Commit Graph

  • 2a9635091d Fix unreachable pages under 3D Particles by using fake headers tetrapod00 2024-10-18 14:13:04 -07:00
  • 1ee040eabc Remove usages of "LTS" tetrapod00 2024-10-29 12:41:37 -07:00
  • 92aa6f195e Correctly name enum type Anaclecio Brederodes 2024-10-29 18:36:16 -03:00
  • a5b086aa61 Use negative index for get_child() in Singletons (Autoload) Hugo Locurcio 2024-10-27 22:24:28 +01:00
  • df4c27eaa9 Mention callback argument count in The JavaScript bridge singleton Hugo Locurcio 2024-10-29 15:06:02 +01:00
  • 88601c21e3 Improve GDScript Basics sidebar navigation by changing header levels tetrapod00 2024-10-13 13:14:09 -07:00
  • 35d4c16ad6 Add Web export file name section Adam Scott 2024-10-25 13:10:37 -04:00
  • 253baa6c64 Fix unreachable pages in sidebar under C# Diagnostics tetrapod00 2024-10-27 12:46:48 -07:00
  • 50ba383b4c Clarify cherry-picking workflow in Contributing to the Documentation tetrapod00 2024-10-26 21:44:02 -07:00
  • 06bc5c0c5e Update URL to Microsoft codesigning guide in Exporting for Windows Hugo Locurcio 2024-10-22 16:55:29 +02:00
  • 5a3789a85a Typo fix for Interpolation gif description ScarfKat 2024-10-22 21:57:23 -04:00
  • f1dde510c6 Fix typo "exists" to "exits" Daniel Garcia Silva 2024-10-22 17:20:44 +01:00
  • 3813790990 Remove references to Phong and Blinn specular tetrapod00 2024-10-22 10:45:38 -07:00
  • def9753cef Removed unnecessary note, as this page got rid of "$" signs in below commit: https://github.com/godotengine/godot-docs/pull/9956 jedrzej 2024-10-21 14:32:43 +02:00
  • d7fb01c723 Update Release Policy for release of 3.6 tetrapod00 2024-10-20 17:45:23 -07:00
  • 14cd3078a3 Remove references to 3.x minor versions tetrapod00 2024-10-20 15:35:32 -07:00
  • 18a8113082 Remove reference to 3.1 as a minimum version tetrapod00 2024-10-19 21:32:16 -07:00
  • 698771c14d Fix HDR 2D mention in Upgrading to Godot 4 page tetrapod00 2024-10-20 17:36:39 -07:00
  • 9af9d35803 Fix shader language matrix row/col convention Florent Guiocheau 2024-08-27 16:33:50 +02:00
  • 0b495a66b0 Fix docstring written as comment tetrapod00 2024-10-19 11:31:59 -07:00
  • fb43d4a7d1 Add link from Rendering to 2D and 3D rendering sections tetrapod00 2024-10-18 17:51:00 -07:00
  • 73bfde32e1 Add note about flat shading and Grow in Standard Material page tetrapod00 2024-10-18 12:54:52 -07:00
  • bb4190ae90 Adding Visual Studio Code Mac launch.json example Pablo Andres Fuente 2024-10-12 00:27:20 -03:00
  • 92c3c63623 Add W4 Games to porting support list Andreia Gaita 2024-10-09 13:40:01 +02:00
  • 9e89c10703 Clarify section on using the file browser tetrapod00 2024-10-17 19:34:28 -07:00
  • 6c43491cc5 Document filename requirements in C# global classes Hugo Locurcio 2024-10-12 17:11:05 +02:00
  • f2ea2014c1 Add warning about uninitialized variables in shaders tetrapod00 2024-10-17 12:48:04 -07:00
  • b5e097d435 Document Variant not being nullable Hugo Locurcio 2024-10-15 23:22:19 +02:00
  • c86adb0bda Clarify restrictions on nested array types in Static typing in GDScript Hugo Locurcio 2024-10-16 16:23:32 +02:00
  • 40bdaac499 Remove note in Submitting to Asset Library tetrapod00 2024-10-15 12:13:20 -07:00
  • e06cef2e1f Clarify that the Better Collada addon is unmaintained in 4.x tetrapod00 2024-10-11 11:09:36 -07:00
  • a04b7d9780 Add a note about GDScript format strings in C++ (#10061) Aaron Franke 2024-10-08 06:23:56 -05:00
  • ef9d2db714 Add a gdextension online documentation guide. (#9966) Lukas Tenbrink 2024-10-08 16:56:39 +02:00
  • 7be942af08 Update Default editor shortcuts for Godot 4.3+ Hugo Locurcio 2024-10-05 00:35:24 +02:00
