Commit Graph

3630 Commits

Author SHA1 Message Date
Hugo Locurcio
f3c16ee187 Mention how to improve font rendering quality in 3D text
(cherry picked from commit 7e7182ba2b)
2024-07-24 20:53:56 +02:00
SGiygas
824181517c Update note on exporting SkeletonProfiles in "Retargeting 3D Skeletons"
(cherry picked from commit 67e079fa2c)
2024-07-24 20:53:35 +02:00
444B
7c85937f7b Update gdscript_styleguide.rst - clarified sentence and grammar (#9110)
* Update gdscript_styleguide.rst - clarified sentence and grammar

- Clarified the statement on "One statement per line"
- Removed unclear sentence with incorrect grammar

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
(cherry picked from commit 3d441150b1)
2024-07-24 20:52:32 +02:00
skyace65
05a2f532b1 add more tool script info and add a section
(cherry picked from commit 49d3e3e714)
2024-07-24 20:52:08 +02:00
skyace65
c3a45b75fa Document that hint_color is now source_color
(cherry picked from commit 77969eb138)
2024-07-24 20:51:56 +02:00
skyace65
36393a7f5a Add extension support info for web export
(cherry picked from commit 3eed2dac66)
2024-07-24 20:51:44 +02:00
skyace65
09478fec00 Update XR Index page
(cherry picked from commit 327c92d3dc)
2024-07-24 20:51:34 +02:00
skyace65
177c1b34a8 Replace "alt" with "opt" for macOS shortcuts
(cherry picked from commit 175524548c)
2024-07-24 20:50:35 +02:00
skyace65
f179ffd4cf Update intro to 3D images, document preview light
(cherry picked from commit e616c4b6c6)
2024-07-24 20:50:15 +02:00
skyace65
20c41b8486 Update CSG note with info on reliability
(cherry picked from commit 57f04ea856)
2024-07-24 20:49:57 +02:00
Yevhen Babiichuk (DustDFG)
09ce52e636 Update gui_using_fonts.rst
Add link to *open-source* alternative of BMFont editor

(cherry picked from commit 6c7b0917bb)
2024-07-24 20:49:42 +02:00
31
08a0974ecb singletons_autoload.rst: add C# example similar to "Global Variable"
(cherry picked from commit a4e958c0e0)
2024-07-24 20:49:30 +02:00
31
33ceecab84 Link to C# Variant-compatible section directly
(cherry picked from commit 8b94fc9501)
2024-07-24 20:49:13 +02:00
Max Hilbrunner
a1be0931b0 Merge pull request #8878 from 31/dev/31/variant-obj
c_sharp_variant.rst: add more examples, fix explicit vs. implicit

(cherry picked from commit 664b739aaa)
2024-07-24 20:49:03 +02:00
31
b1747cb7e5 c_sharp_collections.rst: copy variant page's Packed{TYPE}Array order
(cherry picked from commit d203e8b4e5)
2024-07-24 20:48:22 +02:00
31
fa78062603 Elaborate on C# Connect/Disconnect
(cherry picked from commit 04b42dc143)
2024-07-24 20:47:39 +02:00
Matthew
0f652294c5 Merge pull request #8860 from 31/dev/31/export-node-res-useful
c_sharp_exports.rst: clarify why exporting nodes/resources is useful

(cherry picked from commit 654ee26ffe)
2024-07-24 20:46:07 +02:00
AnOpenSauceDev
3678cc897d Fix multiple typos related to Particle Systems (#8845)
* Fix typo: Ammount -> Amount

* Fix typos in `properties.rst`

Changed "Ammount" to "Amount", and "Radio" to "Ratio".

(cherry picked from commit 67b17958ca)
2024-07-24 20:45:37 +02:00
31
daa76760e2 Update external_editor.rst: point out C# instructions
(cherry picked from commit 1388882b3e)
2024-07-24 20:45:00 +02:00
Samuel Ammonius
4b8fbb8939 Update canvas_item_shader.rst
I tested it and it is upper left, not lower left.
This is the CanvasItem shader I used to test it:

shader_type canvas_item;

void fragment() {

	if(distance(FRAGCOORD.xy, vec2(40, 40)) < 30.0)
		COLOR = vec4(1,0,0,1);
	else
		COLOR = vec4(0,0,0,1);
}

(cherry picked from commit b71cec668a)
2024-07-24 20:31:40 +02:00
A Thousand Ships
7df8fe736f [Manual] Clarify use of delta with move_and_slide
Added details to clarify that while `velocity` should not be multiplied
by `delta`, `gravity` still should.

