00
Geequlim
5b1bee0c68
Merge branch 'master' of github.com:GodotExplorer/godot-tools
2017-08-31 19:17:43 +08:00
Alvaro
7f5b244113
Update package.json ( #38 )
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fix strng to string
2017-08-29 20:01:44 -05:00
Geequlim
670f46014b
release 0.3.0
2017-08-29 22:12:34 +08:00
Geequlim
203e32c3ed
release 0.3.0
2017-08-29 22:10:03 +08:00
Geequlim
b7dbbcc589
Use ${workspaceRoot} in the settings
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Cleanup code for debugger
2017-08-29 22:02:16 +08:00
Konstantin Zaitcev
ec7e1013aa
Add project root configuration settings ( #37 )
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* Add project root configuration settings
* Add run scene support for custom godot project directory
2017-08-29 08:43:27 -05:00
Geequlim
4b3282cf03
Support for latest 3.0 run command
2017-08-29 21:38:29 +08:00
Geequlim
58203708ba
Add constants of Node and Control to global comletion item list
2017-08-14 21:05:11 +08:00
Geequlim
57b6f1ad01
Fix indentations
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Add more snippet
2017-08-14 20:47:59 +08:00
Geequlim
921977fbdb
Merge branch 'master' of github.com:GodotExplorer/godot-tools
2017-08-14 16:41:14 +08:00
Geequlim
0618034ace
Fix errors with gdscript language support
2017-08-14 16:41:10 +08:00
Geequlim
2fb1e333b1
Merge pull request #35 from somkun/master
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Update readme with spelling and FAQ
2017-08-12 12:40:55 +08:00
Andrew Nichols
07740b5c97
Update readme with spelling and FAQ
2017-08-11 20:33:26 -07:00
Geequlim
b08c61ac8d
Add indentation rules support for gdscript
2017-08-10 13:51:49 +08:00
geequlim
f36169d685
Make $ to complete node path only
2017-08-06 22:54:15 +08:00
geequlim
0be4aef2bd
release 0.2.9
2017-08-06 22:52:47 +08:00
geequlim
32b3449bf2
Add configuration to control is complete with node pathes
2017-08-06 22:43:27 +08:00
geequlim
a45a5e27fa
Fix errors with builtin function default values
2017-08-06 17:33:36 +08:00
geequlim
dda701026c
enhanced code completion
2017-08-06 16:57:08 +08:00
geequlim
90457a0df6
enhanced syntax highlight
2017-08-06 00:36:44 +08:00
geequlim
b2c5d69692
new icon
2017-08-05 15:03:12 +08:00
geequlim
43e31f04cb
Add more 3.0 support
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Release 0.2.8
2017-08-04 09:48:45 +08:00
geequlim
4a1e59697a
Merge branches 'master' and 'master' of github.com:GodotExplorer/godot-tools
2017-08-03 10:05:16 +08:00
geequlim
911f5c8d1c
Add 3.0 support and allow disable parse scenes
2017-08-03 10:04:48 +08:00
Geequlim
4918a938b7
Updat ReadMe
2017-06-15 18:47:24 +08:00
Geequlim
eac1bbd042
update readme
2017-06-15 18:45:02 +08:00
geequlim
d97c586327
release 0.2.7
2017-05-24 21:43:38 +08:00
geequlim
3c547cc595
remove keybindings
2017-05-24 21:43:11 +08:00
geequlim
25afaedfb3
parse named enunmerations
2017-05-23 22:43:43 +08:00
geequlim
39c642ae82
Ignore trailing spaces with indent block checking
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Fix #24
2017-05-23 20:44:50 +08:00
arrkiin
55b16c3824
Ignore keywords in comments ( #23 )
2017-05-10 09:01:12 +08:00
geequlim
86ccb8318f
release 0.2.6
2017-05-07 18:21:15 +08:00
geequlim
2834c2b19c
Update documentation data to godot 2.1.3
2017-05-07 18:20:45 +08:00
geequlim
71e431a5ec
add a script to convert xml documentation into json
2017-05-07 18:20:21 +08:00
geequlim
65cb8c2deb
add key bindings for open godot editor and update workspace symbols
2017-05-07 13:33:35 +08:00
geequlim
cf5faf2152
Run script extends from SceneTree is supported
2017-05-07 13:19:40 +08:00
geequlim
0f7d4902fd
1. Add enum and match keywords highlight support
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2. Shorthand if else support fix #17
3. Fix compains with used variables in array and dictionary fix #18
4. Fix error syntax check with keywords in strings fix #12
5. Add syntax check for end of expression
2017-05-06 23:25:39 +08:00