Commit Graph

  • f4679b0b57 Remove reference of `vertex` in particle shaders Patrick Exner 2024-02-07 14:41:11 +01:00
  • f382d171cc Add thirdparty as linter exception A Thousand Ships 2024-05-24 15:11:47 +02:00
  • 2704978dbd Entering transparent pipeline when reading ALPHA Nitwel 2024-05-10 14:27:25 +02:00
  • a39df66736 Fix typo in Using NavigationServer tutorial page Alexey Puchkov 2024-05-17 08:27:34 +03:00
  • b2599b7b86 Mention that user is responsible for POSITION value when it's written to anywhere in the shader jsjtxietian 2024-05-10 15:26:25 +08:00
  • 1d281f3c14 Document the possibility to enable custom pretty-printers in GDB Mitten Orvan 2024-05-07 21:17:39 +03:00
  • cd3eb626b0 Fix meaning of "scons" by itself in Introduction to the Buildsystem Aaron Franke 2024-05-11 18:14:08 -07:00
  • 89f963850c fixing typo betalars 2024-04-28 19:00:17 +02:00
  • 7f5c27dc72 Add a note to the vendor plugin info that it no longer needs to be enabled. Bastiaan Olij 2024-03-20 13:38:41 +11:00
  • dff553aecc Add info on script template folders skyace65 2024-05-01 22:02:41 -04:00
  • 265e537b95 Add CAMERA_VISIBLE_LAYERS to spatial shader docs (#9244) xXAdrXx 2024-05-01 12:33:58 -04:00
  • 5eb4355d66 Add a section on how to checkout a PR with git melquiadess 2024-04-19 18:27:09 +01:00
  • ae38bfc90c Update gdscript_basics.rst NormPlum 2024-04-27 03:13:09 +00:00
  • 0214f6bc85 make mat4 consistent with vec4 (#9298) Radiant 2024-04-29 21:48:13 +03:00
  • ce2c48ab6a Provide instructions for resource change notifications in tools (#9283) betalars 2024-04-27 18:27:24 +02:00
  • 40a7154e4c Add note about class reference generated XML descriptions Joel Kuntz 2024-04-27 10:21:03 -03:00
  • 2e22525fe1 Fix typo in docs Benjiko99 2024-04-23 16:03:15 +02:00
  • 66507f7267 Fixed out of date binding syntax for Signal.connect JP 2024-04-23 13:33:09 +02:00
  • 314c9044e7 Replace ClassDB calls with available macros in GDExtension docs Patrick Exner 2024-04-22 11:33:54 +02:00
  • c708b44431 Update the names of the export binaries Mikael Hermansson 2024-04-17 12:14:17 +02:00
  • 2d4cd7f777 Add more information about VS and VS Code debugging (#9222) Greg Cobb 2024-04-15 04:57:27 -07:00
  • f9947573e9 Merge branch 'DevDocsReadMe' of https://github.com/skyace65/godot-docs into DevDocsReadMe skyace65 2024-04-13 22:33:13 -04:00
  • 3e50e984a6 Update PhysicsServer2D naming for C# in ray-casting.rst Mudkipze 2024-04-12 15:57:47 +00:00
  • f810e958d5 GDScript: Clarify raw string literals documentation Danil Alexeev 2024-04-09 16:16:48 +03:00
  • 27ac4ef125 Make "TextureRect" a link skyace65 2024-04-08 22:14:47 -04:00
  • ebfaa41b66 Complete the example for "skip_vertex_transform" dawei-wang 2024-04-05 13:18:47 -07:00
  • 73a2f8385e Android export: special chars in passwords caveat Jeff Magill 2024-03-21 15:55:09 -04:00
  • 24647901be Explicitly mention to which node should connect the signals (#9153) Jan 2024-04-08 03:33:42 +02:00
  • b8e65373cd docs: Clarify associativity of operators. (#9170) lena 2024-04-06 20:28:25 +03:00
  • 509095d65f Clarify per-instance uniforms are not supported in the Compatibility renderer Ricardo Buring 2024-04-05 18:20:49 +02:00
  • 602a5a49ba More accurately describes what a Transform3D is Billy Guzik 2024-04-02 17:24:47 -04:00
  • 3a9fbe75a9 Document decal sorting behavior in Using decals Hugo Locurcio 2024-04-04 22:20:52 +02:00
