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2 Commits

Author SHA1 Message Date
Rémi Verschelde
df0514f159 Update files to Godot 3.4.5-stable (3.4 branch) 2022-08-03 10:08:09 +02:00
Rémi Verschelde
a0fd98d4ba Update copyright year
(cherry picked from commit e00386d464)
(cherry picked from commit 26b49b9ac6)
2022-04-04 12:27:07 +02:00
3 changed files with 4 additions and 4 deletions

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@@ -1,6 +1,6 @@
# MIT License
Copyright (c) 2017-2021 Godot Engine contributors.
Copyright (c) 2017-2022 Godot Engine contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@@ -6,7 +6,7 @@
"singleton": true,
"singleton_name": "GlobalConstants",
"instanciable": false,
"is_reference": false,
"is_reference": true,
"constants": {
"BUTTON_LEFT": 1,
"BUTTON_MASK_LEFT": 1,
@@ -60576,7 +60576,7 @@
},
{
"name": "handle_menu_selected",
"return_type": "void",
"return_type": "bool",
"is_editor": false,
"is_noscript": false,
"is_const": false,

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@@ -145,7 +145,7 @@ typedef struct {
} godot_method_attributes;
typedef struct {
// instance pointer, method data, user data, num args, args - return result as varaint
// instance pointer, method data, user data, num args, args - return result as variant
GDCALLINGCONV godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);