Commit Graph

  • 48df572ab9 Add cubemap template images to Importing images Hugo Locurcio 2024-08-08 19:34:33 +02:00
  • 0447cfc4a8 Merge pull request #9640 from dsnopek/xr-start-real-pause Max Hilbrunner 2024-08-08 02:30:00 +02:00
  • 7503ecbc46 Merge pull request #9400 from skyace65/VisualShader Max Hilbrunner 2024-08-08 00:45:27 +02:00
  • f10b322c27 Fix description of typed resource exports Sai Nane 2024-08-06 14:39:41 +00:00
  • 083f7589b9 Merge pull request #9708 from thejacer87/patch-1 Max Hilbrunner 2024-08-06 05:58:39 +02:00
  • 8cd8134acf Merge pull request #9702 from TAGames/patch-1 Max Hilbrunner 2024-08-05 17:07:23 +02:00
  • 041ee1b510 Merge pull request #9709 from smix8/bordersize_y_warning Max Hilbrunner 2024-08-05 00:58:20 +02:00
  • 04f9e34d04 Mention that the NavigationMesh border_size only works along xz-axis smix8 2024-08-04 21:18:37 +02:00
  • d71c24c699 Update gdscript_styleguide.rst Jace Bennest 2024-08-04 10:48:19 -07:00
  • d74dc49db1 Upgrade to 4.3: Add note about Multiplayer protocol compat breakage (#9685) Rémi Verschelde 2024-08-04 16:52:09 +02:00
  • 95eb1ba85e Merge pull request #9701 from Geometror/tests-add-special-tags-section Max Hilbrunner 2024-08-04 16:50:31 +02:00
  • 1b974d5535 Merge pull request #9700 from Geometror/tests-add-subcases-section Max Hilbrunner 2024-08-04 16:49:22 +02:00
  • b85d63c69c Add section about special tags to the unit testing guide Hendrik Brucker 2024-08-02 21:29:35 +02:00
  • 5f7da097c5 Merge pull request #9704 from godotengine/classref/sync-3978628 Max Hilbrunner 2024-08-03 08:12:04 +02:00
  • 12846af678 classref: Sync with current master branch (3978628) Godot Organization 2024-08-03 03:20:15 +00:00
  • a2d29557ed CSharp example missing return type Tristan A. 2024-08-02 22:34:28 +02:00
  • 012805ba82 Add section about subcases to the unit testing guide Hendrik Brucker 2024-08-02 20:51:38 +02:00
  • 2886f9b8b6 Merge pull request #9642 from Incognito357/Incognito357-update-docs-scene_organization Max Hilbrunner 2024-08-02 03:29:57 +02:00
  • e7ba9ce9c0 Merge pull request #9693 from Giganzo/patch-1 Matthew 2024-08-01 21:17:16 -04:00
  • cdf9895ec9 Add instructions for opening a scene in Creating instances (#9143) leannelu 2024-08-01 20:38:33 -04:00
  • a36ff907f9 Add typed loop variable example in GDScript reference (#9388) Muller-Castro 2024-08-01 21:30:20 -03:00
  • b389d1d6ed Finish incomplete setence in High-level multiplayer tutorial (#9421) Mateus Elias 2024-08-01 21:28:03 -03:00
  • 1586144704 Improve color constants cheat sheet (#8569) theowiik 2024-08-02 02:17:58 +02:00
  • a293204d03 Fix outdated method name in code sample in 3D gizmo plugins (#9695) The-Cyber-Captain 2024-08-02 00:41:45 +01:00
  • f9f9b69313 Update standard_material_3d.rst to Godot 4 (#9641) cakepie 2024-08-02 06:11:09 +08:00
  • 25e2ae64aa Merge pull request #9690 from Calinou/advanced-postprocessing-unshaded-render-mode Max Hilbrunner 2024-08-01 19:09:20 +02:00
  • fc8df8692c Merge pull request #9689 from Calinou/using-fonts-add-variable-font-weight-table Max Hilbrunner 2024-08-01 19:07:30 +02:00
  • e5bb07f420 Merge pull request #9686 from Jordyfel/patch-1 Max Hilbrunner 2024-08-01 19:05:42 +02:00
  • ea0c079daf Merge pull request #9681 from skyace65/TileMapLayer Max Hilbrunner 2024-08-01 19:03:50 +02:00
  • 8b7377681d Add Duplicate Lines shortcut to Text Editor Giganzo 2024-08-01 14:15:43 +02:00
  • 9050e076e7 Update docs for new TileMapLayer node skyace65 2024-07-30 22:07:05 -04:00
  • fdf310da93 Recommend unshaded render mode for quad in Advanced post-processing Hugo Locurcio 2024-08-01 03:36:08 +02:00