  • 4e71d0d75c Update outdated link in first_3d_game's going_further.rst (#9163) 谢天 2024-04-03 02:50:48 +08:00
  • d9180381f1 Update SSL/TLS certificates page for Godot 4.x Hugo Locurcio 2024-03-27 18:51:52 +01:00
  • 7f8c3ce7b7 Update the community channels Nova 2024-03-30 22:49:21 +01:00
  • f3c16ee187 Mention how to improve font rendering quality in 3D text Hugo Locurcio 2024-03-27 22:35:57 +01:00
  • e5a038f777 Update godot_design_philosophy.rst's contributor number (#9137) 谢天 2024-03-25 20:17:42 +08:00
  • 824181517c Update note on exporting SkeletonProfiles in "Retargeting 3D Skeletons" SGiygas 2024-03-21 13:12:28 +01:00
  • 8fa4eaa68c Add note for hosting asset icons on GitHub (#9125) Nolan Woods 2024-03-25 05:20:16 -07:00
  • 4c27083ee2 Update signal intro with note concerning external editors Jan 2024-03-18 20:18:01 +01:00
  • 4b68d56c63 Add table of contents to epub of docs skyace65 2024-03-22 22:39:37 -04:00
  • 7c85937f7b Update gdscript_styleguide.rst - clarified sentence and grammar (#9110) 444B 2024-03-21 12:49:25 +02:00
  • 882d2a85bc Add intellisense configuration for VSCode kit 2024-03-18 19:36:59 -04:00
  • 05a2f532b1 add more tool script info and add a section skyace65 2024-03-15 21:10:15 -04:00
  • c3a45b75fa Document that hint_color is now source_color skyace65 2024-03-15 22:35:09 -04:00
  • 36393a7f5a Add extension support info for web export skyace65 2024-03-14 21:31:43 -04:00
  • 09478fec00 Update XR Index page skyace65 2024-03-11 20:11:09 -04:00
  • 177c1b34a8 Replace "alt" with "opt" for macOS shortcuts skyace65 2024-02-08 20:28:56 -05:00
  • f179ffd4cf Update intro to 3D images, document preview light skyace65 2024-03-10 15:01:25 -04:00
  • ba30c3de73 Unify C# naming notes and comments skyace65 2024-03-10 11:30:30 -04:00
  • 20c41b8486 Update CSG note with info on reliability skyace65 2024-03-10 12:00:30 -04:00
  • 17a50e9b05 Clarify how to open the SpriteFrames panel skyace65 2024-03-08 21:44:01 -05:00
  • 09ce52e636 Update gui_using_fonts.rst Yevhen Babiichuk (DustDFG) 2024-02-01 19:10:01 +02:00
  • 08a0974ecb singletons_autoload.rst: add C# example similar to "Global Variable" 31 2024-01-27 15:18:30 -08:00
  • 33ceecab84 Link to C# Variant-compatible section directly 31 2024-02-03 19:46:56 -08:00
  • a1be0931b0 Merge pull request #8878 from 31/dev/31/variant-obj Max Hilbrunner 2024-02-04 22:18:35 +01:00
  • 75e7d6caf0 Merge pull request #8722 from kylestarr/master Matthew 2024-02-04 16:51:18 -05:00
  • 78189da9d8 Bump peter-evans/create-pull-request from 5 to 6 dependabot[bot] 2024-02-01 09:09:17 +00:00
  • b1747cb7e5 c_sharp_collections.rst: copy variant page's Packed{TYPE}Array order 31 2024-02-03 20:04:48 -08:00
  • fa78062603 Elaborate on C# Connect/Disconnect 31 2024-01-22 01:43:52 -08:00
  • 5ea012420b Merge pull request #8772 from docrinehart/first-3d-game-animation-fixes Matthew 2024-02-01 21:47:16 -05:00
  • 0f652294c5 Merge pull request #8860 from 31/dev/31/export-node-res-useful Matthew 2024-01-29 19:16:41 -05:00
  • 3678cc897d Fix multiple typos related to Particle Systems (#8845) AnOpenSauceDev 2024-01-28 04:13:48 +10:00
  • daa76760e2 Update external_editor.rst: point out C# instructions 31 2024-01-27 14:57:53 -08:00
  • 294b8aab8d Merge pull request #9647 from mhilbrunner/4.2-cherrypicks Max Hilbrunner 2024-07-24 20:36:49 +02:00
