Add note about flat shading and Grow in Standard Material page

This commit is contained in:
tetrapod00
2024-10-18 12:54:52 -07:00
committed by Max Hilbrunner
parent bb4190ae90
commit 73bfde32e1

View File

@@ -658,6 +658,12 @@ make it black and unshaded, reverse culling (Cull Front), and add some grow:
.. image:: img/spatial_material11.png
.. note::
For Grow to work as expected, the mesh must have connected faces with shared
vertices, or "smooth shading". If the mesh has disconnected faces with unique
vertices, or "flat shading", the mesh will appear to have gaps when using Grow.
Transform
---------