(cherry picked from commit c6bf5d4c28)
2024-07-24 20:31:29 +02:00
skyace65
8eab8f79fc Rename save game variable for clarity
(cherry picked from commit a7b87b50c0)
2024-07-24 20:31:19 +02:00
Hugo Locurcio
5ab56ce049 Document disabling NVIDIA ShadowPlay overlay in Troubleshooting
(cherry picked from commit ce68812599)
2024-07-24 20:31:12 +02:00
skyace65
aecaa1e3b2 Clarify what Navlink does and does not do
(cherry picked from commit 2874b79807)
2024-07-24 20:30:50 +02:00
skyace65
f930428b76 Replace set_velocity with velocity property
(cherry picked from commit f3364fb21e)
2024-07-24 20:30:39 +02:00
skyace65
c6883d63a7 Clarify which track is being talked about
(cherry picked from commit b526390c20)
2024-07-24 20:30:28 +02:00
skyace65
9b5745a168 Update images for lightmap page
(cherry picked from commit b7dc0575c2)
2024-07-24 20:30:18 +02:00
skyace65
03b56e0a9d Clarify instructions for creating rest pose
(cherry picked from commit 981cd6a83c)
2024-07-24 20:29:59 +02:00
skyace65
aafce43173 Document onion skinning, autoplay on load and
remove a reference to Godot 3

(cherry picked from commit a5e7c54f48)
2024-07-24 20:29:53 +02:00
skyace65
91e13d52e9 Update project name translation instructions
(cherry picked from commit 7ee8145dc5)
2024-07-24 20:29:45 +02:00
Hugo Locurcio
6f749268f5 Document roughness impacting refraction behavior in Standard Material 3D
(cherry picked from commit 53984b5b84)
2024-07-24 20:29:37 +02:00
Matthew
e7ab8017e9 Merge pull request #9006 from alitnk/patch-1
docs: typo in  `spatial_shader.rst`
(cherry picked from commit 94d114a418)
2024-07-24 20:28:44 +02:00
Tim Clark
6f8364ef6c Remove incorrect "we won't use the index array"
(cherry picked from commit 892d39e5fa)
2024-07-24 20:28:24 +02:00
Caiman
2e301a9738 Inspector plugin tutorial: update PackedScene.instance() ref
I noticed that the tutorial still says `instance()` instead of `instantiate()`, so I changed it to match the 4.x method name.

(cherry picked from commit ef828fb837)
2024-07-24 20:28:12 +02:00
smix8
f2e3eade9c Update some navigation code examples
Updates some navigation code examples.

(cherry picked from commit cac53e5d15)
2024-07-24 20:28:04 +02:00
Fabio Alessandrelli
a8ad17dd10 [Web] Expand "Interacting with Javascript"
Document the new (preferred) interface.

Add a small section about downloading files to the user device.

(cherry picked from commit 712aa0c345)
2024-07-24 20:27:43 +02:00
smix8
d71d4b9d0f Mention passing side assumption of RVO avoidance
Mentions passing side assumption of RVO avoidance.

(cherry picked from commit bb3d8dc185)
2024-07-24 20:27:00 +02:00
0WN463
dc481e4b97 Update data_preferences.rst
Correct dictionary re-allocation from "quadratic" to "exponential"

(cherry picked from commit 76e76e2a25)
2024-07-24 20:26:13 +02:00
31
581e110086 c_sharp_differences.rst: clarify System.IO.Path note
(cherry picked from commit 69e1d87816)
2024-07-24 20:25:25 +02:00
skyace65
3194a5f8ff Update exporting for android page for Godot 4.2.2 2024-07-18 21:46:46 -04:00
Hugo Locurcio
be7f090835 Document baking lightmaps on Android/web editor is not supported
This also removes a duplicated heading.
2024-07-15 00:46:47 +02:00
Max Hilbrunner
6495da3369 Merge pull request #9037 from Calinou/multiple-resolutions-update-hidpi-support
Update hiDPI support documentation in Multiple resolutions

(cherry picked from commit 62a50152d1)

# Conflicts:
#	tutorials/rendering/multiple_resolutions.rst
2024-05-07 15:15:03 +02:00
Max Hilbrunner
79f5cf126f Merge pull request #9044 from skyace65/TemplatesDefault
Remove incorrect information on script templates

(cherry picked from commit b16813eae2)
2024-05-07 15:15:03 +02:00
Max Hilbrunner
cd1c84df28 Merge pull request #8910 from skyace65/ScriptTemplates
Add info on finding script templates folder

(cherry picked from commit 45bb210434)
2024-05-07 15:15:03 +02:00
Max Hilbrunner
8d9af1aa97 Merge pull request #9260 from melquiadess/fix-typos
Fix various minor typos

(cherry picked from commit 9237eb804c)

# Conflicts:
#	contributing/documentation/docs_image_guidelines.rst
#	tutorials/export/one-click_deploy.rst
#	tutorials/xr/openxr_settings.rst
2024-05-07 15:15:03 +02:00
Matthew
a1094ce629 Merge pull request #9302 from st-angelo/master
Fix a typo in node_alternatives.rst

(cherry picked from commit fe4d617920)
2024-05-07 13:00:46 +02:00
Matthew
3c4f0257dd Merge pull request #9291 from austin226/patch-1
Fix typo in 2D transform tutorial

(cherry picked from commit a80b88d8c7)
2024-05-07 13:00:13 +02:00
Matthew
7c894304d3 Merge pull request #9262 from MajorMcDoom/patch-2
Fix ImmediateMesh being referred to as a node when it is not

(cherry picked from commit e0eb9374bc)
2024-05-07 13:00:05 +02:00
Max Hilbrunner
4ce0f8963f Merge pull request #9255 from skyace65/ShaderLink
Fix dead link in shader style guide

(cherry picked from commit e5858114d8)
2024-05-07 12:59:24 +02:00
Max Hilbrunner
595640c930 Merge pull request #9249 from skyace65/NetworkingPlugin
Remove link to outdated networking library

(cherry picked from commit 6c3d852eb8)
2024-05-07 12:59:11 +02:00