Update files to Godot 3.4.5-stable (3.4 branch)

This commit is contained in:
Rémi Verschelde
2022-08-03 10:08:09 +02:00
parent a0fd98d4ba
commit df0514f159
2 changed files with 3 additions and 3 deletions

View File

@@ -6,7 +6,7 @@
"singleton": true,
"singleton_name": "GlobalConstants",
"instanciable": false,
"is_reference": false,
"is_reference": true,
"constants": {
"BUTTON_LEFT": 1,
"BUTTON_MASK_LEFT": 1,
@@ -60576,7 +60576,7 @@
},
{
"name": "handle_menu_selected",
"return_type": "void",
"return_type": "bool",
"is_editor": false,
"is_noscript": false,
"is_const": false,

View File

@@ -145,7 +145,7 @@ typedef struct {
} godot_method_attributes;
typedef struct {
// instance pointer, method data, user data, num args, args - return result as varaint
// instance pointer, method data, user data, num args, args - return result as variant
GDCALLINGCONV godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **);
void *method_data;
GDCALLINGCONV void (*free_func)(void *);