  • fad8412b35 Add 3->4 upgrading information about NDC, light(), and reverse-z tetrapod00 2024-09-10 15:24:39 -07:00
  • 5aeaed39bd Merge pull request #9929 from akien-mga/release-support-3.6 Max Hilbrunner 2024-09-09 23:55:09 +02:00
  • f8e4fa53e4 Merge pull request #9828 from Lukas-Fletcher/patch-2 Matthew 2024-09-04 21:21:36 -04:00
  • d57d5f894e [GDScript] Clarify initialization of enum values A Thousand Ships 2024-08-31 14:41:33 +02:00
  • 7f2c19c1f3 Merge pull request #10345 from godotengine/classref/sync-893bbdf Max Hilbrunner 2024-11-30 05:40:37 +01:00
  • 85833112dc classref: Sync with current master branch (893bbdf) Godot Organization 2024-11-30 03:22:43 +00:00
  • bac98a0aa2 Merge pull request #10344 from tetrapod00/shader-function-modified Max Hilbrunner 2024-11-30 01:55:01 +01:00
  • 51c4208189 Merge pull request #10342 from dalexeev/pot-gen-doc-gdscript-comments Max Hilbrunner 2024-11-30 01:54:44 +01:00
  • f40128b9ba Note that shader function descriptions are modified from OpenGL docs tetrapod00 2024-11-29 15:53:13 -08:00
  • e26f77c2f7 Merge pull request #10308 from elpozewaunig/web_splash_color Matthew 2024-11-29 18:32:58 -05:00
  • 01f118e3fc Merge pull request #10328 from esainane/access-denied Matthew 2024-11-29 18:27:49 -05:00
  • 7c8f6d9782 Merge pull request #10183 from tetrapod00/rendering-method-driver-backend Matthew 2024-11-29 17:46:18 -05:00
  • f2ce3eee91 Standardize renderer names and terms tetrapod00 2024-10-24 18:42:53 -07:00
  • 17c8c2287a POT Generator: Document TRANSLATORS: and NO_TRANSLATE comments Danil Alexeev 2024-11-29 18:19:47 +03:00
  • e05cebecdb Document GDScript @export_tool_button (#10338) 52SW 2024-11-30 04:18:08 +08:00
  • 94d266a8ba Merge pull request #10340 from quinnyo/replace-reference-references-refcounted Matthew 2024-11-29 15:14:57 -05:00
  • 6292c86298 Replace mentions of Reference with RefCounted Quinn 2024-11-29 21:59:59 +10:00
  • 40bce845f5 Merge pull request #10339 from ntlblpm/patch-7 Max Hilbrunner 2024-11-29 09:43:43 +01:00
  • fd9c88a424 Update saving_games.rst ntlblpm 2024-11-29 01:46:08 -05:00
  • 613415cac9 Merge pull request #10334 from Calinou/compiling-for-web-rename-tools Max Hilbrunner 2024-11-29 03:10:32 +01:00
  • 8263f94898 Merge pull request #10335 from Calinou/compiling-remove-pyston Max Hilbrunner 2024-11-29 03:10:09 +01:00
  • 59d97a7331 Remove instructions on setting up Pyston for faster development Hugo Locurcio 2024-11-29 02:05:45 +01:00
  • a23d9145c1 Fix outdated reference to godot.tools.html in Compiling for the Web Hugo Locurcio 2024-11-29 02:03:36 +01:00
  • 3f206fd8e6 Remove references to PoolVector Sai Nane 2024-11-28 14:15:18 +00:00
  • d8ec2b134d Update file_access.h location Sai Nane 2024-11-28 14:07:56 +00:00
  • 1a72210be3 Update C# Rider install steps for now built-in plugin "Godot Support" (#10323) RB35 2024-11-28 07:18:13 +11:00
  • ba8739a3cd Merge pull request #10326 from tetrapod00/shadow-cull-mask Max Hilbrunner 2024-11-27 21:17:34 +01:00
  • 10842e24b5 Document shadow caster mask property tetrapod00 2024-11-27 09:20:46 -08:00
  • 109de08756 Merge pull request #10319 from tetrapod00/translate-update Max Hilbrunner 2024-11-27 00:40:05 +01:00
  • ea08e87c9e Merge pull request #10324 from Chaosus/shader_add_builtin Yuri Rubinsky 2024-11-26 21:56:29 +03:00
  • b1190d5371 Add SCREEN_UV shader built-in to spatial light shader Chaosus 2024-11-26 20:55:47 +03:00
  • 4fc9e5eb57 Fix wording of OpenGL ES support on desktop in Internal rendering architecture (#9945) Danila Zolotarev 2024-11-26 17:48:13 +03:00
  • 14b0433b56 Merge pull request #10321 from syntaxerror247/patch Max Hilbrunner 2024-11-26 06:02:00 +01:00
