release 0.2.7

This commit is contained in:
geequlim
2017-05-24 21:43:38 +08:00
parent 3c547cc595
commit d97c586327
3 changed files with 53 additions and 9 deletions

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@@ -1,5 +1,31 @@
# Change Log
### 0.2.7
* Fix some error with syntax checking
* Add symbol support for enumerations
* Remove key bindings for `F5`~`F8` as it might be confict with other functionalities of VSCode
* You can bind the key bindings back by add following configurations
```json
{
"command": "godot.runWorkspace",
"key": "F5"
},
{
"command": "godot.runCurrentScene",
"key": "F6"
},
{
"command": "godot.openWithEditor",
"key": "F7"
},
{
"command": "godot.updateWorkspaceSymbols",
"key": "F8"
}
```
For more references please ready [keybindings](https://code.visualstudio.com/docs/getstarted/keybindings)
### 0.2.6
* Add shorthand if else expression support

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@@ -55,6 +55,32 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
## Release Notes
### 0.2.7
* Fix some error with syntax checking
* Add symbol support for enumerations
* Remove key bindings for `F5`~`F8` as it might be confict with other functionalities of VSCode
* You can bind the key bindings back by add following configurations
```json
{
"command": "godot.runWorkspace",
"key": "F5"
},
{
"command": "godot.runCurrentScene",
"key": "F6"
},
{
"command": "godot.openWithEditor",
"key": "F7"
},
{
"command": "godot.updateWorkspaceSymbols",
"key": "F8"
}
```
For more references please ready [keybindings](https://code.visualstudio.com/docs/getstarted/keybindings)
### 0.2.6
* Add shorthand if else expression support
@@ -72,14 +98,6 @@ The [Godot Tools](https://github.com/GodotExplorer/godot-tools) and the go to [e
* Fix a lot of bugs with unused vaiable cheching
* Move workspace symbols state notice to status bar
### 0.2.4
* Add code cheching for asignments and comparations
* Impoved builtin documentation preview page
* Fix bugs with unused vaiable cheching
[Read more from the full change log](https://github.com/GodotExplorer/godot-tools/blob/master/CHANGELOG.md)
## TODOS:
* Convert official BBCode documentation into Markdown and render it to HTML with documentation previewer pages

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"displayName": "Godot Tools",
"icon": "icon.png",
"description": "\"Tools for game development with godot game engine\"",
"version": "0.2.6",
"version": "0.2.7",
"publisher": "geequlim",
"repository": "https://github.com/GodotExplorer/godot-tools",
"license": "MIT",