Commit Graph

136 Commits

Author SHA1 Message Date
geequlim
4dff47d97b Fix errors with run current scene 2017-10-15 14:41:45 +08:00
Geequlim
7a8f00422b Update readme 2017-10-13 13:31:11 +08:00
geequlim
447af0183f Improved documentation page. 2017-10-09 23:06:24 +08:00
geequlim
1cb8a5724d Fix hover highlight with latest VSCode version 2017-10-09 21:45:55 +08:00
geequlim
0a9a0117f0 release 0.3.2 2017-09-23 02:07:58 +08:00
geequlim
d8b9dee510 improve hover documentations for code blocks 2017-09-23 02:05:07 +08:00
geequlim
0f31c66c5a MarkedString to MarkdonwString 2017-09-23 01:52:28 +08:00
geequlim
638a5362e6 Fix error complain about match statement 2017-09-23 01:31:07 +08:00
geequlim
4f0550ce86 release 0.3.1 2017-09-22 23:57:26 +08:00
geequlim
bc96a9462b Add constants back with completion 2017-09-09 23:00:57 +08:00
geequlim
749148841d Fix errors with run script
Fix build error on linux
2017-09-09 22:43:32 +08:00
Geequlim
2384004ef9 Implements base class and native class of script parsing 2017-09-06 21:30:28 +08:00
Geequlim
927297ad03 Show symbols in code completion in current document 2017-09-06 21:29:54 +08:00
Geequlim
5b1bee0c68 Merge branch 'master' of github.com:GodotExplorer/godot-tools 2017-08-31 19:17:43 +08:00
Alvaro
7f5b244113 Update package.json (#38)
fix strng to string
2017-08-29 20:01:44 -05:00
Geequlim
670f46014b release 0.3.0 2017-08-29 22:12:34 +08:00
Geequlim
203e32c3ed release 0.3.0 2017-08-29 22:10:03 +08:00
Geequlim
b7dbbcc589 Use ${workspaceRoot} in the settings
Cleanup code for debugger
2017-08-29 22:02:16 +08:00
Konstantin Zaitcev
ec7e1013aa Add project root configuration settings (#37)
* Add project root configuration settings

* Add run scene support for custom godot project directory
2017-08-29 08:43:27 -05:00
Geequlim
4b3282cf03 Support for latest 3.0 run command 2017-08-29 21:38:29 +08:00
Geequlim
58203708ba Add constants of Node and Control to global comletion item list 2017-08-14 21:05:11 +08:00
Geequlim
57b6f1ad01 Fix indentations
Add more snippet
2017-08-14 20:47:59 +08:00
Geequlim
921977fbdb Merge branch 'master' of github.com:GodotExplorer/godot-tools 2017-08-14 16:41:14 +08:00
Geequlim
0618034ace Fix errors with gdscript language support 2017-08-14 16:41:10 +08:00
Geequlim
2fb1e333b1 Merge pull request #35 from somkun/master
Update readme with spelling and FAQ
2017-08-12 12:40:55 +08:00
Andrew Nichols
07740b5c97 Update readme with spelling and FAQ 2017-08-11 20:33:26 -07:00
Geequlim
b08c61ac8d Add indentation rules support for gdscript 2017-08-10 13:51:49 +08:00
geequlim
f36169d685 Make $ to complete node path only 2017-08-06 22:54:15 +08:00
geequlim
0be4aef2bd release 0.2.9 2017-08-06 22:52:47 +08:00
geequlim
32b3449bf2 Add configuration to control is complete with node pathes 2017-08-06 22:43:27 +08:00
geequlim
a45a5e27fa Fix errors with builtin function default values 2017-08-06 17:33:36 +08:00
geequlim
dda701026c enhanced code completion 2017-08-06 16:57:08 +08:00
geequlim
90457a0df6 enhanced syntax highlight 2017-08-06 00:36:44 +08:00
geequlim
b2c5d69692 new icon 2017-08-05 15:03:12 +08:00
geequlim
43e31f04cb Add more 3.0 support
Release 0.2.8
2017-08-04 09:48:45 +08:00
geequlim
4a1e59697a Merge branches 'master' and 'master' of github.com:GodotExplorer/godot-tools 2017-08-03 10:05:16 +08:00
geequlim
911f5c8d1c Add 3.0 support and allow disable parse scenes 2017-08-03 10:04:48 +08:00
Geequlim
4918a938b7 Updat ReadMe 2017-06-15 18:47:24 +08:00
Geequlim
eac1bbd042 update readme 2017-06-15 18:45:02 +08:00
geequlim
d97c586327 release 0.2.7 2017-05-24 21:43:38 +08:00
geequlim
3c547cc595 remove keybindings 2017-05-24 21:43:11 +08:00
geequlim
25afaedfb3 parse named enunmerations 2017-05-23 22:43:43 +08:00
geequlim
39c642ae82 Ignore trailing spaces with indent block checking
Fix #24
2017-05-23 20:44:50 +08:00
arrkiin
55b16c3824 Ignore keywords in comments (#23) 2017-05-10 09:01:12 +08:00
geequlim
86ccb8318f release 0.2.6 2017-05-07 18:21:15 +08:00
geequlim
2834c2b19c Update documentation data to godot 2.1.3 2017-05-07 18:20:45 +08:00
geequlim
71e431a5ec add a script to convert xml documentation into json 2017-05-07 18:20:21 +08:00
geequlim
65cb8c2deb add key bindings for open godot editor and update workspace symbols 2017-05-07 13:33:35 +08:00
geequlim
cf5faf2152 Run script extends from SceneTree is supported 2017-05-07 13:19:40 +08:00
geequlim
0f7d4902fd 1. Add enum and match keywords highlight support
2. Shorthand if else support fix #17
3. Fix compains with used variables in array and dictionary fix #18
4. Fix error syntax check with keywords in strings fix #12
5. Add syntax check for end of expression
2017-05-06 23:25:39 +08:00