  • e41a55ebc8 update groups image in saving_games tutorial Anish Mishra 2024-11-26 01:16:51 +05:30
  • 55b08515b4 Update word counts and translation priorities in Localization contributing page tetrapod00 2024-11-24 19:09:03 -08:00
  • 17bb2f368c Explain difference between global shader uniforms and global scope in shaders tetrapod00 2024-11-23 15:43:01 -08:00
  • 7f5c375770 Merge pull request #10317 from tetrapod00/not-a-wiki Max Hilbrunner 2024-11-24 22:27:00 +01:00
  • d9bd76c66a Remove wiki reference in Introduction to 3D tetrapod00 2024-11-24 12:49:39 -08:00
  • 4ec022f965 Merge pull request #10314 from tgnottingham/gui-containers-stretch-ratio Max Hilbrunner 2024-11-24 18:52:25 +01:00
  • 198ade392f Merge pull request #10316 from tetrapod00/goodbye-reddit Matthew 2024-11-24 10:47:54 -05:00
  • 9bcc7524bc Remove link to Reddit list of tutorials tetrapod00 2024-11-23 22:55:15 -08:00
  • 3ee7142208 Reorganize and improve shader Uniforms section tetrapod00 2024-11-13 17:01:02 -08:00
  • e488391d36 Use Stretch Ratio instead of prior Ratio terminology Tyson Nottingham 2024-11-23 12:24:32 -08:00
  • 3d87a070c0 Merge pull request #10313 from Calinou/gui-skinning-focus Max Hilbrunner 2024-11-23 20:05:53 +01:00
  • f10432656c Document focus StyleBox caveats in Introduction to GUI skinning Hugo Locurcio 2024-11-23 18:31:16 +01:00
  • c28b11ce98 Merge pull request #10312 from Chaosus/shader_funcs_remove_extra_paragraph Yuri Rubinsky 2024-11-23 13:54:31 +03:00
  • ef7e5e39be Remove extra paragraph textureQueryLod from shader_functions.rst Chaosus 2024-11-23 12:32:44 +03:00
  • 47cd64c66f Merge pull request #10311 from mhilbrunner/fix-ci Max Hilbrunner 2024-11-23 06:43:31 +01:00
  • 20d9f0d9b1 CI: Remove EOF fixer from pre-commit hook Max Hilbrunner 2024-11-23 06:37:54 +01:00
  • 9eb8552c3a Merge pull request #10309 from godotengine/classref/sync-0c45ace Max Hilbrunner 2024-11-23 05:53:30 +01:00
  • fa8c14368b classref: Sync with current master branch (0c45ace) Godot Organization 2024-11-23 03:22:22 +00:00
  • 1e31d21812 Added web export splash color variable documentation Elias Pozewaunig 2024-11-22 23:54:52 +01:00
  • e7d5ab302c Merge pull request #10302 from tetrapod00/changelog-shader-functions Max Hilbrunner 2024-11-22 20:36:14 +01:00
  • d3f5dd83d5 Merge pull request #10307 from dustdfg/patch-4 Max Hilbrunner 2024-11-22 20:35:46 +01:00
  • 1e9348b138 Delete mention of OpenGL ES 2 Yevhen Babiichuk (DustDFG) 2024-11-22 18:26:30 +02:00
  • 0f8c24b071 Update PackedArray explanation to match Godot 4.0 behavior (#10304) mechalynx 2024-11-22 03:21:58 +02:00
  • 26cd9d1c72 Add Shader functions page to documentation changelog tetrapod00 2024-11-21 16:17:13 -08:00
  • 0ceba58667 Merge pull request #10299 from Chaosus/shader_new_uniform_type tetrapod 2024-11-21 12:49:47 -08:00
  • c46c219825 Add samplerExternalOES type to variable types of shading language Chaosus 2024-11-21 16:44:44 +03:00
  • 5b15d190e9 Merge pull request #10295 from tetrapod00/gdscript-summary Max Hilbrunner 2024-11-21 03:22:13 +01:00
  • b82187d22c Clarify Area2D warning behavior (#10173) Kushal K S 2024-11-21 06:34:12 +05:30
  • f94cdb1289 Merge pull request #10287 from tetrapod00/language-compare Matthew 2024-11-20 18:06:52 -05:00
  • c1310e6009 Add GDScript naming convention summary table tetrapod00 2024-11-20 10:49:01 -08:00
  • 6feb7b47c8 Add FAQ entry "Which programming language is fastest?" tetrapod00 2024-11-18 18:22:30 -08:00
  • 5f3666be27 Merge pull request #10019 from jonathansekela/master Max Hilbrunner 2024-11-20 14:54:55 +01:00
  • c10b857b54 Improve shader function descriptions (#9338) Daniel Ashby 2024-11-20 01:41:36 -05:00