  • 6357d1a820 [Navigation] Document 3D support is required for navigation A Thousand Ships 2024-03-05 16:44:41 +01:00
  • 4b8fbb8939 Update canvas_item_shader.rst Samuel Ammonius 2024-02-02 13:46:44 -03:30
  • 7df8fe736f [Manual] Clarify use of delta with move_and_slide A Thousand Ships 2024-03-06 12:34:19 +01:00
  • 8eab8f79fc Rename save game variable for clarity skyace65 2024-03-04 21:13:18 -05:00
  • 5ab56ce049 Document disabling NVIDIA ShadowPlay overlay in Troubleshooting Hugo Locurcio 2024-02-28 22:59:04 +01:00
  • 5df530b214 Re add link to learn GDScript from zero skyace65 2024-01-26 22:13:27 -05:00
  • 17542696a6 Clarify which scene to run in step by step skyace65 2024-02-08 20:41:25 -05:00
  • aecaa1e3b2 Clarify what Navlink does and does not do skyace65 2024-01-28 18:41:36 -05:00
  • f930428b76 Replace set_velocity with velocity property skyace65 2024-02-02 20:22:19 -05:00
  • c6883d63a7 Clarify which track is being talked about skyace65 2024-02-08 21:41:38 -05:00
  • 9b5745a168 Update images for lightmap page skyace65 2024-02-10 11:17:24 -05:00
  • 03b56e0a9d Clarify instructions for creating rest pose skyace65 2024-02-19 21:08:37 -05:00
  • aafce43173 Document onion skinning, autoplay on load and remove a reference to Godot 3 skyace65 2024-02-20 21:49:19 -05:00
  • 91e13d52e9 Update project name translation instructions skyace65 2024-02-25 20:06:59 -05:00
  • 6f749268f5 Document roughness impacting refraction behavior in Standard Material 3D Hugo Locurcio 2024-03-01 19:39:32 +01:00
  • bbb18a1cc5 Merge pull request #8832 from kylestarr/patch-2 Matthew 2024-02-28 18:08:48 -05:00
  • 2526852231 Use Montserrat font for headings to match godotengine.org Hugo Locurcio 2024-02-24 20:12:39 +01:00
  • e7ab8017e9 Merge pull request #9006 from alitnk/patch-1 Matthew 2024-02-22 18:23:18 -05:00
  • 6f8364ef6c Remove incorrect "we won't use the index array" Tim Clark 2024-01-26 16:12:26 -05:00
  • 2e301a9738 Inspector plugin tutorial: update PackedScene.instance() ref Caiman 2024-01-26 04:31:24 +01:00
  • f2e3eade9c Update some navigation code examples smix8 2024-02-15 21:49:42 +01:00
  • a8ad17dd10 [Web] Expand "Interacting with Javascript" Fabio Alessandrelli 2024-02-17 00:17:06 +01:00
  • 6b53c69def Update 04.mob_scene.rst MarsAstro 2024-02-16 15:51:43 +01:00
  • 0f66977326 Small correction on nodes_and_scenes.rst metehandoy 2024-02-09 22:26:00 +01:00
  • d71d4b9d0f Mention passing side assumption of RVO avoidance smix8 2024-02-15 07:09:01 +01:00
  • dc481e4b97 Update data_preferences.rst 0WN463 2024-02-15 23:58:28 +08:00
  • 2f21c9f5ee Improve clarity of 2d tutorial section 404 Not Found 2024-02-14 11:50:04 -05:00
  • 581e110086 c_sharp_differences.rst: clarify System.IO.Path note 31 2024-02-10 01:40:26 -08:00
  • 29b5df9cb8 Update compiling_for_linuxbsd.rst DSOE1024 2024-01-29 19:52:43 +08:00
  • 6ffdb2ff0d Update change_scenes_manually.rst Jason 2024-07-23 22:29:12 -04:00
  • 750879c632 Update scene_organization.rst Jason 2024-07-23 21:56:55 -04:00
  • 7e0bbcaf70 Truly pause game in XR start script tutorial David Snopek 2024-07-23 08:41:15 -05:00
  • d0fde25f53 Merge pull request #9639 from skyace65/ReadMeOffline Max Hilbrunner 2024-07-23 14:14:21 +02:00
  • 923fbf2bb6 Update ReadMe file with offline doc options skyace65 2024-07-22 21:46:41 -04:00
  • e996398251 Mention single thread web template support (#9392) Joshua Goins 2024-07-22 10:20:57 -04:00