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https://github.com/godotengine/godot-interactive-changelog.git
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Add configs and data for Godot 1.0 and 1.1
Also fix change group determination logic
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15
configs/godotengine.godot.1.0.json
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15
configs/godotengine.godot.1.0.json
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{
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"name": "1.0",
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"ref": "1.0-stable",
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"from_ref": "0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac",
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"article": "https://godotengine.org/article/godot-engine-reaches-1-0/",
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"releases": [
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{
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"name": "stable",
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"ref": "1.0-stable",
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"from_ref": "0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac",
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"article": "https://godotengine.org/article/godot-engine-reaches-1-0/"
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}
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]
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}
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configs/godotengine.godot.1.1.json
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configs/godotengine.godot.1.1.json
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{
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"name": "1.1",
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"ref": "1.1-stable",
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"from_ref": "1.0-stable",
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"article": "https://godotengine.org/article/godot-1-1-out/",
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"releases": [
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{
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"name": "stable",
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"ref": "1.1-stable",
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"from_ref": "1.0-stable",
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"article": "https://godotengine.org/article/godot-1-1-out/"
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}
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]
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}
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1
data/godotengine.godot.1.0.json
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1
data/godotengine.godot.1.0.json
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data/godotengine.godot.1.1.json
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1
data/godotengine.godot.1.1.json
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@@ -185,10 +185,10 @@ export default class ReleaseNotesItem extends LitElement {
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// Besides topical labels, we can also check some other ones.
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if (!topicFound) {
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if (allLabels.indexOf("documentation")) {
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if (allLabels.indexOf("documentation") >= 0) {
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groupName = "documentation";
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}
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else if (allLabels.indexOf("usability")) {
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else if (allLabels.indexOf("usability") >= 0) {
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groupName = "editor";
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}
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}
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