  • 709fe6aab2 Add variable font weight table to Using fonts Hugo Locurcio 2024-08-01 03:17:07 +02:00
  • 81e6a38ae5 Update troubleshooting.rst Yordan Dolchinkov 2024-07-31 14:55:23 +03:00
  • c3f0ec7f9f Merge pull request #9677 from codingthat/patch-2 Matthew 2024-07-30 20:20:59 -04:00
  • f8219db196 Merge pull request #9679 from Stqrm264/feature-tags-fix Matthew 2024-07-30 19:53:58 -04:00
  • ed3adefdea Changed "OS.web_has_feature("web_ios")" (which doesn't exist) to the correct method "OS.has_feature("web_ios")" Stqrm264 2024-07-30 23:50:46 +03:00
  • 0c9eaf14c3 Merge pull request #9644 from Incognito357/Incognito357-update-docs-change_scenes_manually A Thousand Ships 2024-07-30 07:32:08 -09:00
  • ea120f2b39 Remove already completed step from 06.heads_up_display.rst Kevin Bloch (@codingthat) 2024-07-30 17:45:59 +02:00
  • 73091bea0a Update the Android build documentation (#9669) Fredia Huya-Kouadio 2024-07-29 23:39:57 -07:00
  • 8d1bff6aea Document behavior of modulo operator (#9358) Qwertystop 2024-07-30 01:38:27 -04:00
  • c6bcae3129 Merge pull request #9656 from Kaspazza/patch-1 Max Hilbrunner 2024-07-29 19:57:41 +02:00
  • 4b755c0dac Update tscn.rst (#9665) wise_ 2024-07-28 17:29:24 -07:00
  • 18ad4e72f3 Ubuntu APT oneliner to install system builtin alternatives (#9512) Gio 2024-07-29 06:11:19 +08:00
  • afbece3bdf Merge pull request #9250 from raulsntos/breaking_changes_4.3 Matthew 2024-07-28 15:38:30 -04:00
  • b89b771d6b Merge pull request #9553 from vgezer/toplevel Matthew 2024-07-28 15:38:01 -04:00
  • 08b25ad636 Merge pull request #9650 from bruvzg/win_arm64 Max Hilbrunner 2024-07-28 00:07:21 +02:00
  • 5ede13441b Merge pull request #9658 from skyace65/ARM-Support Max Hilbrunner 2024-07-28 00:05:49 +02:00
  • 97f2823ee1 Remove "," in object_class.rst, add "code" to code_style_guidelines.rst Russell Sanborn 2024-07-27 08:31:03 -05:00
  • 7011117ccd Update contributing/development/core_and_modules/object_class.rst Russell Sanborn 2024-07-27 08:20:44 -05:00
  • a71c5cd1db Update contributing/development/core_and_modules/core_types.rst Russell Sanborn 2024-07-27 08:20:18 -05:00
  • b08d7fea84 First look at editor's interface iteration Volkan Gezer 2024-06-28 10:13:17 +02:00
  • e72d8bc3dc Merge pull request #9662 from godotengine/classref/sync-607b230 Max Hilbrunner 2024-07-27 05:28:20 +02:00
  • 9479a5e658 classref: Sync with current master branch (607b230) Godot Organization 2024-07-27 03:20:37 +00:00
  • cdfb87efbb Merge pull request #9481 from vgezer/intro3d Matthew 2024-07-26 22:03:50 -04:00
  • 5712db6da1 Update VisualShader page for 4.3 skyace65 2024-05-19 18:53:08 -04:00
  • 19ffef34f8 Update Docs for ARM support skyace65 2024-07-26 07:03:38 -04:00
  • 305eca6f51 Add "Upgrading from Godot 4.2 to Godot 4.3" page Raul Santos 2024-04-19 02:55:37 +02:00
  • 8b2c36bb05 Update getting started link Mateusz Mazurczak 2024-07-26 12:34:53 +02:00
  • cbc0dda137 Update "Compiling for Windows" page. bruvzg 2024-07-24 22:49:27 +03:00
  • d1e3cfeff3 Fix Making trees tutorial Pavel Kotlyar 2024-07-25 20:25:26 +10:00
  • b4d46c1c49 Merge pull request #9648 from mhilbrunner/4.2-cherrypicks Max Hilbrunner 2024-07-24 21:26:21 +02:00
  • 0d8aad8073 Update Cross-compiling for iOS on Linux Hugo Locurcio 2024-07-01 19:04:15 +02:00
  • 4ca2ee7d1f Fix scrolling outside of content area HolonProduction 2024-07-18 14:57:14 +02:00
  • 9d6bbd8306 Fix redirect to new contribution guidelines A Thousand Ships 2024-07-21 13:22:28 +02:00
  • dcdb34ce94 Merge pull request #9609 from MurderVeggie/how-to-contribute Nathalie Galla 2024-07-19 19:27:17 +02:00
