Add configs and data for Godot 1.0 and 1.1

Also fix change group determination logic
This commit is contained in:
Yuri Sizov
2023-03-24 15:37:50 +01:00
parent c88ea95718
commit 344593e855
5 changed files with 34 additions and 2 deletions

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@@ -0,0 +1,15 @@
{
"name": "1.0",
"ref": "1.0-stable",
"from_ref": "0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac",
"article": "https://godotengine.org/article/godot-engine-reaches-1-0/",
"releases": [
{
"name": "stable",
"ref": "1.0-stable",
"from_ref": "0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac",
"article": "https://godotengine.org/article/godot-engine-reaches-1-0/"
}
]
}

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@@ -0,0 +1,15 @@
{
"name": "1.1",
"ref": "1.1-stable",
"from_ref": "1.0-stable",
"article": "https://godotengine.org/article/godot-1-1-out/",
"releases": [
{
"name": "stable",
"ref": "1.1-stable",
"from_ref": "1.0-stable",
"article": "https://godotengine.org/article/godot-1-1-out/"
}
]
}

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@@ -185,10 +185,10 @@ export default class ReleaseNotesItem extends LitElement {
// Besides topical labels, we can also check some other ones.
if (!topicFound) {
if (allLabels.indexOf("documentation")) {
if (allLabels.indexOf("documentation") >= 0) {
groupName = "documentation";
}
else if (allLabels.indexOf("usability")) {
else if (allLabels.indexOf("usability") >= 0) {
groupName = "editor";
}
}