  • 649373439d Fix wrong information on NavigationLayers page smix8 2024-07-17 00:49:22 +02:00
  • be6f9a5b8a Add dependency section to gdextension file docs Patrick Exner 2024-07-01 18:55:41 +02:00
  • 9fabd5bfac Link to class reference BBCode syntax subset in BBCode in RichTextLabel Hugo Locurcio 2024-07-14 21:15:43 +02:00
  • dc04c89210 Docs - Fixed input action C# issue Srđan Jokić 2024-07-14 10:27:30 +02:00
  • 6447267255 Clarify notice about feature tags being immutable Hugo Locurcio 2024-07-08 22:04:29 +02:00
  • 52b408e4d3 Mention that signals are first-class types since Godot 4.0 in Using signals Hugo Locurcio 2024-07-03 17:41:25 +02:00
  • bddca676fd Recommend using NVIDIA app to resolve replay indicator issue in Troubleshooting Hugo Locurcio 2024-06-30 23:04:08 +02:00
  • 3f87039c94 Fix dead links in the documentation Hugo Locurcio 2024-07-01 18:55:30 +02:00
  • f85a011575 Fix link written in md syntax instead of rst Stephen Li 2024-06-30 01:48:49 -04:00
  • 2647373fc2 Remove unnecessary opinion about languages. Jacob Ibáñez Sánchez 2024-06-28 10:06:00 +02:00
  • 175f7025d0 Document caveats related to GPUParticles3D collision Hugo Locurcio 2024-06-27 01:51:29 +02:00
  • e4851622df pi/4 is 45 degrees. Kukhyeon Heo 2024-06-25 18:18:02 +09:00
  • 1504e09e23 Remove reference to 3.x plugin skyace65 2024-06-23 11:42:11 -04:00
  • 22cfe0233c Add documentation about .gdextension file Patrick Exner 2024-05-16 01:50:58 +02:00
  • c89f7dfeaf Update scene_organization.rst TheCool 2024-06-21 00:10:38 -07:00
  • 91fec01706 Link to more up-to-date FuncGodot plugin in CSG Tools, add Cyclops Level Builder Hugo Locurcio 2024-06-14 16:51:31 +02:00
  • f4142022d7 Fix indented text captured by tabs group directive Stephen Li 2024-06-14 22:43:34 -04:00
  • e74e3e354a Document how to handle compatibility breakages A Thousand Ships 2024-03-29 19:26:25 +01:00
  • b91ac15767 Update inheritance tree images skyace65 2024-04-14 16:53:44 -04:00
  • a20860bfd0 Update using a viewport as a texture tutorial for 4.2 skyace65 2024-05-04 13:16:03 -04:00
  • 3f17911d77 Remove Note from Constants CJ Brown 2024-05-21 14:37:23 -04:00
  • 7b13107d39 Updated function call Sr3qt 2024-06-04 13:43:43 +02:00
  • e2a8bd7d07 Update 2d_sprite_animation.rst C. Peña 2024-05-03 15:21:24 -06:00
  • 4aafc5ac67 Tweak guidelines on dictionary and enum formatting in GDScript style guide Hugo Locurcio 2024-05-29 15:57:47 +02:00
  • e2b5631b1c Add C# code to "Using NavigationServer" Raul Santos 2024-05-21 05:10:29 +02:00
  • 9f87260dd0 Merge pull request #9432 from Bamarin/master Matthew 2024-05-29 18:20:39 -04:00
  • f87295f92c Correction on usage of Dictionaries in C# as it should be 'Godot.Collections.Dictionary<>' Kitzu 2024-05-28 21:20:26 +02:00
  • 3a004fdbcc Fix mixup between translated and translated_local A Thousand Ships 2024-05-27 21:43:52 +02:00
  • f4679b0b57 Remove reference of `vertex` in particle shaders Patrick Exner 2024-02-07 14:41:11 +01:00
  • f382d171cc Add thirdparty as linter exception A Thousand Ships 2024-05-24 15:11:47 +02:00
  • 2704978dbd Entering transparent pipeline when reading ALPHA Nitwel 2024-05-10 14:27:25 +02:00
  • a39df66736 Fix typo in Using NavigationServer tutorial page Alexey Puchkov 2024-05-17 08:27:34 +03:00
  • b2599b7b86 Mention that user is responsible for POSITION value when it's written to anywhere in the shader jsjtxietian 2024-05-10 15:26:25 +08:00
  • 1d281f3c14 Document the possibility to enable custom pretty-printers in GDB Mitten Orvan 2024-05-07 21:17:39 +03:00